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Thought-crime and Other Misdemeanours



A Killozapian Entry

Posted by Boring Old Tarq, 11 January 2017 · 374 views
brexit, nationalism
I'm going to apologize in advance for the following post as its often considered poor ettiquette to hold a conversation covering sensitive subjects. And I'm sorry that I should have to be sorry as these are the things that are often most deserving of discussion (but, no, the last thing you ate is juuust as interesting and beneficial -_-).

I feel it will...


IBN Entry: Highscore Dump

Posted by Boring Old Tarq, 16 October 2016 · 366 views
indie by night, prizes
Hey all,
This is just an area where people who play my IBN entry can show off their highscores (game found here: http://www.rpgmakerc...night/?p=278306 ) Just take a screeny of your final score and I'll PM whoever has the highest at the end of IBN's judging period with a list of Steam keys and they can pick one. You can post...


Why RM Is Bad

Posted by Boring Old Tarq, 07 December 2015 · 514 views
game design, game production
So I'm going to spend this last precious hour before bed writing an article everyone's going to hate. Why do I do these things? D:

I love RM. You can cite me in several sources saying that making games is a pursuit that I actively enjoy performing. More so, probably, than actually playing games themselves. And RM happens to be the main tool that affords...


Idle Games

Posted by Boring Old Tarq, 25 November 2015 · 459 views
gameses, ...or not gameses?
Well, there wasn't much outcry (or even attention ;.; ) from my last entry so I guess there's no harm in another.

During a Sm4sh session a little while back a friend asked ~"Clicker Heroes?! How can you even play that!"
The response was "I don't" (followed by a JC bomb to fair). And its true; Sure, I open it up most days but I don't play it. I don't thin...


Gameplay Vs. Graphics

Posted by Boring Old Tarq, 21 November 2015 · 426 views
game design, popular debate
Good afternoon class. Please, take a seat.

I wanted to talk a little today about the importance of direction in design and, specifically, the age-old argument of graphics vs. gameplay.

Before we get all analytical and historical and all the 'cals', I want to make my position clear; As someone who is slightly older than the average user of this forum I'v...





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