DrMechano

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  1. Ah, thank you. I must have been doing something wrong, sorry for the trouble. I really do appreciate the help.
  2. Yeah, I'm just not sure how to do that. I'm kind of a novice with code-fiddling, unfortunately. Sounds like it might be doable though!
  3. Simply put, one idea I have for a party member is a ghost character - whose HP will always be zero, and will be immune to all revival magic/items. They'll be unable to take damage in battle or be targeted by enemies (due to being incorporeal and all), but can still use some moves of their own that don't involve direct physical contact - such as scaring enemies, that sort of thing. However, by default party members with 0 HP cannot be controlled in battle. So I'm wondering if there's any workaround I can use here, to make this idea work?