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#1 Tsukihime

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Posted 21 October 2012 - 04:41 PM

Feature: Movement Speed
-Tsukihime

This script allows you to change the speed of your party.
The speed is determined by the leader of the party.

Download

Script: Download here
Required: Feature Manager

Usage

Tag database objects with

<ft: move_speed x>
Where x is an integer representing move speed, where 1 is the slowest.

Edited by Tsukihime, 31 October 2016 - 09:37 AM.

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#2 ekomega

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Posted 08 February 2013 - 05:33 PM

What does each integer mean exactly?  And what are the limits on it?  What integer is the default speed?

 

Sorry, many questions.  Thanks!



#3 Tsukihime

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Posted 08 February 2013 - 06:00 PM

I think the default is 1 through 6, but with this script I believe you can go beyond that.
Basically it is how far you walk per step, so if you're walking 10 positions per step then you're walking pretty fast.

Edited by Tsukihime, 08 February 2013 - 06:01 PM.

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#4 Novem

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Posted 08 February 2013 - 07:04 PM

Simple yet useful Tsukihime, nice, :D


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#5 Sievnn

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Posted 08 February 2013 - 08:29 PM

Wondering does that mean you can tag Armors that increases your movement speed or its just determine movement speed for each actor?


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#6 Tsukihime

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Posted 08 February 2013 - 08:42 PM

It's the movement speed for each actor.
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#7 ekomega

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Posted 09 February 2013 - 12:11 PM

But I can tag any database object with it, like a piece of equipment, and it takes effect when that item is equipped?  If not, can you make that happen?  Thanks!



#8 Tsukihime

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Posted 09 February 2013 - 12:22 PM

From what I am reading in the docs I wrote that should be the case. Is it not happening?
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#9 ekomega

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Posted 10 February 2013 - 03:50 AM

I hadn't tested, but I was just trying to clarify your previous comment.  Thanks.



#10 Sievnn

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Posted 10 February 2013 - 04:46 AM

Could I request that it works for equipments?


I Like Constructive Criticism but I don't like Negative Criticism of people who just say some thing is bad without saying why.
Giving up the battle doesn't mean its over.
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#11 Tsukihime

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Posted 10 February 2013 - 11:16 AM

It doesn't work for equips?
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#12 Sievnn

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Posted 10 February 2013 - 01:25 PM

What I mean to tag equips with the movement speed, so when you equip an armor your speed increase or the movement speed increase according to the speed parameter for example.


I Like Constructive Criticism but I don't like Negative Criticism of people who just say some thing is bad without saying why.
Giving up the battle doesn't mean its over.
Favorite games to come : The Adventure of High School Student/Catharis.

#13 Tsukihime

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Posted 10 February 2013 - 02:16 PM

Yes, and I'm asking whether you have tried it and whether it works or not.
Because it works for me but I can't guarantee that it will work for everyone.

Edited by Tsukihime, 10 February 2013 - 02:17 PM.

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#14 Chigoo

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Posted 23 September 2013 - 12:05 PM

I tried this and it's not working any ideas why?

 

I tagged my armor with  <ft: move_speed 5> but the speed is still the same

 

I place feature manager on top of this script.


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#15 Tsukihime

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Posted 23 September 2013 - 03:57 PM

Try something higher than 5 like maybe 10. I think 5 might be the default speed
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#16 KayDgirl91

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Posted 23 September 2013 - 05:03 PM

This is so cool Tsukihime! Great script! :) I've been wondering if there was a script like this out there. Now I know there is! :D Keep up the great work, as usual!


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#17 Chigoo

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Posted 23 September 2013 - 11:40 PM

Try something higher than 5 like maybe 10. I think 5 might be the default speed

 

Thanks.


Edited by Chigoo, 23 September 2013 - 11:43 PM.

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#18 Moo

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Posted 02 February 2014 - 05:48 PM

I made it so that snow lowers the movement speed of all characters, but when the character dashes, the followers won't dash along with. Is this an error?



#19 posfan12

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Posted 11 June 2014 - 07:26 AM

Can I adjust the movement speeds of events?







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