Thinking More About My Position on Copyright.
People might have noticed that I was suspended not to long ago, mostly because I was running of my mouth and said something that I don't really mean that basically was encouraging people to ignore terms of service on scripts. I have already started this in a status message but let me be clear: I do NOT think that simply because you might not agree with a law/rule/common practice that you should simply be a rebel and ignore it. There is a time and place for that certainly, humanity would not have gotten this far without a bit of rebellion, and I do count myself as an anarchist. But actions have consequences, and you better be damn sure it's worth it before you start breaking rules willy nilly.
This was a case of me not thinking about what I was actually saying. The point I was trying to make was more about how arbitrary peoples idea of what counts as "fair use" and what doesn't can be, not a call for people to actually break or even test the rules. It was a stupid point anyway, because it basically assumed the hypocrisy of a straw-man and took two examples in different context and tried to compare them. And it was a pretty trolly thing to say anyway. Not my smartest idea of a thing to say all around. I think I was in a particularly bad mood that day, as my mood really has kinda been going down hill lately, not that that is an excuse.
My suspension is not really what I wanted to talk about though. As far as I am concerned it's over and done with. I served my time, and I hopefully won't be repeating the same mistake twice. It did make me want to examine my position on copyright though, and talk a little about some of the doubts and concerns I have with my way of thinking. Because I realize it's often quite radical, even for most people who are for serious copyright reform, and I always find myself going back and forth on some issues:
I often want to push for getting rid of copyright altogether, but I sometimes want to hold back from insisting people go that far, mostly because I can see the argument that it isn't always practical for most people to make a living that way, at least not yet. I have often insisted that donation and croudfunding are both still a viable way of making money in a post-copyright world, and I still think that's true. It's a big economic shift though, and one that is likely to take a long long time.
Honestly even a basic reform that gets rid of most or all of the huge unnecessary extensions that lobbyists like Disney put in place so they could continue making money off their old stuff and a crackdown on copyright trolls would probably be enough for me to be more or less happy, if not completely satisfied. There are lots of ways to reform copyright that will make it better for everyone without completely abandoning the concept.
But I continue to wonder if it would be better to do so or if it would be better to do the hard thing and abandon the concept while rebuilding a whole new economic model. In the extreme long term I tend to think that any system that relies on people simply following the rules is going to fail. This may be too far away to worry about, but what happens when people start going into space and just vanishing and doing their own thing? How will you enforce the rules then? Even now in today's world there is trouble enough and more and more game companies are turning to micro-transactions and the free to play model out of fears of piracy. For each government crackdown, more and more pirates seem to slip through the cracks. Perhaps that is a sign that the rules of the game needs to be changed?
Also, the idea of "copyleft" poses something of a dilemma for me. On the one hand, I do like the idea of things like the GPL and Creative Commons encouraging cooperation and guaranteeing that everyone is free to use and distribute anything that uses them but on the other hand. since copyleft is still based on the use of copyright to restrict the freedom of how things can be used, That is why I have always pretty much refused to list any terms of use at all in any of my scripts and conciser them public domain.
On the other hand, I don't look at my scripts as that important, and mostly think of them as small hobby projects. If I ever did a large/serious project, I definitely think I would have to think more carefully about if I would want it to really be in the public domain or not, especially if anyone else wanted to contribute. It's just more practical and lets me not worry about things as much. But wouldn't it be hypocritical for me to do so? I am not really sure if my weird brand of ethics is really comparable with copyleft, but practical concerts may end up winning out in this case. I will cross that bridge when I come to it anyway. Heck if it's public domain and someone wants to contribute, they could GPL it without my permission anyway so it might not matter.
Also also, in the end maybe I shouldn't worry quite as much about it more then I have to anyway. I don't produce much, and the rest of world is the way the rest of the world is. Truth is, I am very rarely personally effected by copyright. I really don't pirate things at all, even though I used to when is was much younger I guess. Nowadays it's just easier to buy games on steam then to get them any other way, and I think it's a pretty good way to fund developers actually. Donation is a hassle because I really don't use credit cards at all. Buying a steam gift card though is pretty easy. Heck I almost wish steam had a donation system built in so I could use my steam wallet to fund games I like. I don't even buy or play games all that often, and most of my time is spent reading free fanfiction or free youtube videos.
Copyright annoys me, but is it really THAT big of a deal? Probably not. Still think it should be reformed or be abolished though, and I still have very strong feelings about it. Probably more then most other political issues, even some of the real important ones. At least it's one of the few issues I feel strongly about that I think most humans are likely to understand my position on.
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