<?xml version="1.0"?>
<rss version="2.0"><channel><title>Forum Announcements Latest Topics</title><link>https://www.rpgmakercentral.com/forum/2-forum-announcements/</link><description>Forum Announcements Latest Topics</description><language>en</language><item><title>Light VS Dark - What's Your Theme Preference?</title><link>https://www.rpgmakercentral.com/topic/42879-light-vs-dark-whats-your-theme-preference/</link><description><![CDATA[
<p>
	The dark theme is requested / mentioned quite often, there are obvious reasons why it is popular nowadays, and the light theme pretty much became a meme over time.
</p>

<p>
	 
</p>

<p>
	I'd like to ask you - <strong>which theme do you prefer?</strong>
</p>

<p>
	Please note, that the poll is mainly for my reference, its results won't be "final". I want to gather your opinions, take them into consideration and see what would work best.
</p>

<p>
	 
</p>

<p>
	The thing is, I don't know when, but the day will come when the forum software will be updated. I expect few things to break when that happens, and I have some plans in general anyway, so I may be working on the theme from scratch.
</p>

<p>
	 
</p>

<p>
	As I've been mentioning earlier, maintaining multiple themes multiplies the work I have to do when doing any changes. That alone maybe would be okay, but there's a real problem:
</p>

<p>
	At the moment the dark theme we have still has white blocks for posts. I left it that way, because I was worried, that some posts may appear not the way they were designed. Leaving them white in both themes ensures compatibility - that they look the same for everyone.
</p>

<p>
	 
</p>

<p>
	There's a common problem, where text copied from somewhere else copies the font color and background as well. I noticed sometimes members post white text on black bars. Now if I decided to make a proper dark theme, where posts also would have dark backgrounds, the problem would be more common, because this also applies to text copied from posts here on the forums. Copying text from posts catches the font color and the background it was on even if the poster didn't set any of this - it just grabs these defaults and sets them as actual style attribute, which is visible only when pasted on a different background.
</p>

<p>
	 
</p>

<p>
	So currently one can bump into white text on dark background, and likewise, while using the dark theme one could bump into random flashbangs, should someone copy&amp;paste text while using the light theme. These things wouldn't be intentional, because one just can't see white background behind text on a white page, for example. These things are noticeable when one switches the theme. I injected a dark theme via browser extension onto forums that have only light theme, and that is when I realized how many of my posts have unwanted white lines and how often other users tend to throw flashbangs without them realizing that. These tend to be unpleasant once you get used to darkness. Now I'm trying to be careful with how I copy text, but to prevent that from happening one has to give up formatting from the copied contents altogether (bold/color highlights etc.), which isn't always desired. Now because I'm sneaking with the dark theme, I might be unintentionally dropping white text on black bars once in a while.
</p>

<p>
	 
</p>

<p>
	A solution for these potential inconveniences would be to stick to one theme, so that it all would look the same for everyone. No unexpected formatting invading the other theme would be appearing, and even if, the person posting this would be aware of that.
</p>

<p>
	The question is, which should prevail?
</p>

<p>
	 
</p>

<p>
	Please feel free to leave feedback and/or share your thoughts regarding this in general.
</p>

<p>
	 
</p>

<p>
	<img alt="WtvmtpT.png" class="ipsImage" height="19" src="https://i.imgur.com/WtvmtpT.png" width="59">
</p>

<p>
	<em>Also I posted this at 4AM, my post (grammar wise and such) might be a mess, but I hope you get the idea. <img src="https://twemoji.maxcdn.com/2/72x72/1f61b.png" class="ipsEmoji" alt="😛"></em>
</p>
]]></description><guid isPermaLink="false">42879</guid><pubDate>Wed, 28 Apr 2021 02:03:09 +0000</pubDate></item><item><title><![CDATA[New Features - Sticky User Nav Bar & Back-To-Top Button]]></title><link>https://www.rpgmakercentral.com/topic/42726-new-features-sticky-user-nav-bar-back-to-top-button/</link><description><![CDATA[
<p>
	Hello everyone,
</p>

<p>
	 
</p>

<p>
	In case anyone would be wondering that something is different, I've coded in some things into the site.
</p>

<p>
	 
</p>

<p>
	<strong>1. Sticky User Nav Bar - Your Handy Hotbar <span style="color:#999999;">// PC ONLY</span></strong>
</p>

<p>
	When you'll scroll down a bit, the user menu (notifications/messenger etc.) will follow you like a nice doge, sticking to the top. This makes notifications and other things easily accessible no matter how long thread you'll be reading. It was always kind of irking me, that one had to scroll all the waaaaay up to the top to reach notifications or access profile menu (the one you get when clicking your username in the upper right corner).
</p>

