So, I have some ideas for the missions in Aftermath: Gears of Hope, but I'd like to bring it to testing so that people could test it out and give me pointers and whatnot for how it could best be improved so that the best possible version can appear in the final game. I imagine I'll have a lot of work to do, just to get everything going. Since I want going about doing missions to be a major part of the gameplay (you're playing as a spy, after all), I want it to be fun, exciting and something that won't get too overly tiresome. So more and more feedback is added, I'll add improvements to it.
For instance, if getting things is too simple, I could add in stealth mechanics and/or somebody who's trying to catch you in the act.
I might even add in a "custom mission" selection where you can customize your goals and tell others what you thought was a really fun mission.
However, is this even a good idea? Would anybody actually play a game where you just do missions and give the developer feedback on how it could be improved? Would this be something that gets attention for a short span of time, then is forgotten before the final version of how the missions work is ironed out? Let me know what you think in the comments!