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About this blog

A non regular blog about game development and random things. :)

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Tales of Pandamonia: The Sacred Dungeon Theory and Development

Salutations to anyone reading my first entry to my new clean blog!     This is the game that I have currently been devoting my time on and have been loving every minute of it. I did, however, way back when, stop my progress and stumped myself in a hole of nothingness as year 11 got the best of me and drowned me in literary metamorphosis, cell division, half life (not the game lol), calculus and redox reactions. Although now, now I come baring gifts from all this hardship, I am as though depicted as Daenerys Targaryen and through the fire I bare with me powerful Rpg mayhem!       Id, Ego and Super-ego My game loosely follows Sigmund Freud’s concept of the three parts of the psychic apparatus.   Id: This represents our innate comprehension, our natural reasoning, our instinctual actions that originated before our tabula rasa.   Ego: This is the balance, it’s the ability to articulate both Id and Super-ego and then rationalise a decision using the two. Wikipedia actually worded it very beautifully “mediates between the desires of the id and the super-egoâ€.   Super-ego: This is our sense of what’s good and distinguishing it from the bad; this counterbalances the Id, as is the reason why it is seen as critical as I will prove shortly if you decide to keep reading. Since Id closely follows who we are in nature it can be defined with the story of The Scorpion and the Frog.   Once there was a scorpion that needed to get across a river. He asked a frog nearby if he would take him across on his back. “I can’t do that!†the frog cried, “How do I know that when we are half way across you won’t just sting me?†With this the scorpion replied, “That would be foolish, silly frog, then we’d both drown,†this statement made the frog agree and with that the frog began to take the scorpion across the river only when they made it half way across, the scorpion stung the frog. “OWWW! Why did you do that the frog cried†as they slowly began to sink. Solemnly the scorpion replied, “I’m sorry...it’s in my nature.†Now, it can be proven that the scorpion’s Super-ego was weighed out when his Id became overbearing and in turn this proliferated the exceeding events which lead to the death of both of them. The Ego was unable to balance between the two and it can further prove that nature could in fact be stronger than what is perceived as morally right. So if there isn’t a consistent balance of each then the consequences can be dire.   Doppelgangers Most of you would already know what a doppelganger is, however, I shall just state that a doppelganger is an apparition of a person. If these “apparitions†were to exist, perhaps they could be defined as the split between the three parts of the psychic apparatus...   Applying these Theories My game follows the basis of these two components and links them together. Abbadon, the demon with a dagger in his smile and angel eyes has sought refuge in his final chamber eons before where the game takes place. Little did he know that this chamber was in fact his own living hell to suffer in for eternity. Accompanied by his lover, Sheol, they devise a plan to increase their strength and unshackle the magic that keeps them locked inside their tomb. Through insanity they watched their reflections and their shadows and finally realised the way to experience an evolutionary divergence into more powerful, superior beings. Using blood magic from a human sacrifice they found a way to split their Id, Ego and Super-ego into their reflections and more so into their shadows, taking a piece of their strength. However, Abbadon and Sheol knew that by giving these creations life they would grow stronger individually without the usual impact of each other and then when they were strong enough they would merge again and overcome the powerful magic that sealed them in.   So these shadows and reflections become their “doppelgangers†in a sense, as the chamber slowly begins to degrade and the three main characters have to stop Abbadon and Sheol before they merge. So that’s the basis of my game! There’s lots of other cool stuff in there as well which I’ll explain in other entries. This includes, parallel universes, character back stories and definitely some battle teasers!!

Knighterius

Knighterius

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