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Arin's Let's Play/Try Thread

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#41 Radiant Arin

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Posted 28 June 2015 - 09:57 AM

 

I forgot to upload this last night. :|


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#42 Radiant Arin

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Posted 28 June 2015 - 07:30 PM


Edited by Tara, 28 June 2015 - 07:30 PM.

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#43 Radiant Arin

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Posted 01 July 2015 - 08:22 PM

 

I honestly was not feeling that hot so if my commentary sounds bad, you know why now.

 

Still looking for other games to record and play. I'll even be showing off my project here in the next few weeks when I find free time. But for now, you guys are stuck with Soul Effect~ owo


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#44 Radiant Arin

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Posted 02 July 2015 - 10:48 PM

 

Apologies for the long video but Sanja was too busy distributing "fuck yous" and I didn't want to get in the way of that shit.


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#45 ShinNessTen

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Posted 03 July 2015 - 06:05 AM

I feel sorry that i made you play this... but at the same time... it's glorious


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#46 Radiant Arin

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Posted 03 July 2015 - 08:15 AM

I feel sorry that i made you play this... but at the same time... it's glorious

It's not the worst of it. If you've seen my Linus playthrough before I reset the channel, then you would definitely be glad the exposition is not nearly as deep as it was in Linus. I needed a 24-pack of water bottles just to be able to speak in that game. It was a good game, but waaaayyyy too talky. This game I feel is very talky as well, but not to that point. Don't feel sorry at all~!


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#47 kindred.dread

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Posted 06 July 2015 - 05:53 PM

I must say, playing one of your videos I almost expected to hear a cute anime girl LP'ing. Almost.

 

If you have time I'd love to see you try my game, Eulogy of an Insect. It's very to-the-point in this demo so you will see interesting things right off the bat. Should be something like an hour long, it has custom graphics and minigames/puzzles. There are no videos of it yet, so I'd really like to see someone reacting to the game for the first time.



#48 Radiant Arin

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Posted 07 July 2015 - 07:16 AM

I must say, playing one of your videos I almost expected to hear a cute anime girl LP'ing. Almost.

 

If you have time I'd love to see you try my game, Eulogy of an Insect. It's very to-the-point in this demo so you will see interesting things right off the bat. Should be something like an hour long, it has custom graphics and minigames/puzzles. There are no videos of it yet, so I'd really like to see someone reacting to the game for the first time.

Sorry to disappoint. It's one of the things I wish I had, as I've complained about it multiple times. But then again at this moment I don't want to pretend, either. That would just be bad practice. So you're stuck with my horrendously disgusting voice until then.

 

Will do. Recording is on hold at the moment since work has me working night shifts now (which is when I usually record) but I should have some free time on Wednesday afterwards. We'll see.


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#49 AceOfAces_Mod

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Posted 07 July 2015 - 11:36 AM

Hey, could you please take my game's demo for a spin?

http://forums.rpgmak...ologuedemo-out/


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#50 Radiant Arin

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Posted 08 July 2015 - 08:14 AM

Hey, could you please take my game's demo for a spin?

http://forums.rpgmak...ologuedemo-out/

Sure thing. Sorry I didn't get around to this earlier.


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#51 kindred.dread

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Posted 09 July 2015 - 07:17 PM

Alright thanks. I look forward to it.



#52 Radiant Arin

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Posted 10 July 2015 - 11:53 PM

 

I might actually go back and switch parties. Just because I don't feel comfortable with what I have right now.


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#53 Radiant Arin

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Posted 14 July 2015 - 10:14 PM


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#54 Radiant Arin

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Posted 15 July 2015 - 08:58 PM

 

@Aces: Read this below.

 

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Edited by Tara, 15 July 2015 - 09:04 PM.

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#55 kindred.dread

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Posted 15 July 2015 - 10:56 PM

Welp, the video definitely brought several things to light. Minor text running off windows, a missing portrait, those big yetis, and of course, attacking on the map. That was incomplete anyway, but now we're making it so it can only be used on maps with enemies. Thanks for the video, looking forward to part 2 as that's where the meat of the demo lies and seeing more of what we may be able to fix.



