I would like to set up a sort of donation bowl at random churches in my game. So far, I've got it so that when you click on it, it does a check on your current money. Then when you go to decide how much you want to donate, I use an Input Number option, then subtract that variable from my current gold. Only problem is that there is no limit, it seems. Heres an example:
If you look at it, I can basically set the number to whatever I want, despite my current money count. Then when I go to donate again, that number sticks, even though I didn't have enough. I was hoping someone knew a way around the events to make it so that when you go to input the number, it can block you if your funds are insufficient.