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CSCA Treasure Maps

csca treasure maps

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#1 casper667

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Posted 12 July 2012 - 02:41 PM

CSCA Treasure Maps v1.0
By: Casper Gaming (Casper667)
Last Update: July 12th, 2012

Introduction

This script will add a treasure map scene where the player can view pictures located in Graphics/Pictures/TreasureMaps (case sensitive) after they have the item that corresponds with that picture. Example: Player gains item Treasure Map 1, they can then go to this menu and view a screenshot of where some hidden treasure is.

Features
- Easily create a treasure maps window. Screenshot below.

Screenshots
Spoiler


How to Use
Place in your materials section. Setup required. Instructions in script.

Demo
Not needed.

Script
Text file is found here(copy and paste everything into your script editor in the materials section): LINK
To easily add this script to the main menu, please use the CSCA Menu Organizer: LINK
Requires CSCA Core Script to work properly - Get it here!

Credit
Casper Gaming

Terms
http://www.caspergam...rms_of_use.html

Edited by casper667, 07 September 2012 - 02:45 PM.


#2 Cazi

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Posted 18 July 2012 - 10:09 AM

You can do so much with this, i can't wait to try it out. Thank you :D
I'll update this soon with lot's of stuff that has impressed me...

#3 ze1

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Posted 18 July 2012 - 10:32 AM

Is it like Chocobo Hot and Cold from FF9?
Volatile content.

#4 casper667

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Posted 18 July 2012 - 05:04 PM

I've never played FF9 =x. It's similar to the treasure maps in Super Paper Mario. Each map is tied to an item, when the player has that item they can view the map. The image displayed is created by the user, so it could be a screenshot of a hidden treasure, or a traditional treasure map.

#5 Nightgazer Starlight

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Posted 02 April 2015 - 07:27 PM

This could really use a demo, I can't figure this out.

 

P.S. I paid the $ 74.99. I expect scripts to be presented in a way I can understand them. Or at least put in a demo game so I can figure out how they work.

 

 


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