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  3. Well met, Traveler, please step closer. Tell me, Traveler, did you just stumble through the window or are you looking for something specific? Is it Adventure? Emotion? Maybe some insight into the inner workings of the world? How about a story that involves all of that? Yes, that’s it. Well, you’ve come to the right place. Let me show you the world of ‘Rukia, home to many humans very much like yourself, who were given the gift of Magic. Not True Magic, no. That would be blasphemous. Just your usual, run-of-the-mill practical Magic, the type that allows for small fires, summoning of spirits, and warmongering. (What? Not now, Lucius. Can’t you see I’m entertaining our guest?) (No, I… All right, calm down, Lucius. You’re right. It’s not the time.) Err… Sorry about that. Now, please come with me to the outskirts of Duralla. A small town just north of the Great Desert of R’ssa. This is where our journey begins. It is a story about two brothers, their friends, and their adventures at the end of the Age of Innocence. This, dear Traveler, is the tale of the Moons of True Magic. (What is it, Lucius? Is that it, you ask? Yes, that’s it.) (What do you mean it’s not enough? I even gave it a dramatic ending and everything!) (Three hundred and fifty words? Why?) (Ugh. You mortals and your love of rules… All right, here goes.) So, Traveler, you want to know more about the Moons of True Magic, don’t you? Of course, you do! Who wouldn’t? There are five chapters to the story of our young heroes, the first of which is titled Kids from Duralla. Here, Keith and his brother, Gall, discover the map to an amazing treasure hidden south of town, within the walls of the Red Pit, a bandit and monster-ridden system of hills and caves. Rinna, their best friend, decides to join the party, and together they set to find riches beyond their wildest dreams. Things won’t be as easy as planned, though, and soon they’ll find themselves involved in events far greater than they could have foreseen. Keith, Gall, Rinna. They are all outstanding in their own way. Would you like to know more about them? CREDITS:
  4. Last week
  5. Eric Matyas

    Building a Free Library of Images for Everyone

    Hi guys, I’ve been super busy this week creating custom music for a bunch of indie projects, but I did manage some more mad experiments with pixel art-style wood tiles...128X128. You can download them freely here: https://soundimage.org/art-wood/ OGG MUSIC UPDATE: All of the music tracks on my Horror/Surreal page can now be downloaded as very high-quality Ogg files. Halloween’s not too far off, so I’ll try to create more creepy music tracks this month. Meanwhile, if anyone has requests for Ogg versions of tracks that haven’t been made available yet, just let me know and I’ll be happy to upload them for you. Enjoy!
  6. KIAS

    ~The Seventh Warrior~

    @Kayzee Good point ^^ The human realm hasn't seen any demons since 1000 years. Most people in this world consider demons as myths and non-existent. And since they don't even know what a demon looks like they think that Dark is just some weirdo. Some people mock him about his appearence, asking him if he is some kind of circus clown and stuff like that. A woman who wants to become a doctor feels sorry for Dark and tells him that she will help him get rid of his "malformations" ..^^ BUT Dark CAN disguise his appearence and look just like a human if he feels it is necessary to do so. Of course Dark is disgusted to use that power so he will use it only out of an emergency situation. And yes, this power will be revealed later in the game
  7. Kayzee

    ~The Seventh Warrior~

    So wait, I just noticed something... Dark can just walk around town in full demon form? Are the people just so jaded by all the shit going on in the world they are like "Huh, a demon. Eh, can't be any worse then some of the other crazies running around here" or something?
  8. KIAS

    ~The Seventh Warrior~

    @FranklinX Thank you! I'm glad you like the concept! For Yoko's motives you have to wait for the demo But I can give away that her motives actually are pretty simple.. ^^
  9. FranklinX

    ~The Seventh Warrior~

    I like this game's concept. Dark is living in a world with villains, and is competing to conquer the world. I am very curious on who joins his party and why. I am curious about Yoko's motives, and I also like her cute design!
  10. xSydRowex

    Window Timer

    Found it. Thank you so much.
  11. roninator2

    Window Timer

    Very sorry, I was wrong. Apparently this is one of the scripters that I did not include in my upload as Hime's site was still fully functional at the time. Use this https://www.mediafire.com/file/xs492unumanqnrb/TsukiHime.rar/file
  12. xSydRowex

    Window Timer

    "No matching files found." Maybe I'm not a certain member or something? I only see Himeworks
  13. Kayzee

    ~The Seventh Warrior~

    ... Okay now I am picturing Dark eventually taking over the world by basically being a badboy justin bieber-style teenage heartthrob (only, ya know, hopefully with some talent) with an army of crazy fangirls. XD "OMG~! It's DARK!" "OMG DARK I LOVE YOU!" "DARK I WANT TO HAVE YOUR BABIES!" Dark's thoughts: Not again... Is the world really worth this?
  14. KIAS

    ~The Seventh Warrior~

    @Kayzee I won't spoil anything, but actually yes there is a plan for that later in the game... xD
  15. PhoenixSoul

    Why So Whitewashed?

