My game has no real lore atm, but it does takes place 3 years after season 6 of the show---all I'm saying on that. http://www.rpgmakerc...nightfall-demo/
As for making it a dungeon, I suppose I could have it where you enter different rooms via a hallway much like Pokemon. Altho today, before writing this topic, I went and designed 2 floors and a basement...but doing your suggestion would add more to the house and allow more things inside each room. Just my OCD will make it a bit hard, I'm still not good at designing maps but I did design around the house's design on the overworld map.
You gave some good ideas, and would that game be Harry Potter 2 for Gamecube by any chance? I kinda have a idea for why the house is haunted, but wanted to design the house first before really writing down what took place there. In fact if you played my game's alpha so far Butter Joy already hints at something.
The house I intend to tie in with, and spoiler tagging it for reasons
. I know I can't really write what happened in this 1 house as I wouldn't be able to really carry it over and leave enough open.
Tho I need to figure out enough, again look at Pokemon----mostly the haunted house in Gen4, the 2 ghost locations in Gen5, and the ghost girl in Gen6. There's so little there yet you remember them because you want to know more and just can't in-game, you'll need to theorize and draw connections from other in-game events and lore. I said the game doesn't have any real lore, but I do have the backstory down enough to reveal through the different optional outcomes as to why the character is targeted and such.
I have things planned, just need to fully finalize them. I should also state, through another spoiler as I'll be flat-out stating why the house is haunted by 1 ghost at least so if you wanna be surprised, don't open this one, as it'll also spoil the story just a bit.