<p>
	 
</p>

<p>
	<strong>2. TAKE ME BACK TO THE TOP - Escape The Dungeon Button</strong>
</p>

<p>
	When you'll scroll down a bit, an arrow will appear in the upper right corner. Clicking/tapping it will teleport you to <s>town</s> the top. Just like this, click/tap and WHOOSH without loading screens! EPIC!
</p>

<p>
	 
</p>

<p>
	 
</p>

<p style="&#13;
    border: 2px solid #cccc00;&#13;
    background: #fffff0;&#13;
    padding: 5px;&#13;
">
	<img alt="eQYSUUc.png" class="ipsImage" height="24" src="https://i.imgur.com/eQYSUUc.png" width="24"> <strong>Of course, please note, that I've coded stuff myself, so obviously not everything may be working as expected and/or there might be some derps. I could have made a typo, I could have overlooked something, because I had to copy&amp;paste changes into multiple themes, or maybe I'm just bad at html/css/js, you never know, but at first glance it appears to be working. If you'd notice any weird behavior, please report it in this thread. Thank you.</strong>
</p>

<p>
	 
</p>

<p style="&#13;
    border: 2px solid #6677ff;&#13;
    background: #f0f0ff;&#13;
    padding: 5px;&#13;
">
	<img alt="1KHxxtz.png" class="ipsImage" height="24" src="https://i.imgur.com/1KHxxtz.png" width="24"> <strong>These changes apply only to <span style="color:#e74c3c;">SKY</span> and <span style="color:#e74c3c;">SKY NIGHT</span> themes. Basic theme is basic, no cool things there. <img src="https://twemoji.maxcdn.com/2/72x72/1f440.png" class="ipsEmoji" alt="👀"></strong>
</p>

<p>
	 
</p>

<p>
	I hope these changes will be useful for you. If you beg to differ or would like to just share some thoughts, please feel free to do so. Thank you for cooperation. c:
</p>
]]></description><guid isPermaLink="false">42726</guid><pubDate>Sun, 03 Jan 2021 03:44:16 +0000</pubDate></item><item><title>Text Smiles No Longer Will Be Turned Into Emoticons</title><link>https://www.rpgmakercentral.com/topic/42279-text-smiles-no-longer-will-be-turned-into-emoticons/</link><description><![CDATA[
<p>
	Hello everyone,
</p>

<p>
	 
</p>

<p>
	Today I made a small change, or rather fixed something.
</p>

<p>
	So far if you typed stuff like :) c: D: etc. the text editor was automatically turning these into emoticons, which made it potentially frustrating to ones, who prefer to use the text emoticons, rather than these fancy smiles. For example, if someone wanted to put :) , the text editor was like "NO, use <img alt=":)" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_smile.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/smile@2x.png 2x" title=":)" width="20"> instead, no need to thank <img src="https://twemoji.maxcdn.com/2/72x72/1f44c.png" class="ipsEmoji" alt="👌">" and then, that someone could be like "NU I WANT [ :) ], u have a problem with that boi?! <img src="https://twemoji.maxcdn.com/2/72x72/1f52b.png" class="ipsEmoji" alt="🔫"><img src="https://twemoji.maxcdn.com/2/72x72/1f928.png" class="ipsEmoji" alt="🤨">" and enter an eternal struggle with the editor.
</p>

<p>
	 
</p>

<p>
	I set that to <strong>OFF</strong> in the first place, but looks like something glitched and it kept doing this anyway, so I went to ACP with my <img src="https://twemoji.maxcdn.com/2/72x72/1f52b.png" class="ipsEmoji" alt="🔫"> and fixed that.
</p>

<p>
	 
</p>

<p>
	So yeah, if someone notices, that <span style="color:#f39c12;"><strong>c: </strong></span>or<span style="color:#f39c12;"><strong> <span>:)</span></strong></span> will no longer be automatically turned into emoticons, blame me.
</p>

<p>
	 
</p>

<p>
	<strong>To answer potential questions:</strong> <span style="color:#27ae60;"><strong>You can still bring emoticons by typing their names</strong></span>, like:
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted" id="ips_uid_9106_5" style="">
<span class="pln">:smile:</span></pre>

<p>
	- will turn that into <span><img src="https://twemoji.maxcdn.com/2/72x72/1f604.png" class="ipsEmoji" alt="😄">.</span>
</p>

<p>
	<span><span>Typing " : " and two letters will begin search, where that fancy window with emoticons opens below your text cursor.</span></span>
</p>

