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  1. Today
  2. What I am attempting to do, is use a slightly modified Lantern graphic that comes pre-loaded with Khas awesome lighting effects, to serve as the visual indicator for the 'sight-line' for an enemy. I know how to get the LoS to work, but I want to know how to get the actual graphic itself to work properly for an NPC.
  3. I still exist, but found MV too limiting or time consuming for a action-rpg.

     

  4. Happy To Be Here

    I'm not a regular, but welcome
  5. GubiD's TBS Animation Help

    I am using GubiD's Tactical Battle System and I'm having an issue the map graphic for the actors. I am trying to use the animation feature for the mini side battle. The mini battle works, however the map version graphic appears squished or only one line of pixels show looking glitchy. I named the graphics $lordANIM in the character and battler file, and $lordANIM_MINI in the battler for the mini battle. I'm not sure what I'm doing wrong and don't know how to fix it. If anyone can help is greatly appreciated. Here is the link http://www.gdunlimited.net/scripts/rpg-maker-vx-ace/custom-battle-scripts/gubid-s-tactical-battle-system-gtbs-v2-for-ace
  6. Phew, I actually worked on my game today! The player can use actually use skills and items from the menu now!

    1. PhoenixSoul

      PhoenixSoul

      Awesome. Good to see things are going well... 

  7. insomnioid concept art/misc art

    stuff about insomnioid that also is art
  8. i upgraded my pc so now it isnt awful

     

    downside, i got a new hard drive and the old one doesnt wanna work with my sata to usb cable but that's fine, i backed up insomnioid's dev files B)

     

    bright side, i can now start making insomnioid again

  9. Happy To Be Here

    hi welcome
  10. Yesterday
  11. WORLD CHARACTERS Thanks a ton for all the feedback. I don't find a much of it very applicable, but it's always great just to have someone take an interest. Hopefully you find my explanations to be satisfactory.
  12. Hello! I'm wondering if anyone could help me out with making a change to Saba Kan's Ao no Kiseki Battle System (The core script, most likely). As it is, the script causes a turn to pass after every action, which messes with states and turn based events. Could someone please help me add in a more consistant turn counter (either after every participant in battle has made an action, or after a certain amount of time) Thank you!
  13. Falcao Pearl ABS Liquid V3 update

    Thx, it works.
  14. Hmmm....I can help with plot and character development...maybe some of my other skills later on, just not sure how deep I'm willing to invest at the moment. Here's a few things I would look at in your plot. World(May contain plot spoilers): Characters(May contain plot spoilers): Overall it may seem like I'm tearing your story down, but I'm not. You took a lot of time and put a lot of thought into it, so I did the same with my response.
  15. Hey, all! This is my very first RPG Maker MV project for Android, entitled 'Magical Stone'. I hope you will consider downloading it, it is totally free. I've poured a lot of time and effort into creating it for Android. It is in 2 languages: english and spanih. Enjoy! A boy lives a happy life until he turns 18 years old. Then he discovers a horrible lie that has accompanied him all his life. How would you feel if you had always believed that your parents had died in an accident and now they are alive, kidnapped and you have to rescue them ...... DOWNLOAD LINK https://play.google.com/store/apps/details?id=com.Villita.Production.MagicalStone IMAGES/SCREENSHOTS CREDITS Plugin Programmer Yanfly Galv MrTrivel Tor Damian Design Gameus Himeworks Soulpour777 Atelirt Rgss Procraftynation Villita Artwork RPG Maker MV Cyanide Hiddenone PandaMaru WhtDragon Villita
  16. I'm aware of this. The issue is that VX Ace seems to have trouble treating ogv videos that are originally larger than 640x480. Say for example you have a video that goes above the 640x480 size for when the player does double the window size, so one "normal size" video and one "double size" video. On top of needlessly bloating up the game build and causing lag issues, I have tried playing 1280x960 videos in-game, and every time, the game window has areas that are left empty.
  17. concept Purgatory setting concept

    That is still really clever, and it gives me a few ideas on how to tackle the layout of the land. That's a fair point, I've been giving it some thought. The overall idea is pretty much that, the names and class are practically the same. They're more like titles given to the 'player'. But the way you explained it gives it some clarity, and a bit more depth. I think the main problem I have now is more gameplay related, as for the most part, the player will have a one-man party. Is it worth having upgradeable stats for some freedom? Or purely linear calculations that are made with being a solo party in mind? And the skills will need to also help fulfil that purpose, but I think that's the easier thing to cover.
  18. MOAR PROGRESS! :yay:

    BOOM BOOM BOOOOM! :love: 

    VLjusYs.gif

     

    Moar in this gifv: https://i.imgur.com/pmn8cKS.gifv

  19. Hey! I've run into a bit of an issue with Yami's Enemy Character Set script. Namely, it doesn't work with the "Appear Halfway" event command. While hidden, I can't target the enemy, but their sprite is still shown. Could someone please help me fix this bug? Thanks!
  20. https://www.twitch.tv/ravenbindigo About to go live on the turn of the hour! I will be playing some old games of with Shio joining me! Afterwards. it's voter's choice time!

  21. Last week
  22. it is generally easier to adjust a video to the game screen size with a video editing program. So if your screen is 640x480 then make your video the same size.
  23. Note: I am using this script: https://forums.rpgmakerweb.com/index.php?threads/fullscreen.14081/ Message me privately if you have any commission rates: I can pay for this script. My budget is up to 50$ CAD, and payment would be done through PayPal. I would like a script extension for the default ogv player. The resolution script I've attached above does not affect the engine's video player, and as a result any video played will not adjust to the game's window size. I would like a script that would allow the video's width and height to be adjusted, either automatically or manually (ex: through script calls). Absolutely any help or recommendations/advice would be appreciated.
  24. Icono512.png

  25. counting game Level Grinding | LV 5

    This whole thing just sucks... five hundred and sixty-six
  26. https://www.twitch.tv/ravenbindigo About to go live on the turn of the hour with the Interactive Text Adventure! Feel free to drop by!

  27. new game test run.gif

    *gives you a hug anyway*
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