Jump to content
  • entries
    22
  • comments
    84
  • views
    11,976

Questions about my series, World of Chaos

Lord Vectra

911 views

Don't forget to comment :)  

5 members have voted

You do not have permission to vote in this poll, or see the poll results. Please sign in or register to vote in this poll.

Just so everyone knows, this series is going to have at least 18 games in it.

 

A lot of people have concerns or questions about this series so I'll answer them here.

 

 

I mean assuming the whole chunks of the series is like one big story, wouldn't it flow better as a single game?

One of the most frequent asked questions. No, it would not. Each game has different mechanics. One game might not have X mechanic but has Y mechanic while the next one has Y mechanic but not X mechanic. The mechanics are based on the atmosphere and environment I'm trying to create. All heroes live in different environments and atmospheres.To have them in the same game might confuse the player since the environment and atmosphere would be changing mid-game. It's hard to play as a mage in a town, then have to play as an assassin in the forest, then to play a warrior who fights in a gladiatorial city.

 

World of Chaos' story is short?

Yes and no. You have the general story and then the main character's individual story. For a quick summary, the general story is that 5 heroes combine to defeat a great threat. Individual stories are the stories of each hero. The general story NEVER changes. The individual stories obviously change and I try my best to make them interesting.

 

What exactly is World of Chaos?

Basically, you play each hero's life individually until every 6th game where you play 5 heroes in one game.

 

How is this series organized? It seems complicated?

Another frequent asked question. I do it by generations. Every 6 games is one generation. 5 being each hero and the 6th which has all of them. Here's what I mean...

 

Gen 1 = I - VI

Gen 2 = VII - XII

Gen 3 = XIII - XVIII

Gen 4 = XIX - XXIV

and so on and so on...

Each of the 5 heroes has their own game who fight their opposing general. The 6th one is where all 5 join to fight the main evil. For example, the 1st generation...

Hero > Opposing General

Dreg > Appopalisis

Falcon Murrine > King Shen

Cassandra > Magi Zao Zao

Menestra > Dracula

Captain Shard > Bull

All 5 > King Magnificent(Chaos God)

Wait, if they have different mechanics, how can they be together on the 6th?

The 6th one is a single environment and atmosphere so it's easy to handle. The mechanics of all the other 5 are going to be inserted in the 6th one.

Why not just have all mechanics in all 6?

It doesn't fit the game. It fits for 6 since all heroes are involved.

Vectra, do you plan on having any of your games becoming commercial titles?

They will be commercial after the 1st Generation. Any World of Chaos game created after World of Chaos VI will probably be commercial.

How far, in the series, have you planned already?

I did World of Chaos I - VII but I started over because I didn't like them. I was almost done with World of Chaos VIII but I deleted that one too. As far as planning, I planned all the way up to the 12th one(World of Chaos XII). It was 18 but I didn't like 13 - 18 so when I get close to the 2nd generation, I will plan it again.

 

How far are you in the 1st one?

I would say roughly 20-ish %. I've been all over the place so once I'm done being all over the place, I would just have to connect the dots :D. I finish quests as I'm making the game. Let's say one quest, I need to have 2 cities done. I will do quests from what I did and when I finish the 2 cities I need, I will then begin on that quests. So as I'm doing quests, I'm slowly but surely is connecting the dots.

 

Note: It's 20-ish% mainly because I'm not done with the maps.

 

Are you really going to make this series long?

Yes, I planned on making this series long since I was a kid. My dad would ask me "How long is the series?" and I said "It depends when I run out of ideas for it." You might think that's super long a game has to have certain things to qualify in the World of Chaos series.

 

If the heroes are good, can we do bad things?

Yes and no. I made a side story of the World of Chaos series. I make it after every generation. It's called World of Chaos Armageddon. The 1st one is World of Chaos Armageddon Generation I. I love roman numerals lol. Anywho, Armageddon will probably be the only side series where you can actually be a bad person. Meaning, if you want your ending to be an evil ruler of the world or become new King to the chaos throne, then you can.

 

World of Chaos Armageddon?

Yes, a side series where you can literally forge your own character. You start out as neutral but depending on your karma at the end(and the choices), it will decide your ending UNLESS YOU ARE NEUTRAL. If you are neutral, then you can decided to either be good, evil, or become Ruler of both Chaos and Order.

 

I think I covered everything. Any Questions? B)



3 Comments


Recommended Comments

Like I was before on the thread you made, I am not exactly sure how well this series would work with the way it is structured. It sounds like, taken as a whole, it would be very disjointed, oddly paced,  and involve a lot of exposition about previous events every 6th game.

 

I would make perhaps each generation a single game, but not the whole series. Once again Final Fantasy 6 is a pretty good example of how you can do lots of different things in one game, especially the part in FF6 where it literally splits the game up into several shorter scenarios, a lot of them with unique mechanics. But I guess that really depends how long each individual episode is and how data is shared between them, if any is.

Share this comment


Link to comment

How are you going to carry progression over? Unless you tightly guide the player so they're at a set level with set gear, skills and stats at the end, it would be a bit of a discontinuation to finish the game at level 20 with 10 skills and then go back to level 1 with 1 skill in the 6th game.

 

As Killo mentioned though, putting them all into a single game as opposed to individual games would prolly be a better solution, as well as allow more freedom to the player in terms of character development.

Share this comment


Link to comment

How are you going to carry progression over? Unless you tightly guide the player so they're at a set level with set gear, skills and stats at the end, it would be a bit of a discontinuation to finish the game at level 20 with 10 skills and then go back to level 1 with 1 skill in the 6th game.

 

As Killo mentioned though, putting them all into a single game as opposed to individual games would prolly be a better solution, as well as allow more freedom to the player in terms of character development.

On the 6th game, all the characters will start out at level 20(Might become higher). The heroes get special armor, forged by the gods, near the end. This special armor is the best armor in the entire game. Therefore, that'll be your armor in the 6th game.

 

Like I was before on the thread you made, I am not exactly sure how well this series would work with the way it is structured. It sounds like, taken as a whole, it would be very disjointed, oddly paced,  and involve a lot of exposition about previous events every 6th game.

 

I would make perhaps each generation a single game, but not the whole series. Once again Final Fantasy 6 is a pretty good example of how you can do lots of different things in one game, especially the part in FF6 where it literally splits the game up into several shorter scenarios, a lot of them with unique mechanics. But I guess that really depends how long each individual episode is and how data is shared between them, if any is.

Each individual story is long. It is simply not possible to combine them all. No matter how you try to organize it, it will simply not work.  I don't feel like explaining why since it's lengthy but it's not possible.

 

It's NOT possible.  If it was, I would've given it a try.

Share this comment


Link to comment
×