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The Touhou Project Demo Insight~

LadyMinerva

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Hello Hello Everyone~! ^-^ Welcome to another entry of the Touhou Diary~ My quill will be writing about some plans and features that I'll might be implementing into the upcoming demo. I'm planning to have my demo somewhere around the Summer time, or at the end of August; I know you have to wait for a while but I said this before and a major amount of times; I'm being really careful at what I put things~ (My first entry will talk about why). There are some features that I'm currently try to test out too so that is another delay~ :3 Anyway,this entry will be a little up to date to what I have in store for the Touhou Project than the entries I had waaaaay before. Alrighty, without further delays, here are some features that I'm going to plan to put into the demo~

 

Here is a little music or the game soundtrack just to get into the setting. :3

 

The Story - This project will be a little heavily on story wise because there are many things that the player will need to understand. Even for those who don't know Touhou at all, I will be putting things such as character introductions and a little History of the places you will be in, etc. just to get an idea of what Touhou is, so don't worry if you're not a Touhou person at all ahaha~ As you know in my Project that my storyline is a little vague; I hardly mention what is about. That's because everything; from what the incident is, to how everything started started in the first place (even the history) is all spoilers and build-ups to the main storyline, which is remain confidential~ It's a little hard to explain what this kind of storyline falls into, but in the future, I'll probably show you my story scripts I wrote in my notebook just to give you a detailed (let's say book) of what my project is about. Like my Title sort of gives it away, but question is, do you know what it is? That's for you to find out ahaha~

 

The World of Gensokyo - The living world as I'll call it will be the place where the incident will mostly happen. But of course this is one of the areas that the player will explore. Here is a little default look of what Gensokyo looks like as of now. Unfortunately, I will be putting a quick map travel kind of world for now until I have the creativity to parallax a large 200 x 200 map ahaha~ xD

 

 

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For now I know it looks small. but however, this isn't the only realm the player will explore. In fact, the little "incident" will affect 5 realms which the 5th one will be a secret and will be featured at the very end of the project~ Yup, the Touhou world (exluding the 5th realm) has 4 main areas the player can explore and do whatever they like. I'll give them a brief introduction on the following points below but what they hold though is for you to find out~ :3

 

Gensokyo (Overworld) - The main world, and to where I'll introduce to you the characters, the locations and whatnot.

The Underworld (Hell) - This realm actually has 2 parts, The Former Hell where certain characters live in and the actual Hell itself, the place where you don't want to stay for too long... xD

The Heaven Realm - The upper world above Gensokyo; not much as it sounds, but there is only one place you have to go to to access the Heaven Realm~

Makai (The Demon World) - Where every light, there is a shadow, and this place certainly is all about shadows...

 

Sorry If I didn't tell you a lot about the main areas, but they too are confidential. You see, every location is unique in Gensokyo and they do hold something special for the player to find out. What is in this project is not the kind you see in an RPG game in general (such as the random forests and villages people create everyday). So for now, The locations will be kept secret for now hehe~ I'll touch more about it later in another entry about what these locations are...

 

The Battle System - So out of the many screenies that I posted in this forums, they don't actually tell everything about the plans I have in mind for the battle system. :3 I'm always constantly changing it to make it unique and a hopefully fun experience for the player. Even though most of you guys have experience with RPG Maker battle systems, there a lot of things that I want to do to make my battle system unique, despite with me using the common scripts for battle systems. But of course, I have never posted anything related to my battle system though, since I tend to solve my problems first before asking questions~ Even the videos I have in my project is but a fragment of the what I'm trying to do... Anyway, I did have a little Theory and Dev a while back about some aspects that I like to do and I want to hear about some opinions. So here are the things that I might be changing:

 

First off, I was thinking of removing defense permanently in my project. Because, what I like to do is to get rid of overpowered situations in battles (not eventual overpowered situations though). I like the idea that no matter where you are and no matter what battle you're in, you'll always be in danger of wiping out. So in other words, I like to balance both the enemy party and the party of your characters. So even if you're like 5 levels higher than the enemy party, you'll still be hit for the same amount of damage, the only thing that differs you from them is the Life you have (HP), your attack power, and your strategy~

 

So with that in mind, I do plan to make the battles as hard as possible (but not too hard) because I want to add a little realism into the game (which I'll touch on in a later entry). And I'm sorry to those who like fast battles, but thing is, Fast battles aren't just right and they do take some of the game away. Plus Touhou is not meant to be easy~ Even though my project is not a complete danmaku game, there still has to be some things in the game that defines Touhou. :3

