This script extends the "auto remove timing" for database objects.
The default remove types are
1: end of action: when the battler has finished its turn
2: end of turn: when all battlers have finished their turns
I define additional remove types
3: end of skill: immediately after first skill is used
Supports weapons, armors, and states.
Script: Download here
To specify a remove type, tag it with
<remove_type: x>Where x is one of the remove type ID's above
To specify the remove time, tag it with
<remove_time: x y>Where x and y are integers indicating the min and max removal times
Edited by Tsukihime, 03 August 2016 - 09:56 AM.