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A blog for all of my odds and ends.

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FAE Part 1: History of Fae

FAE is one of the better stories I've ever created, in my personal opinion. It is now in it's fifth year of development, but I have done almost no work on it in the last two years aside from trying to finish the first volume on a few different occasions. It all started in 2016 when I began to watch Stranger Things for the first time. It left a huge welt of inspiration and muse across my face and I had no earthy idea what to do with it. This was very new to me, very refreshing and exhilarating, but still new. I wasn't accustomed to writing pre-teens, or even teens as main characters of any kind in most of my role plays, let alone my solo projects. It brought me back to Earthbound in a way that really resonated with me. Then you toss in elements of controlled cosmic horror?       So I came up with a little something different using some of the themes and influences that had inspired me.     FAE is a story about a town, the families that live there, and the knots their destinies form over generations. It's also a tale of two worlds apart. The Realm of Terra, and the Realm of Fae. One world young and dying but brimming with potential. One world ancient and decayed. But most importantly, it's the story of a being caught between those worlds, and the beings who stranded him there. FAE starts off in 2020, in the quiet, unremarkable town of White River Valley. It follows the lives of several local families living ordinary, boring American lives free from compelling drama or super powers. But like an iceberg afloat in the ocean, a mountain of history and lore hides just beneath the surface.     History of Fae   Ruled by the Prime Fae of the three houses Order, Wisdom, and Chaos, the Realm of Fae was a majestic world much like our own. It was a planet teeming with Fae cultures and nations. At the center of those cultures was Yaggdrasil. The Tree of Life. A towering, enchanted tree resembling an American sycamore with leaves the size of a trampoline canvas. The tree is revered as a deity-like figure, and the source of all lifeforce. It is known by the Primes that Yaggdrasil is a conduit between the realms. For eons the Realm of Fae was a happy, healthy, stable realm, but the conflict between Order and Chaos seemed inevitable.   The flame and ruin of a Fae war ripped the realm to shreds, and the House of Chaos was emerging as the clear victor. The Primes of Order and Wisdom so feared the Prime of Chaos they devised a way to exile him through Yaggdrasil into the Realm of Terra.   Even after the war subsides, Yaggdrasil is decaying in the Realm of Fae. Fae no longer possess their gifts, and have become mortal. Capable of aging and dying, the entire population wither away, leaving only the Primes of Order and Wisdom. Before this process is complete, remaining Fae embark on a pilgrimage through Yaggdrasil and into Terra, hoping to survive the death of their world by seeking asylum here.   Inevitably, they are met by the Prime of Chaos, who has been trying to get back to his own Realm for over two thousand years. He has been playing God with a young Earth, creating war and chaos from one continent to another. Their conflict with him ends in his once again being tricked and cheated. They trapped him outside his prime vessel (body), and seal it away in a temple beneath the White River forest. This seal is performed by a Fae of Order, and only a descendant of their bloodline can break the seal. Without his prime vessel, he is like any other Fae and significantly less powerful.   That takes us into the modern age.      

That One NPC

That One NPC

New Deck

I sat down last week and decided to finally fix my broken, messy CLOSET Triad deck. I had made my own deck and the card values were just a total mess. This time I copied the values from all 110 of FF8's cards, and made a replica deck that is guaranteed to be playable. I still need to program and test the card settings file, but that should be done by the new year.     New booster icon edits.   Common   Uncommon   Rare   Epic   Legendary       Some new cards have been added, some old ones were removed. The values of two cards were slightly altered, but it shouldn't impact the balancing of the deck.  

That One NPC

That One NPC

 

FF8-Based Triad Deck

New year. New deck.     Credits: Raizen CLOSET Kas Enterbrain   All card values are based on the deck from Final Fantasy VIII.     Card Back   Icons     Rarity 1 Common         Rarity 2 Uncommon         Rarity 3 Rare       Rarity 4 Epic         Rarity 5 Legendary             Credits: Raizen CLOSET Kas Enterbrain     All card values are based on the deck from Final Fantasy VIII.     The Card Settings file will be ready soon. I have to hammer some bugs out of my demo before I can even test it properly. My card album as well as pretty much all triad scenes won't work at present, and I'm not sure why. I will be working on getting those settings tested this weekend. The file is drafted, but yet to be checked for errors.      

