Subject Zero - 1 Week Indie Game Challenge
This is just a blog post to host my own page for my entry to the "1 Week Indie Contest". I hope you enjoy my contribution.(When its ready)

(Vague Description, because of story changing every day in my mind sigh)
You wake up with no memories of your prior life, with just a few notes and clues lying around, with no way of telling who you are, and why you woke up here in a hospital facility. You must travel around this hospital looking for clues to help you find out who you truly are, and what happened to you, and the hospital you woke up in. You will soon discover there is a real big secret that has been kept inside these walls, and you are not the only one having problems.





Cedits
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Scripts
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Yanfly
Khas Awsome
Galv
Yami
Luna Engine [Copyright]© 2012 ENTERBRAIN, INC; artists programmers Luna Engine – Yami (Cuong Nguyen) CPBE Add-ons – Neonblack, Archeia Nessiah
Theo
Mithran
Krosk
Neon Black
KilloZappit
Rokan
Krin
LTN Games
Nio Kasgami
Zeus81
Vlue
Himeworks
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Graphics
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Tilesets -
Futuristic Tile set - [Copyright]© 2012 ENTERBRAIN, INC; artist Celianna.
Modern Day Tileset - [Copyright]© 2012 ENTERBRAIN, INC; artist Lunarea.
Zombie Survival Tileset - [Copyright]© 2012 ENTERBRAIN, INC; artist Lunarea.
Sprites-
Naked Kaduki Sprites - Enterbrain, Kaduki and jonath4nC
Zombie sprites - Kazzador,Enterbrain
Down/Dead Sprites - Kazzador,Enterbrain, Edited by LTN Games
Dark Hereo Char Pack - [Copyright]© 2014 Katakura Hibiki Distributed and published by DEGICA Co., LTD
Fantasy Hereos Char Pack - [Copyright]© 2014 Katakura Hibiki Distributed and published by DEGICA Co., LTD
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Audio/Sound
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Title Music, Hallows Eve - Darren Curtis (DesperateMeasurez)
Survival Horro Musis Mega Pack - Humble Bundle, Enterbrain, Joel Stuedler
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Other/Misc
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ZOMBIFIED True Type Font - Chad Savage
May need to be updated will go over when completed.

Arrow Keys - Movement
Esc - Cancel/Menu
Enter/Space - Ok/Activate
A - Attack
D - Enable skill
S - Cast Skill
Unfortunately my story that kept being rewritten in my mind became too big for the time limit given and I had to work with what I had. There may be questions unanswered and a bit of cluttering the story (in my opinion) or not, you may love it, who knows. I had fun and that’s all that matters.

Without RTP - 60MB
With RTP - 250MB
Updates To Come!
Here is a compiled list of things I will be doing for the next update.
Bug fixes and grammer fixes
Bigger Descriptions for items
Create a fighting system tutorial( A Forced Tutorial)
Create A Log Scene to display read notes and clues as well as other important story related information.
Clean up database
-Balance all items
-Balance all enemies
-Balance balance balance!
Clean up sprite graphics
Add more music.
Merge Equip and Item into one menu
A Weapon and Skill HUD display elements. To help keep better track of current equipment.
Redo 50% of the eventing for smoother gameplay and prepare for bigger game
Add story details as intended with original
Map 4th and 5th floors
Map Memory world
Possiable Changes in future
Alternate introduction
Auto Health Regen
Different Style Sprites( Bigger, Mack or XP style)
Modern clothes
Modern looking sprites
I may remove the skill you gain(NZL54 Blast) to a later point in the game, and keep melee the main style of fighting for the first chapter or so, then you aquire the ability.



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