This script allows you to create a warp point back to a particular map. It uses a common event that will make a script call to create a warp event. The common event can be called however you want, such as assigning it to items or skills. It is like Diablo's "town portal".
Note that it doesn't check whether a warp already exists, so you may have events stacking on each other.
You can only set a single fixed location as your warp destination, but you can return to that location from anywhere.
It also supports two-way warping, so you can warp out of a dungeon back to a village, and then return to where you left off.
This script requires the Event Wrapper
Create a common event that makes the following script call somewhere
Quick.create_warp(map_id, x, y, one_use?, round_trip?)
map_id, x, y is the destination
one_use means it disappears after usage. True or false.
round_trip means it creates another warp at your destination that comes back to the source
Then have an item/skill/event call the common event to create a warp to the specified location.
Need a way to determine if a warp already exists.
Edited by Tsukihime, 15 August 2012 - 04:59 PM.