 

Crowd Control - Since I have an Active Time Battle, I was thinking of adding this concept in my project~ Crowd Control is a term to describe skills or attacks that push, pull, knockback, or knockdown. Another factor is that, this will interrupt anything on the target, whether they are casting a spell, tossing an item, etc. Certain Spell cards/Skill cards of certain characters , will have the ability to control their enemy and interrupting their actions. But be warned, enemies will do this to you too so be careful~!! Study your enemies before you attack them ahaha~

 

Unique Sprites - So one thing I'm really looking forward to is the sprites that will be in the project. What I want to do is to make the events in this project a little more indulging than the kinds where you just see them in one place with switching dialogues. For my first RPG Maker project, I want to avoid that little turnover and here I am working on the events with a touch of storyline to it. You probably won't believe me but I have the whole storyline planned out by having a notebook with the dialogues hehe~ You see, I'm one of those people who likes to plan out everything first before doing it, so that's why I have a notebook, it helps me write down my thoughts and how the main storyline will go in the Touhou project. With that, I just need a few Touhou sprites to help make this come true, but sadly there weren't sprites around that could fulfil this concept. So that's when I met a person in the forums who wishes to do these sprites. It's still a long way, but I'm really happy that I met her, now I could make my events the way I like them too~ ^-^ and they really look very very beautiful~ and nope, it isn't the sprite on the screenie above this blog, it's something so lovely that it isn't worth it to see on the project yet ahaha~ xD I'm pretty everyone knows who I'm talking about right? Kotori-chan , I'm really happy and grateful for your sprites and I can't wait to use them in the project~ Words cannot express my emotions on the sprites you have right now~ <3

 

Unfortunately I'm out of time writing this entry and I only explained 4 points of what to expect in the demo, once I get home or a little later in the week, I'll post more key points in the demo in this entry or another entry depending on how this goes. So once again I hope everyone can wait and I hope to bring a really nice demo for everyone to experience. With that said, I'll see you in the next entry of my Diary~ ^-^

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I just CANNOT wait for this MinMin TT_TT *falls on knees* I really love your soundtrack! It's gorgeous~~ <33

 

I've never played Touhou before, and I know next to nothing about it, and you've still made me want to play this game :3 Probably one of my most anticipated games on this site! <3 Good luck! I know your game is a lot of work and ambitious but you're willing to put forth the effort to make it amazing and beautiful! ^w^

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I was listening to the soundtrack while I read this, it's very pleasant! I might have to track down more of the soundtrack to listen to xp

But WOW~ Sounds like the game is gonna be huge! I really like that you're keeping the difficulty high keeping with Touhou-norms, I'm really looking forward to the gameplay :3

 

Good luck with parallaxing that 200x200 map, that's going to be quite a feat in and of itself :o

 

Still looks amazing overall of course, I'm inspired to work harder! >_< Keep doing your best~

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Thank you so much~! The both of you! ^-^ Yup yup, I'm planning to expand a lot in this project even though it's just a free and fanmade game... But it's still my first rpg maker game, so I'm still learning the ropes~ :3

 

@Tsarmina Aww I feel like I've accomplished something~ :) I'm really happy that you're looking forward to it. That's what I'm hoping for, is to give a very nice experience to most of the people in the forums~ :3

 

@Nyanpur That's my intention ahaha~ Reading or looking at screenies isn't just the same without the soundtrack theme around it. It's the idea to immerse the player/person into it. That is what I'm focusing right now. and wait for it,.. I'll give this more than what you think~ ^-^

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Who's Kotori-chan? O_o

 

Just kidding~

 

♥//////♥

 

Now I'm feeling something unexplainable when I read the blog.... :3 I can't put it on words :3 Waaaaaahhhhh!! The warm and fuzzy love tap is super effective against Kotori-chan xD

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Who's Kotori-chan? O_o Just kidding~ ♥//////♥ Now I'm feeling something unexplainable when I read the blog.... :3 I can't put it on words :3 Waaaaaahhhhh!! The warm and fuzzy love tap is super effective against Kotori-chan xD

 

^-^ Those who are touched by the love tap will experience unexplainable but the warm and fuzzy feelings of happiness... Ahaha~ But seriously, the Touhou sprites that you're making for the project are really valuable~ :3 I can't thank you enough for your effort. :3 I know my project will have that little love tap from you. ^-^

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