This script allows you to set a custom max and min limits on parameters on your database objects, which will determine the max and min parameters for your actors/enemies in-game.
Script: Download here
Required: Feature Manager
Tag your database objects with
<ft: param_max param_type value> <ft: param_min param_type value>where param_type is one of
mhp, mmp, atk, def, mat, mdf, agi, luk
And value is some integer.
If you have multiple param_max features, then the largest of all features is taken for that parameter.
Similarly, if you have multiple param_min features, then the smallest of all is taken.
Edited by Tsukihime, 30 March 2016 - 10:17 AM.