This script will provide vehicle-related event triggers.
- Specify airship events
If an event should be triggered by an airship, set the priority to "above characters"
You can still trigger it normally by walking up to it, but at least you can do stuff in airships.
Currently it only gives you the ability to trigger events using airships, but maybe that will be useful.
These are not vehicle-only triggers. If you require vehicle-only, use Event condition extensions with the following comments
script: $game_player.in_airship? script: $game_player.in_ship? script: $game_player.in_boat?
Oh, and conditional branch works as well, but just in case you want different pages to run if you weren't on a vehicle.
Edited by Tsukihime, 26 May 2012 - 08:03 PM.