Another development log.
Yesterday was the final testing of my game to finding bugs and glitches. And now, it's time finalize my game. By scrapping unused stuffs like unused sprite resources, musics, unused database, and script backups. I managed to compress include RTP version to approximately 17mb.
Not only because I scrapped stuffs, it was because some help from this cool site http://tinypng.com
You know, the default RTP graphics was around 100mb. The animations took the most of the total size. By using tinypng, I compressed the default RTP Graphics to 30mb. However, you need to backup the original graphics. It because, if you want to edit the compressed image, anything will goes wrong since it lossy.
My current to do list is to make sure I don't miss even a single thing.
I have a plan to release it tomorrow or in next 2 days. Not sure though since I might be busy later