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Tsukihime

feature
Reverse Heal

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Feature: Reverse Heal

-Tsukihime

 

This script reverses all healing skills.

A skill that heals you will damage you.

If a skill drains your HP, then your HP will be recovered and it will drain from the user's HP.

 

The same goes to MP.

 

HP and MP reversing is treated as two separate features.

 

Only applies to damage formulas, not effects.

So if you use a potion, you still recover HP.

 

Download

 

Script: Download here

Required: Feature Manager

 

Usage

 

Tag database objects with

 

<ft: reverse_heal hp>
<ft: reverse_heal mp>
Edited by Tsukihime

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And with this, it is finally time for me to add your Feature Manager to my current project and hope it works with everything else I have in there, heh. True Zombie state, here we come.

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If only it were a true zombie state where *all* healing effects are reversed, but unfortunately too much of the default scripts say things like this

 

@hp -= value

 

Which is unfortunate because I can't really do much about it (aside from going into every method that does this...)

 

Though, I'm wondering how I could make it so that if you casted a skill that is supposed to revive someone, you could reverse it and make a death spell. kind of like using life on a zombie.

Edited by Tsukihime

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You can re-create most of the effects of a Zombie status by default in the state editor, but having the reverse damage/reverse revive would be the icing on the cake. Good luck.

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And here I thought you had the warlock's Mana Drain (or whatever the hell that was called):

instead of losing mp to gain hp, you lose hp to gain mp.

 

Very nice though :)

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