Jump to content


Photo

Reverse Heal

feature

  • Please log in to reply
4 replies to this topic

#1 Tsukihime

Tsukihime

    Advanced Member

  • Member
  • 7120 posts
  • LocationToronto
  • RM Skill - Coder

Awards Bar:

Users Awards

Posted 18 October 2012 - 01:07 PM

Feature: Reverse Heal
-Tsukihime

This script reverses all healing skills.
A skill that heals you will damage you.
If a skill drains your HP, then your HP will be recovered and it will drain from the user's HP.

The same goes to MP.

HP and MP reversing is treated as two separate features.

Only applies to damage formulas, not effects.
So if you use a potion, you still recover HP.

Download

Script: Download here
Required: Feature Manager

Usage

Tag database objects with

<ft: reverse_heal hp>
<ft: reverse_heal mp>

Edited by Tsukihime, 30 March 2016 - 10:20 AM.

All of my work can be found on my website:

banner200x40.png

You can follow me on any of these platforms:

logo_facebook40x40.pnglogo_twitter40x40.pnglogo_youtube40x40.pnglogo_patreon40x40.pnglogo_instagram40x40.png

Go here for Bugs and Requests.
 
Want to become a beta tester for my plugins before they are released to the public?

#2 WCouillard

WCouillard

    Sanubian Menace

  • Member
  • 1188 posts
  • RM Skill - Jack of All Trades

Posted 18 October 2012 - 01:16 PM

And with this, it is finally time for me to add your Feature Manager to my current project and hope it works with everything else I have in there, heh. True Zombie state, here we come.

My Completed Scripts: http://pastebin.com/u/WCouillard

Final Fantasy Discovery: http://www.rpgmaker.net/games/4071/


#3 Tsukihime

Tsukihime

    Advanced Member

  • Member
  • 7120 posts
  • LocationToronto
  • RM Skill - Coder

Awards Bar:

Users Awards

Posted 18 October 2012 - 01:22 PM

If only it were a true zombie state where *all* healing effects are reversed, but unfortunately too much of the default scripts say things like this

@hp -= value

Which is unfortunate because I can't really do much about it (aside from going into every method that does this...)

Though, I'm wondering how I could make it so that if you casted a skill that is supposed to revive someone, you could reverse it and make a death spell. kind of like using life on a zombie.

Edited by Tsukihime, 18 October 2012 - 01:38 PM.

All of my work can be found on my website:

banner200x40.png

You can follow me on any of these platforms:

logo_facebook40x40.pnglogo_twitter40x40.pnglogo_youtube40x40.pnglogo_patreon40x40.pnglogo_instagram40x40.png

Go here for Bugs and Requests.
 
Want to become a beta tester for my plugins before they are released to the public?

#4 WCouillard

WCouillard

    Sanubian Menace

  • Member
  • 1188 posts
  • RM Skill - Jack of All Trades

Posted 18 October 2012 - 06:10 PM

You can re-create most of the effects of a Zombie status by default in the state editor, but having the reverse damage/reverse revive would be the icing on the cake. Good luck.

My Completed Scripts: http://pastebin.com/u/WCouillard

Final Fantasy Discovery: http://www.rpgmaker.net/games/4071/


#5 mouser

mouser

    Advanced Member

  • Member
  • 87 posts

Posted 18 October 2012 - 08:35 PM

And here I thought you had the warlock's Mana Drain (or whatever the hell that was called):
instead of losing mp to gain hp, you lose hp to gain mp.

Very nice though :)





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users