That One NPC

That One NPC

Legacy Frontier Characters

This is a work in progress, so I'm going to be adding the other characters and fleshing out their profiles over time.     Acosta   Native Region: Andromeda Galaxy Occupation: Smuggler Class Concept: Ballistic expert  Primary Weapon: Firearms Age: 25 Motives: Survive | Find a way out of the smuggler's life | Adapt to the planet she has crashed on Profile: Acosta is an interplanetary smuggler from the Angora star system who operates on her own, out of her small space ship. Her job requires hard work, lots of risk, and a clean conscience. It’s not easy for her deep down most days, but her exterior is like titanium. She makes her living trading weapons, medical supplies, food, and technology between planets and star systems. She leads a lonely life on the razor's edge. We find her on a space station in the middle of a financial quarrel with a crew of fellow smugglers. Acosta has an outstanding debt and it's finally caught up to her. Betrayed and set up by her current employer, she makes a hasty escape. Her foes give chase and just as a deep space dogfight is about to ensue, Acosta's ship is sucked into an anomalous void of energy. When she reemerges from the void, her tiny ship is cutting through the atmosphere of Terra, a small planet with cultures ranging from  late medieval,  to post-industrial, to post-modern. As her ship careens toward the surface, so too does a meteor of unknown origin. Distance between them is created during descent, but they both land in Hedoras Region, a quiet, post-industrial area of the Karakus Nation.     Faris  Native Region: Hedoras Occupation: Unemployed Class Concept: Free Form Primary Weapon: Free Form Age: 22 Motives: Find his path in life Profile: WIP     Jean Native Region: Hedoras Occupation: Unemployed Class Concept: Bowman Primary Weapon: Crossbow Age: 27 Motives: Find work and money | Help Faris spread his fledgling wings Profile: WIP     Sierra Petrova Native Region: Karakus Occupation: Special Agent, Karakus Investigation Bureau Class Concept: Ballistic expert  Primary Weapon: Pistol Age: 30 Motives: Figure out what happened in Hedoras Region | Protect her cousin, Sasha Profile: WIP     Edwin Nash Native Region: Karakus Occupation: Freelance Inspector Class Concept: Ballistic expert Primary Weapon: Pistol Age: 42 Motives: Track down and arrest Vasher, a notorious criminal and murderer | Discover the mysteries behind Vasher's latest plan Profile: WIP     Goodwin Nash Native Region: Karakus Occupation: Businessman, Black Market dealer Class Concept: Fighter/item user Primary Weapon: Hand to hand Age: 47 Motives: Maintain his wealth and power Profile: WIP     Colton Grady Native Region: Laughlin Occupation: Law Keeper Class Concept: Gunslinger Primary Weapon: Revolvers Age: 33 Motives: Uphold the law in Laughlin Region Profile: WIP     Sasha Petrova Native Region: Karakus Occupation: Agent, Karakus Investigation Bureau Class Concept: Ballistic specialist Primary Weapon: Pistol Age: 23 Motives: Improve her position in the agency | Make her cousin proud Profile: WIP     Luna Ta'Or Native Region: Midas Occupation: Princess Class Concept: Healer/Mage Primary Weapon: Magic Age: 21 Motives: Protect her kingdom from the outside, modernized world Profile: WIP     Yashi Native Region: Sikage Occupation: Swordsmanship Instructor Class Concept: Samurai Primary Weapon: Katanas/hand to hand Age: 48 Motives: Spread virtue and enlightenment | teach swordsmanship to a new generation of students | protect Sikage Region from all forgein threats Profile: WIP     Markus Vitelius Native Region: Meridia Occupation: Former Knight Class Concept: Warrior Primary Weapon: Longword Age: 28 Motives: Rematch Percius and kill him Profile: WIP     Amilia Vitelius Native Region: Meridia Occupation: Cadet In Arms (Junior Knight) Class Concept: Tank Primary Weapon: Sword & Shield Age: 18 Motives: Protect Meridia Region | Become a knight Profile: WIP     Rin Mortis   Native Region: Underworld Occupation: Succubus Class Concept: Demon Primary Weapon: Magic  Age: Unknown Motives: Unknown Profile: WIP     Naomi  Native Region: Taros Occupation: Mercenary Class Concept: Spellblade Primary Weapon: Sword/Magic Age: 26 Motives: Stop Percius from bringing ruin upon Taros in the name of his overlords Profile: WIP       There are some main antagonists that have been developed so far.     Percius Maximilian  Native Region: Taros Occupation: General Primary Weapon: Longsword  Age: 35 Motives: Conquer Meridia Region | Pave the road for Taros to become a new world power Profile: WIP     Vasher Native Region: Karakus Occupation: Outlaw Primary Weapon: Firearms Age: 52 Motives: ??? Profile: WIP       There are some recurring characters that will appear more than once, and provide some comic relief as well as some good plot-work each and every time.     Mr. Pugsworth Native Region: Midas Occupation: Street urchin, con artist, Mayor of Midas City, Boss of Pugsworth Crime Family Age: 10 Motives: Gain ultimate wealth and power Profile: WIP   Randal Native Region: Perth Occupation: Con artist, Vice Mayor of Midas City, Pugsworth Crime Family Capo Age: 21 Motives: Serve and protect Mr. Pugsworth | Disassociate from his brother, Randy Profile: WIP     Randy Native Region: Perth Occupation: Grifter Age: 21 Motives: Pull the ultimate grift and retire to Costa Del Vista Region Profile: WIP     WIP Native Region: Tanis Occupation: Operative (Spy) Age: 32 Motives: Unknown Profile: WIP      

That One NPC

That One NPC

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