Abstract: A standard game about heroes, demons, and saving the world! Genre: Turn-based RPG Game Progression: In very early development Demo: Battle gameplay demo coming soon!
The World of Lura:
Every 50 years, a demon king emerges from the Land Beyond, terrorizing the land. The Goddess Pythrea will then descend to the people to grant them a hero, a chosen one who will defeat the demon king. This 'Cycle' has repeated for millennia, and now almost 50 has passed since the previous demon king's defeat...
In the quiet village of Brewks, Fink has trained his whole life to be a squire for the hero, dreaming of glory and fame.
Finally, the day has come! The hero has been chosen, fated to bring about salvation to the land and rid the world of evil! But what if... the hero dies just as he is chosen??!
Fink must now scour the lands to search for another hero to serve, one that can fulfill destiny and bring peace to the world!
And what's better than finding a hero, than gathering a whole bunch?
Meet the crew:
- CTB battle system
- Tactical battles: The party must work together for victory! The complexity of the battles will increase as the game progresses, requiring players to think about turn order, status effects and more! Just because you took down a dragon doesn't mean you can defeat a slime without thinking!
- No level-ups: Gone are the grinding and powering up, the party customizes through equipment and skills. Defeating monsters nets the party gold, which is spent on useful items and skills.
- Dynamic battle events: Even fighting the same mobs will be a different experience! Chiss' lumbago strikes, Hiracille gets summoned away, Uug forgets where he keeps his club and more! Players must adapt to the current situation to bring about victory! Battle events can be good or bad, and occur at the beginning of battle.
Hiddenone: actor3_4 sv_actor
Ravenblackbird: sv_battler general_m
battle bgm: LUC: LSR Debut Battle Loops
SOUL: Ultimate Title Screen
Yanfly: Most plugins