This script gives your parameters individual levels to specify their growth. Different actors have different growth rates for each stat, and have a random chance of leveling that stat when their own level increases.
Stats with a high growth rate will have a higher chance of leveling, while stats with low growth rate will rarely level, and thus rarely increase.
- Customizable growth rates for both actors and classes
- Base stats increase at a random probability based on growth rate
To specify growth rates, tag your actors with the following note-tag format on separate lines
<hp-growth: n> <mp-growth: n> ...
Where n is an integer between 0 and 100.
The following stats are available:
If you would like the growth rates to apply based on class, just tag the class instead. Actor growth rates take priority over class growth rates.
Edited by Tsukihime, 28 May 2012 - 12:43 AM.