Weapon Powers
Rewrite performance considerations by factoring the weapon power into the equation, meaning that when we select 'optimize', weapon power will also be considered.
Here's the code. As always, insert it below the materials section above Main. Place it on top of scripts that will depend on 'wp'. Some damage formulas created by using weapon power (though creativity -is- limitless): The comments box below are open for further discussions. Ideas, suggestions, critiques and feedback are always welcome! <3
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