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TSBS Dev Journal #23 Battle Backdrop Decorations

TheoAllen

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Hi folks! Welcome to 23th development journal of TSBS

 

Some of you may already aware that I uploaded a new devlog video yesterday. Yes, it was named "TSBS Devlog 1.4 - Battle Cosmetics" before I decided to change the name into "Battle Backdrop Decorations" (in short, you mau called it "Battle Deco", catchy enough I think).

 

I did this when I really bored and didn't get the internet connection at that moment. Also, it was my THIRD attempt to make Battle Program like Journey Battle System has. At first I wanna make the configuration is same as the Journey Battle System until I found it was really confusing to setup and I decided to make another style of configuration.

 

If you want to see the video, look at this youtube video

 

I recorded the video right after I sucessfully make it works. With many pre-configured settings and such. Also, I hadn't show all the features of my "Battle Deco". Well, here is the list.

  • Shake screen both vertical and horizontal. You may noticed in my previous sailing battle video
  • Scrolling battle backdrop. As you can see, the cloud is scrolled
  • Setup position of the battle back. By default, every battleback is placed in center. By using this script, you may adjust the position or even zoom the battleback
  • Background Sound. You may play BGS in battle.
  • Background SE. Like play SE within delay time duration at random. It isn't shown in video
  • Random Flashing effect. Like the lightning effect. It isn't shown in video
  • Battle Weather. Like snow, rain, storm. I also have a plan to add my own. It won't work well with MOG Weather Ex at the moment. I tried to understand his script but no hope lol.
  • Battle Tone effect. Changing battle tint screen. It was inspired from the Touhou Tales - A Wandering Spirit Video trailers. I don't know what script she used, but It gives me an inspiration.
  • And the last but not least, the Battle Status Effect! Let me give you an example. When you enter lava dungeon and you don't equip Salamander Ring, you will get slip damage when you engage an encounter. But when you do, your attack will increased. However, it won't affect anything if you out from the dungeon.

Here is the preview of the battle tone effect

 

tsbs81.jpg

Grayscale battle?

 

 

tsbs82.jpg

Or night battle?

 

 

That's all folks. See you later in next development journal :D

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Well well well, What have I stumbled upon? :3

Anyway, A really nice Total Makeover for your battle system Theo! xD I love the visuals in you screenshots.

The only thing I couldn't get was a BGS sound effect for battles and it would be really nice if there is something like that lol. Whenever I enter battles; the BGS disappears and it resumes after a victory which sounds very awkward.

 

Yaaay! My project actually gave an inspiration! Thanks so much! ^_^

Now I am so tempted to use your SBS in a next upcoming project. :3

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Well well well, What have I stumbled upon? :3

Anyway, A really nice Total Makeover for your battle system Theo! xD I love the visuals in you screenshots.

The only thing I couldn't get was a BGS sound effect for battles and it would be really nice if there is something like that lol. Whenever I enter battles; the BGS disappears and it resumes after a victory which sounds very awkward.

 

Yaaay! My project actually gave an inspiration! Thanks so much! ^_^

Now I am so tempted to use your SBS in a next upcoming project. :3

Now that you mentioned something like BGS, map, and continuation, I haven't consider something that play BGS from the map into battle screen lol. Hey, you gave me another idea xD

 

Well, stay calm. You may finish your current project since I really need time for this :3

Anyway, thank you for the inspirations

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Then once all the upgrades is done, make a sequel for Eremidia Dungeon xD hahahaha~

w..wait, you already finished it? :o

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