This script will serve as a base script for all skill level related stuff.
All it does is add some logic for storing skill levels and accessing them.
Note that this script doesn't provide anything special and doesn't provide a way to increase skill levels through things like battle. Will need another script for that.
Tag your actor with
<init_slv: skill_id level> <init_slv: 1 5> # skill 1 starts at level 5To set the initial level of that skill
<max_slv: skill_id level> <max_slv: 1 10> # skill 1 can only go up to level 10To set the max level of that skill
To increase the level of a skill explicitly, you can use the actor methods
skill_level_up(skill_id) skill_level_down(skill_id)For example, to increase the skill level of skill 3 for actor 1, you would make a script call
Script: Download here
Edited by Tsukihime, 06 June 2016 - 04:17 PM.