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A blog emerges.



A map within a map

Posted by Crossroads, in Development 04 March 2013 · 369 views

I'm figuring out how much easier it is to create these big maps one section at a time. That being said, the edits can't carry over to the other sections properly if I do it that way. I think I may just do all the sections one at a time and then do a big one for the whole world at a different viewable resolution. If I did it all in one go with the main map,...


Too much detail is just... not.... enough!

Posted by Crossroads, in Random Thoughts 27 February 2013 · 347 views

I'm sure I'm not the only one who gets caught up in this particular mire. You think to yourself, "Yeah, that's all well and good, but I could add more! Players will like that. You can never go wrong with more!"

It's incorrect. We all know it. We've all looked back at a project or maybe just a small section of an otherwise divine project and thought, "I...


Open the floodgates

Posted by Crossroads, in Development 25 February 2013 · 321 views

Howdy folks!

Some of you, I've already talked with, worked with, had help from, or helped. I've moved past my initial test project (which will be the test bed for the main project's ideas) and into the realm of something bigger. I have most everything set up in the test project so I can copy the project, clean out the database, adjust some of the...





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