Jump to content


Entry 002: IP Hacked; Windows Drivers failing...coincidence?

Posted by PhoenixSoul in Journal of the Phoenix, 23 May 2017 · 47 views
sabotage, power-hungry moderators and 2 more...

I had an account on RPG Maker Web a couple years back, and I had gone away for a couple weeks. Well, someone decided to hack my account, and not just that one, but several, but the point is, is that when my RMW account was hacked, whomever did it decided to sabotage my account and the staff fell for it. Guess what happened?

I got banned. Oh yeah, my IP g...

Wooden Ocean entry 26: Year 2 Trailer

Posted by lianderson in The Wooden Ocean, 21 May 2017 · 72 views

Soon, it will be June 5th, and the second year of this potentially life long project will begin.

In celebration of its first year, the Wooden Ocean will be 25% off until June 4th. Also, I decided to raise the cost of the game from $10 to $12 instead of $10 to $15. That said, it will raise to that $15 price in e...

Documentation of in-game classes

Posted by oichidan in RGSS3 Rumbles, 18 May 2017 · 84 views

I noticed recently that there hasn't been any documentation made on the in-game classes, such as Cache, DataManager, BattleManager... I had to move back and forth at the script editor, and print out their instance variables via Yanfly's debug script as well as printing them via a line of code for many purposes.

It might have been really, really convenien...

The Future of the Future (or Aftermath: Gears of Hope and you)

Posted by Purple Phantom in Aftermath: Gears of Hope, 07 May 2017 · 236 views
aftermath: gears of hope and 4 more...

For those of you who don't know, Aftermath: Gears of Hope is the ambitious first installment of a three-part series. I've had this idea in my head for a world in which cyborgs are the minority for some time, now. However, the original theme, backdrop, etc. of the game have all changed drastically. In this post, I will explain the origins of the idea, how...

World of Chaos Progress and Plans VIII

Posted by Lord Vectra in Vectra Productions, 02 May 2017 · 151 views
world, of, chaos, progress, and and 3 more...

Here is my progress and plans for World of Chaos.
Note: Imma do this on the 1st of every Month

Weapon stats reform
There will also be a reform for the weapons. Some are too strong and some are too weak. I also have to reform the rarity levels (Equipment set, legendary, legendary artifact, and unique (new one)).

Damage Formula Refor...

New Computer!

Posted by Radiant Arin in Local Woman Creates Blog: Users React in a Rampage, 01 May 2017 · 184 views

So if you're all wondering where I've been, I've actually not been working on my RPG Maker project. Or my fighting game project. Or actually any of that. I've been working working. Like, real life job.

See, as a part time job (which I'm trying to get as full time, but lol the place I work at sucks), I do manual labor and help people out in case they can'...

5# Why i Hate: Things shutting down

Posted by UberMedic7 in Johnny's Corner, 28 April 2017 · 214 views

Been a while, I think the following topic is actually quite timeless since sadly it will keep happening. Let me tell you...

Why i Hate: Things shutting down

Not a very crystal clear title i agree but you'll get the point. Lets start with something recent, the Nintendo Switch is released now and along with it a new Online Service is released, what...

My 2.5 years journey of game development

Posted by FluffexStudios in FluffexStudios' Blog, 24 April 2017 · 194 views
game development

Hello all,
Just thought that I would share a bit about my game development experience in these past 2.5 years to those that are willing to listen. Hopefully someone finds this interesting or helpful.
2.5 years ago, I had an ambitious goal to make one of my stories come to life. As a programmer, making a video game had always been a dream of mine and I t...

New characters - Haunted Hills

Posted by Cait in Cait's Blog, 24 April 2017 · 136 views

I have been continuing working on graphics for commissions, my own game "CHRONICLES OF HONOR - Age of Heroes", but I have continued my work on Haunted Hills. I have added more character types to my game, other than just women who work the streets to expand the reality of being in that situation. There are people of various levels of risk at being a vict...

Good Night

Posted by Pokémon Trainer in DRC's Blog, 08 April 2017 · 211 views
good, nght, horror, animated

My laptop screen can't be calibrated. Oh well. I guess this turns out fine...
(Uploaded on my personal imgur acount)

True Story: My printer/scanner died just a couple of days ago. I only had blank post-it notes, a kiddie pencil, my smartphone (camera), a creaky-old office laptop, and Photoshop.
Voila! My post-it note artwo...