    @Kayzee To be fair, the misnomer is the result of early cartographers not realizing that there was more landmass than they knew of. However, the misnomer became habitual, and that is the fault of settlers, not the cartographers. Also, the misnomer is not used globally; only in America does this occur... But yeah, it's all dumb. Skin tone and characteristics don't make a race.
  16. roninator2

    CSCA Game over Options

    Why would you need to change it to a switch? The script is designed to let you change the game over graphic and music with variables. You set the value for the variable and it will use that file. Graphics/System/GameOver0 Graphics/System/GameOver1 Graphics/System/GameOver2 ... etc To have it as a switch would mean you could only have two files and the files would be called Graphics/System/GameOvertrue Graphics/System/GameOverfalse Besides the fact that there should be no need to not use a variable.
  17. roninator2

    Window Timer

    TsukiHime\Scene-Window Related\Hime - Window Timer.rb
  18. bazrat

    Naima's Melody (Demo Available)

    Updated the main post on this game, please read top information for demo link and contact!
  19. Kayzee

    Why So Whitewashed?

    Well I for one am kinda happy that white people use incorrect terminology for themselves. It's only fair since they use incorrect terminology for everyone else too. I mean calling Native Americans 'Indians' is a good example, but I know there are others.
  20. Kayzee

    ~The Seventh Warrior~

    Does dark have any lusty fangirls in game? I can imagine Dark's reaction being hilarious and adorable.
  21. Whilst I take a break from all the constant troubleshooting from evented features in my main game project, I decided to both fine-tune my TMInfinity track layout as well as make a game out of the RM Coalition Demo.

    While doing the latter, I came across an interesting oversight with some of the graphics, in that one piece of it doesn't match up with the rest, resulting in unmitigatable tile offsetting. Whilst this may not be an issue for some, It is for me since I'm using those tiles, lolololololol

    Anyway, since the demo itself is about twenty-five percent of the entirety of the game's work, this will inevitably allow me to finish a small project, for release on itch.io.

  22. xSydRowex

    CSCA Game over Options

    Is it possible to change it into switch instead of variable?
  23. xSydRowex

    Window Timer

    I cannot find the script. I tried downloading the files but I don't see it. tried checking in the GitHub files abut I don't see it. Is the script under a different name or something? Because the only thing I see that's is close to the title and creator is 'Window Animation' Maybe it's only accessible for certain users or something? I don't know.
  24. Battle Event Pages? You can set the halving thing to run on turn 1, and then have another page that says runs on turn 2 and then on every turn after turn 2 (2X1) and make it set a variable to the Enemies current HP and another to their max HP. Then have it so that the Death state will be applied to the enemy if their Current HP matches their max HP. It might be a pain to copy-paste the event into every troop, but I think I heard somewhere that there's a plugin you can use to make certain events apply to all troops automatically. I'm pretty sure this will work...
  25. KIAS

    ~The Seventh Warrior~

    @Kayzee Thank you very much! I'll tell "Dark" that you like him
  26. I mean... Yeah, sure, it'd be great to have console platforms for releasing our games on, but, do we need the MV engine as part of that?
  27. Rikifive

    Hello friends!

    Hello and welcome! Have fun and good luck!
  28. I have a question for something I’d like to do in my game. I have a bit of a strange enemy HP system - the gist of it is, each enemy’s HP starts at half, and the enemy should be considered dead if the HP reaches 0 OR if the HP is full (with negative attacks, that heal). I need help with this latter condition… how can I make it so that the enemy is considered “dead” to the game when the HP is full? The player should still receive EXP with either win condition. I know I’ll need to make it so that the status cannot be inflicted until the halving command has run, but I’m a bit stumped as where to go from there. I don’t think this will require a complex script, but if it does let me know and I’ll move/repost in the appropriate section.
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