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Item popups would make it easier to see what you got, but if someone went into a long battle immediately afterwards they might forget about it as well.

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I actually modified a item sorting script (I think you wrote the original :3) to be able to show items in the order collected. I did this by making a variable in $game_system that went up whenever you got a new item and set a value for the item to it when the item is picked up. I actually primarily did that because I wrote a whole item identification subsystem and didn't want items shorted by ID because it would make them too easy to identify.

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