<p>
	I only disabled these short codes like <span>:) c: :D.</span>
</p>

<p>
	 
</p>

<p>
	<span><strong>Also:</strong> Yes, I know that emoticon search tends to glitch along with mentioning. It's not our fault, it's a global bug within forum soft, to put that in a simple way. Not much I can do about that. <img src="https://twemoji.maxcdn.com/2/72x72/1f622.png" class="ipsEmoji" alt="😢"></span>
</p>
]]></description><guid isPermaLink="false">42279</guid><pubDate>Sun, 08 Dec 2019 14:02:44 +0000</pubDate></item><item><title>Signature Height Limit (is 200px)</title><link>https://www.rpgmakercentral.com/topic/41971-signature-height-limit-is-200px/</link><description><![CDATA[
<p>
	I've noticed, that some users have ultra-long signatures, that are simply invasive.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Literally, I've bumped into a signature, that is as high as <span style="color:#e74c3c;"><strong>1000 pixels</strong></span>, which is almost enough to cover the <strong>whole screen</strong>.
</p>

<p>
	 
</p>

<p>
	Members keep pointing out to the others, that they should put their code in spoilers. I also recall some reports regarding long signatures in the past, so I believe it is safe to say, that no one wants to get through these walls over and over again.
</p>

<p>
	 
</p>

<p>
	We always were reminding members, that the maximum allowed height for signatures is <strong>200 pixels</strong>. While most of you respect that, there are members, who don't.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:18px;"><span style="color:#27ae60;"><strong>So now I present you a solution:</strong></span></span>
</p>

<p>
	<span style="color:#2980b9;"><strong>I have modified how these are displayed</strong></span>.
</p>

<p>
	 
</p>

<p>
	Basically in the editor ~ in your actual signature, you can still put as much things as you want <span style="color:#7f8c8d;">(don't go wild with interpreting this though - obviously, harmfully long images for spamming purposes will result in troubles)</span>, but <span style="font-size:16px;"><span style="color:#e74c3c;"><strong>only 200 first pixels will be displayed. The rest will appear cut-off - not displayed, that is</strong></span></span>. Nope, I'm not yelling, don't you worry. I'm just highlighting the important information, as I can imagine members asking "why my signature gets cut-off in posts?". So now you know the answer beforehand. <img alt=";)" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_wink.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/wink@2x.png 2x" title=";)" width="20"> 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	It is to make it all nicer mainly for you, not us. You are the ones, who point out / report these things after all. <img alt=";)" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_wink.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/wink@2x.png 2x" title=";)" width="20"> 
</p>

<p>
	 
</p>

<p>
	Of course as always, feel free to discuss that change. Feed<s>front</s>back is always welcomed. Thank you!
</p>
]]></description><guid isPermaLink="false">41971</guid><pubDate>Sat, 23 Feb 2019 21:00:31 +0000</pubDate></item><item><title>Reaction Display in Status Updates | Minor Update</title><link>https://www.rpgmakercentral.com/topic/41763-reaction-display-in-status-updates-minor-update/</link><description><![CDATA[
<p>
	I've made tiny changes to how reactions are displayed in the status updates.
</p>

<p>
	 
</p>

<p>
	So far it was like this:
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="R8HzaCO.gif" class="ipsImage" height="216" src="https://i.imgur.com/R8HzaCO.gif" width="520">
		</p>
	</div>
</div>

<p>
	The remove reaction button was at the end of the list. Also, there was a bug (I think?), where that button was available even if you haven't reacted - basically removing your reaction, that does not exist.
</p>

<p>
	 
</p>

<p>
	Personally I prefer the way it works in topics (posts):
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="r4rdmVR.gif" class="ipsImage" height="86" src="https://i.imgur.com/r4rdmVR.gif" width="334">
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	So- I've modified the reaction display in status updates, to behave similarly to how it is in topics:
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="msG1SiR.gif" class="ipsImage" height="211" src="https://i.imgur.com/msG1SiR.gif" width="534">
		</p>
	</div>
</div>

<p>
	I also have fixed that bug - now you cannot (try to) remove a non-existing reaction.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	These changes apply only to the default theme, "Sky", at least for now. I plan to get rid of the other themes in the future, partially because of the fact, that I have to perform exactly the same changes in each theme one by one. It's simply harder and less convenient to maintain.
</p>

<p>
	I also have more modifications planned for the default theme, mainly auto day-night cycle in background, as well as changing the background itself etc..
</p>

<p>
	 
</p>

<p>
	If for some reason you don't like these changes, feel free to express that below and state why.
</p>
]]></description><guid isPermaLink="false">41763</guid><pubDate>Fri, 28 Sep 2018 13:53:11 +0000</pubDate></item><item><title>Changes is Game Development Area</title><link>https://www.rpgmakercentral.com/topic/41749-changes-is-game-development-area/</link><description><![CDATA[
<p>
	After a long struggle and bugs on my way, the Game Development Area has been successfully updated!
</p>