Random Fighting Game Brainfarts: Tier Select and Example

Posted by KilloZapit in KilloZapit's Magical Fairyland, 04 April 2017 · 557 views
fighting game, random idea

So here is a kind of weird and probably impractical idea I thought of a while ago while thinking of how fighting game characters tend to break down into tiers (warning tvtropes, yadda yadda yadda ): What if the player could select between differently balanced versions of the characters? Not really even in terms of stats like speed and defense, but in ter...

Introducing Zenori Gravius & Update

Posted by LewisDruid in LewisDruid's Gaming Corner, 02 April 2017 · 202 views
navy, characters, introductions and 2 more...

I stopped working on the game, forgot to introduce the characters, AND forgot the Boot Camp post. On the bright side, I'm working on the game again and will be introducing the characters one at a time, starting with the main character. As for the Boot Camp post, I don't think that will be happening. It took me 5 hours to tell my brother the ins and outs o...

So while surfing around my Google Drive, I found a backup of my VX Ace project along with debug versions.

Posted by KaisoAri in Kaiso's Blog of ideas and art, 01 April 2017 · 186 views

I got curious last night and decided to check my Google Drive. Lo' and behold, I find a couple of interesting files saved onto it. It was the VX Ace version of Recollection and a debug version I have given out to some people for bug testing! I thought I had lost that forever... Glad I had it on there because that was the only other place I didn't look whe...

Main Page: Plot, FAQ, and Progress

Posted by Rezanta in Scalvose: Demons and Dragons Progress Holder, 13 March 2017 · 295 views
main page, overview

Welcome to my new project, Scalvose : Demons and Dragons. This project is aimed at the general audience, though it is technically PG13. Ratings aside, the whole project is aimed to be around 47 hours of gameplay, excluding additional chapters and the ending. With 2 chapters (Prologue and chapter 1 for the beginning project) per game planned, I'm hoping...

End of Tides has Been Redone!

Posted by Rezanta in Character Showcase and Other Things, 13 March 2017 · 162 views
game change

This is a minor update to those who were wanting to know progress on my End of Tides project.

I have decided to refresh the project, and as of the beginning of last year, it has become Dark Tides. The story and plot has been changed, and playable characters changed slightly. If you'd like to know more about the changes, please notify me in the comments b...

Writing Snippet (WARNING: Violence)

Posted by Purple Phantom in PurplePhantom's Haunted Corner, 26 February 2017 · 415 views

So, I wrote something and would like some critique! I'll warn you now, there is violence.

Backstory for this: Our MC, here, is trying to show the world how truly evil his father and his father's company is. In this scene, he gets caught in the act by his father, who proves that even his own child is not too precious to feel pain.

If you are uncomfortabl...

Eventing 'vs.' Scripting

Posted by Tarq in Thought-crime and Other Misdemeanours, 24 February 2017 · 317 views
game making

Hey RMers,

I was motivated to write this post and drudge up this old argument after viewing some script requests on the forum that ask, starry-eyed, for something to be done better via scripting than it could be done via eventing.
And, in some regards, this is not inaccurate view; scripting can be infinitely more flexible. However, something made via sc...

Not dead, promise!

Posted by 2BitsLP in Eve of Perception [RPGMakerMV] Devlog, 16 February 2017 · 207 views

Hey all.
Just giving an update again. I've almost got my V1 Demo re-completed. So many things have changed since my last version. Currently finishing up mapping and NPCs before moving onto battle balancing and plot.

I hope you're all looking forward to it!

TOD The ("Nobody cares") grim ("Shut up!") Reaper ("Boo!") Series ("Thumbs down") Update... ("Boo!")

Posted by ShinNessTen in You walked into Shin's Room, 09 February 2017 · 396 views
tod, the, grim, reaper

If you've been wondering what happened to me and my Soul Effect Project that i published a million years ago... well i kinda gave up on it and worked on a little game Series called TOD the Grim Reaper.

Basically i gave each game (except for the 3rd Game) 1 Week to get finished and published. The Results, as you would figure, went catastrophic and nobody...

My latest fangame...

Posted by StormyAmethyst in A Spark of Inspiration, 06 February 2017 · 334 views

So...my latest attempt at a Pokemon fangame is inspired by Sun and Moon and Lucario and the Mystery of Mew, with a bit of Final Fantasy, Zelda, and Tales of thrown in.

The basic premise:

In Chiron, a fantastic Pokeworld far from the Pokeworld we know today, magic comes from a mystical substance known as Aether. For the most part, Aether is seen as helpf...

10 user(s) are online (in the past 60 minutes)

1 members, 9 guests, 0 anonymous users