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#1 Tsukihime

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Posted 15 October 2012 - 07:09 PM

Feature: Level Cap
-Tsukihime

This script allows you to set the level cap of an actor using features.
You can't go beyond level 99 because the default game doesn't support levels higher than 99.

Download

Script: Download here
Required: Feature Manager

Usage

Tag database objects with

<ft: level_cap x>
For some integer x.

Edited by Tsukihime, 30 March 2016 - 10:20 AM.

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#2 ekomega

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Posted 16 November 2012 - 12:52 PM

Any chance you could add the ability to increase the level cap of an actor with a script call?

Ex. initially Actor A has a max level of 30, but after some event, a script call could change his max level to 60.

Thanks.

Edited by ekomega, 16 November 2012 - 12:53 PM.


#3 Levi Stepp

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Posted 21 November 2012 - 02:35 AM

Any chance you could add the ability to increase the level cap of an actor with a script call?

Ex. initially Actor A has a max level of 30, but after some event, a script call could change his max level to 60.

Thanks.

Feature: Level Cap
-Tsukihime

This script allows you to set the level cap of an actor using features.
You can't go beyond level 99 because the default game doesn't support levels higher than 99.

Download

Script: http://db.tt/lfVxQMkE
Required: Feature Manager

Usage

Tag database objects with

<ft: level_cap x>

For some integer x.


What is the point of this when you can set the level cap in "Max Level" in the database?

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#4 Tsukihime

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Posted 21 November 2012 - 06:37 AM

I assumed it would not be possible to set the max level while the game is running, which is the point of using features.

Any chance you could add the ability to increase the level cap of an actor with a script call?

Ex. initially Actor A has a max level of 30, but after some event, a script call could change his max level to 60.

Thanks.


Maybe you can just use classes to define the level limit.

Edited by Tsukihime, 21 November 2012 - 06:46 AM.

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#5 Tsukihime

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Posted 21 November 2012 - 06:44 AM

doublepost

Edited by Tsukihime, 21 November 2012 - 06:45 AM.

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