aw balls I forgot, that we had extra time for submission...
Well, instead of toying with the compression and uploading, I'd have ~30 mins of development instead, which would allow me to at least place the fishes properly and figure out how to deal with events, to get rid of that weird transition lol. My brain.exe stopped responding and I've submitted my entry before the game making period ended, 'cause I forgot these two were a different thing.
Oh well, enjoy the mess I guess. xD
@Nirwanda - Yeah, these fishes... That's because I was setting their positions extremely fast and I didn't even have much time to test that and reconfigure their positions...
I've just quickly put random numbers to at least spawn some of them. =P
Actually I wanted to add some things in general, like collecting keys around to be able to process further, more weapons etc. but coding the game requires too much effort and time, so I got rekt by time. (as always anyway...) I should have just use the very default RM's mechanics and just put a silly story lol - I'll try to make a very silly game next time to avoid that mistake.
But yay! At least Eric performed well I guess. xD
So far I've played your and Tarq's game. =P
I've totally rekt all da minigames in your game, Nirwanda. :3 Too bad I couldn't dance, though I managed to get between one of the pairs, so they were dancing weirdly later on. x3
As for Tarq's ~ A simple, yet nice game. These kind of things are what I love to see in these contests. (=
Edited by Rikifive, 18 October 2016 - 07:01 PM.
What a typo x3