How old are you?
What is your gender?
SInce when do you play videogames?
I have played videogames for as long as I can remember.
How much time do you play games on average every week?
Not as much as I would love to as I have a full time job, go to college, make video games and do youtube.
What genres do you mostly play?
Please name some of your favourite games.
Suikoden Series because they are not your typical good vs evil games and if you really get into the lore,world, and characters it is sometimes hard to see your character truly the good guy so to speak.
Final Fantasy as I grew up with the series and I can't wait for 15 in November.
What is the most important thing in an RPG for you? (Art, Storyline, Originality, etc.)
The storyline, world, and lore are important to me because I want to connect to the characters and get lost in the world. Some of the best rpgs I have ever played didn't have the best graphics but a memorable storyline and characters.
Do you like Side Quests, and if so, do you like games as TES5: Skyrim where most of the available quests are Side Quests?
I like side quests so long as they add more to the story/world/lore or teach me more about the characters. Skyrim was ok for me but there was too much to do to truly feel like I was advancing in the game because I would get more lost in doing side quests and never getting back to the actual story of the game.
Do you prefer Real Time Battle or Turn-Based?
I actually like both systems, it just depends on what the game is trying to give me. Suikoden and Final Fantasy are Turn-Based for the most part and it works for them but games like the Tales Series work better with a Real Time Battle system.
Do you prefer Tilesets or hand-drawn scenery? (PokÃ©mon games and Final Fantasy VII for example)
Again this is completely depend on the type of game for me. Tilesets work well for games like Pokemon but for a game like Okami the hand-drawn was definitely the way to go with the story they were trying to tell. It all depends on what aesthetic the game developer wants the game to have.
Do you like a large (optional) lore or don't you really care? (You read every book in Skyrim and talk to every NPC or just rush through the game)
I love lore and learning more about the world/lore/characters and such but I hate it when it seems to take away from the game. Suikoden made me want to learn more about everything in that world but Skyrim never really did because there was what seemed like too much lore to learn.
Do you prefer a "unique" universe over a more simple one? (Zendikar from MTG, Spira from FF X, etc. are more unique worlds due to the strange creatures living there and weird geological locations. A world like Golden Sun's where you can battle normal bears and spiders are somewhat more simple.)
This is dependent on the game for me because if it is set in a very fantasy world like Final Fantasy then I want something very unique but if it is something like Dragon Age where spiders make sense then I'm fine with it. It depends on what I am supposed to feel about the world, its inhabited and what they are facing.
Do you like original, made-up languages or do they just confuse you?
For some games original languages make sense, like with Skyrim because of the multitude of races that probably all speak a different language just like people of different races do normally. If a game mainly or only has humans in it then I see no point in anything but maybe the language the game developer speaks and is planning on releasing it it.
Do you like it when a game has multiple different endings or is one solid ending good enough?
Again this depends on the game. I loved the multiple ending of the Dragon Age Series or even the two different ending of Suikoden 5, but Mass Effect could have done it better. It depends on the game.