This script allows you to replace your actors' attack commands.
Each actor is given a list of possible attack commands, sorted by priority. When you are able to use one of the custom attack skills, your attack command will automatically change to that skill.
Note-tag actors with a list of skill ID's.
<attack_command: ID1 ID2 ID3 ... >
This is priority-based, so the skill that appears first in the list will
be used as the attack command.
This script doesn't add additional attack commands: it takes advantage of the "add skill" feature.
For example, you have a state called "Ice Sword" that adds an "ice blade" skill that will change your attack to an ice-elemental attack, while a state called "Fire Sword" that adds a "fire blade" skill will change your attack to this fire-elemental attack.
Edited by Tsukihime, 02 February 2013 - 02:46 PM.