#56 AceOfAces_Mod

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Posted 16 July 2015 - 02:15 AM

Well, that gave quite a lot to work with. Sorry if you had a bad experience. Though I'd like to comment a few things if you don't mind:

 

-I'm amazed that the installer gave you the impression that it was going to be a comercial title. The game's non-commercial (freeware). I had to use it because the launcher needs Microsoft .NET Framework to work (and I can't get past it). Sorry if it gave the wrong impression.

 

-I'll see if I can tweak the build up speed. Though the game pauses the build up when a party member's stamina is filled due to the Active Defense.

 

-LOL! I did not know that McTricky's music was overused. I'll see if I can find replacement. Though I may have to ask for music composing...

 

-Whoops. LibreOffice did not warn me about that. It happens (especially when I'm working on my laptop). Hopefully on the final release this won't happen again.

 

-Huh, that's odd. It's supposed to let you save. Propably a logic error? Try to save again after the cutscene (plays after you give the painkiller to the sister. Select No when it asks you to save(It was going to play the cutscene regarless if you save or not)). I'll check if there's that...

 

EDIT: Did you accidentaly installed the game on the Program Files folder (or anywhere you don't have access)? The installer alway instals the game on C:\Games\AceOfAces\Immortal Sins folder. If that's the case, you may have to run the game with Administrative Rights. Go to Start Menu -> AceOfAces -> Immortal Sins -> right click Immortal Sins (Directly Launch) -> Open As Administrator.

 

Thank you for the feedback. And looking forward to the 2nd part (if you decide to continue).


Edited by AceOfAces_Mod, 16 July 2015 - 03:19 AM.

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#57 Radiant Arin

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Posted 18 July 2015 - 10:16 PM


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#58 Radiant Arin

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Posted 19 July 2015 - 06:24 PM

Welp, the video definitely brought several things to light. Minor text running off windows, a missing portrait, those big yetis, and of course, attacking on the map. That was incomplete anyway, but now we're making it so it can only be used on maps with enemies. Thanks for the video, looking forward to part 2 as that's where the meat of the demo lies and seeing more of what we may be able to fix.

Okay, so I ended up recording this tonight, but I lost the audio for my game because my mic was being shit.

 

Spoiler

 

Because I lost the footage for this recording, Immortal Sins (the second run through) is going up in its place.


Edited by Ari-Chan, 19 July 2015 - 06:25 PM.

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#59 Radiant Arin

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Posted 19 July 2015 - 08:52 PM


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#60 kindred.dread

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Posted 20 July 2015 - 04:05 PM

The boss fight with the Huge Yeti at the end of the tracks seems unbalanced, given that you don't have an items shop or a recovery point anywhere in the area. My suggestion to you is to either make a save/restore point so that you can keep coming back to there if you ever want to heal up, or to make an item shop that sells basic items that restore HP, MP, etc. I also ended up looking on top for five minutes trying to find something to use that might help me, but I found nothing. So each time I would go to fight the Huge Yeti, I would always be at 75% efficiency.

 

There is a free recovery point, though. Should be a reddish-brown character that offers free massages, and he'll restore everything. He's at the exit of the break room, or the room you get trapped in with the puzzles. It's a dead-end otherwise.

 

Also, I found an Ice Shield when I was exploring earlier and equipped it onto my character, but it appears that it makes you less resistant to ice attacks instead of more resistant. It infuriated me because I thought it would actually help me with the fight, and instead made it much harder. And seeing as how I already found the fight and tried three times to fight him, recording it again would be kind of pointless and counter-productive.

 

I checked and it isn't weak against ice. If for some reason it's like that in the demo, I have no clue. If enemies summon icicles that will usually do huge damage anyway since it can be stopped be attacking the icicle with an appropriate element.

 

You can also recruit Lilah early if you're having trouble, bat enemies drop items that she requests before joining you.







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