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  1. Community Central

    1. Introductions & Farewells

      New to the community? Introduce yourself here! Leaving? Post your heart-felt good bye here.

      14,266
      posts
    2. Forum Announcements

      Any news pertaining to the forums will be posted here by staff.

      89
      posts
    3. Forum Feedback and Support

      Got some feedback or having problems with the site/forums? Let us know by posting it here!

      2,039
      posts
    4. The Competition Zone

      Area for you to set up Competitions, Contests and Challenges.Open to Members and Staff.

      2,401
      posts
  2. The Developer's Corner

    1. Theory and Development

      If you have an idea or theory to discuss, need feedback before you begin to making a game, or want to separate discussion of a certain idea from the rest of your game post it here,

      21,793
      posts
    2. Recruitment

      Here you can create a recruitment thread to hire a team for your game project.You can also join teams that need your skills.

      193
      posts
  3. Game Development

    1. Editor Support and Discussion

      Discuss or ask for help with software and its features.

      32,817
      posts
    2. Programming

      A place for all your scripting needs.

      66,715
      posts
    3. Tutorials

      Tutorials related to game development.

      1,733
      posts
    4. Workshop

      Open development-related shops (such as coding), take requests for free or offer skills for money and vice versa.
      Disclaimer: We are not responsible for any disputes, that will arise.

      30
      posts
  4. Game Production

    1. Games in Progress

      This area is for games in development with, or without a working demo.

      2,570
      posts
    2. Completed Games

      All completed full games are located here.

      2,422
      posts
    3. Game Reviews

      This area is to post reviews and Let's Play (LP) videos.

      1,052
      posts
    4. Archived Games -Projects that have been inactive for 12 months are stored here.

      Projects that have been inactive for 12 months are stored here. Please PM a moderator if you are the topic creator and wish to have it reopened.

      8,932
      posts
  5. Resource Center

    1. 2D Resources

      Resources for all kinds of projects.
      Tiles, backgrounds, icons, sprites and many other kinds of art for your projects.

      1,302
      posts
    2. 3D Models

      Resources for 3D projects.
      Character models, object models and everything you need for your 3D environment.

      3
      posts
    3. RPG Maker

      Resources for RPG Maker projects.

      3,149
      posts
    4. Audio

      Everything you hear in games.

      242
      posts
    5. Resource Market

      Open shops, take requests for free or offer skills for money and vice versa.
      Disclaimer: We are not responsible for any disputes, that will arise.

      249
      posts
    6. Developing Tools

      Post your tools designed to help in game development.

      3,029
      posts
  6. Creative Area

    1. Artwork Gallery

      Post your artworks, that are not intended to be used by anyone else.

      3,635
      posts
    2. Music Room

      Post your music, that is not intended to be used by anyone else.

      1,288
      posts
    3. Literature Library

      Post your stories, poems or any other written works, that are not intended to be used by anyone else.

      2,052
      posts
    4. Animation Theater

      Post your movies, animations, cutscenes and such, that are not intended to be used by anyone else.

      7
      posts
  7. Off-topic

    1. General Discussion

      Discuss anything else here.

      4,429
      posts
    2. Role Playing And Forum Games

      For fun, mayhem and forum games.
      Note: Your post count will not increase in this forum.

      10,659
      posts
  • Recent Status Updates

    • LordSquirrel

      So, I'm not dead. At least last time I checked.
      · 1 reply
    • TobiObito4ever

      After battling a cold and art block, I managed to get some progress done on Kamikakushi. It was a bit jarring for Yasu to not have face graphics in the True End, so I fixed that. (Not perfect, but what can you do)
       
      I still have about 4-3% more to finish? I should think about how to combine one idea I had with an idea a playtester suggested to me...
      · 1 reply
    • PhoenixSoul

      I'm just here with some gamedev inspiring music.
       
      Or, this here is a version made from the voice of one YouTuber...
      · 0 replies
    • Kayzee

      Also, I forgot to say before but it may be worth mentioning to anyone who is a fan of Super Metroid and Zelda: Link to the Past. I found out today that someone made a hack/randomizer that sorta stitches both games together into one game.
       
      Seriously, the time and dedication needed to pull that off... Even if it was kind of a lucky break that the two roms apparently use different chunks of addresses for most of their code. Trust me, I used to be huge into SNES game modification back in the day. Knew ASM well enough that if I took the time and effort, I might have even been able to pull the stitching the games together trick myself. That's not a dismissive statement btw. That's just informing everyone that when I say it needed some serious time and dedication I know what I am talking about.
       
      Heres the thing. ASM knowledge is only the basic starting point. You also need to know the game's code inside and out. I am not even sure if Super Metroid or LttP have the kind of insane documentation that Super Mario World (the game I am most familiar with) has. Super Mario World has basically been investigated and dissembled to the point that you can reprogram the whole game with nothing but controller inputs. LttP and Super Metroid though? Well I know there have been people picking away at them for a while at least, but even if the games are known inside and out to that level, to actually do something like this is still crazy impressive.
      · 3 replies
    • Kayzee

      Holy crap... OpenMPT now has native FM Synth support! I have been using a vsti plugin for it or recording it to samples. It's amazing. I knew old s3m modules supported adlib stuff, but I never expected OpenMPT to support them! And they can use instrument envelopes too? And proper panning? Super neato! I can't wait to play with it!
       
      Edit: Awww, you can only do hard panning with it. I guess I could make two channels but I am disappointed. I like to use the pitch/pan separation feature, which lets different notes automatically pan based on the note, kinda like you would hear on a piano. Maybe I could get it to work with macros...
      · 3 replies
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