<p>
	 
</p>

<p>
	I've noticed, that for a long time users kept posting their threads in wrong sections. Maybe it was because that area on the front page looked like this...
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="55vsFfe.png" class="ipsImage" height="498" src="https://i.imgur.com/55vsFfe.png" width="1000">
		</p>
	</div>
</div>

<p>
	Even from moderator's perspective it was hard to navigate - the whole list of sections with exactly the same names, but different parents (makers).
</p>

<p>
	 
</p>

<p>
	So continuing with the 'Simplifying Forums Update', this area was reorganized.
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="jrWlAsh.png" class="ipsImage" height="495" src="https://i.imgur.com/jrWlAsh.png" width="1000">
		</p>
	</div>
</div>

<p>
	Now what used to be subsections, are main sections. The makers being main sections were transformed into tags.
</p>

<p>
	All makers/engines are placed together. For everyone's convenience, you'll have to select a prefix tag from the list when creating a thread. It will put an icon before the title, which will make things easier to recognize.
</p>

<p>
	 
</p>

<p>
	Programming section got its parts merged. Instead of script requests, support and learning place, there's one called programming. I've took a look at these and in all three there basically were questions related to coding, so it wasn't making much of difference.
</p>

<p>
	Completed scripts etc. still have their own spot.
</p>

<p>
	 
</p>

<p>
	Hopefully this will make things easier to navigate and faster to work with. It's all for your convenience, so if you'll have feedback and/or ideas, please share these below.
</p>

<p>
	 
</p>

<p>
	Thank you!
</p>
]]></description><guid isPermaLink="false">41749</guid><pubDate>Sat, 15 Sep 2018 05:26:37 +0000</pubDate></item><item><title>Rooooooooood | New Sectional Staff</title><link>https://www.rpgmakercentral.com/topic/41732-rooooooooood-new-sectional-staff/</link><description><![CDATA[
<p>
	<a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.rpgmakercentral.com/profile/53209-roooodworks/?do=hovercard" data-mentionid="53209" href="https://www.rpgmakercentral.com/profile/53209-roooodworks/" rel="">@RoooodWorks</a>, also known as Chibs or Chibae is a moderator of the Discord server for some time now and a long-time member in general. Not only she can detect rood comments faster than anyone else, she also says "no" when a situation requires that. <img alt=":D" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_biggrin.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/biggrin@2x.png 2x" title=":D" width="20"> 
</p>

<p>
	 
</p>

<p>
	Now it is time for her to join the forums as well, so that she can say "no" to project threads, when these don't meet the requirements. <img alt=";)" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_wink.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/wink@2x.png 2x" title=";)" width="20"> 
</p>

<p>
	That said, she took the <a href="https://www.rpgmakercentral.com/forum/45-game-production/" rel="">GAME PRODUCTION</a> area under her wings, so she'll be one of the first people, that will see your amazing projects! <img alt=":D" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_biggrin.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/biggrin@2x.png 2x" title=":D" width="20"> --and she may be the only one if you won't put enough of effort into your threads. <img alt=";)" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_wink.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/wink@2x.png 2x" title=";)" width="20"> 
</p>

<p>
	 
</p>

<p>
	Joking aside, she is there to help you. If you'll have any troubles with your project threads, you can totally count on her. <span><img alt=":)" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_smile.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/smile@2x.png 2x" title=":)" width="20"> </span>
</p>

<p>
	 
</p>

<p>
	<span>Welcome to the herd Chibs!</span>
</p>

<p>
	<span>I hope it will be a pleasant experience for you;</span>
</p>

<p>
	<span>Good luck! <img alt=";)" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_wink.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/wink@2x.png 2x" title=";)" width="20"> </span>
</p>
]]></description><guid isPermaLink="false">41732</guid><pubDate>Fri, 07 Sep 2018 15:32:10 +0000</pubDate></item><item><title>Submitting Your Games Now Easier Than Before</title><link>https://www.rpgmakercentral.com/topic/41711-submitting-your-games-now-easier-than-before/</link><description><![CDATA[
<p>
	Hello everyone!
</p>

<p>
	 
</p>

<p>
	Currently we're working on improving the user experience. We're aiming to make things simpler to use and follow by dropping few rules/requirements here and there for your convenience.
</p>

<p>
	 
</p>

<p>
	So with that being said, the first update applies to <a href="https://www.rpgmakercentral.com/forum/45-game-production/" rel="">GAME PRODUCTION</a> area with the following changes:
</p>

<p>
	 
</p>

<p>
	<strong>Submission Area no longer exists</strong>
</p>

<p>
	Yep, now it's gone. Most of the time it was pretty much empty anyway. Now you have the ability to post your threads directly in <a href="https://www.rpgmakercentral.com/forum/48-games-in-progress/" rel="">Games in Progress</a> and <a href="https://www.rpgmakercentral.com/forum/49-completed-games/" rel="">Completed Games</a>. HOWEVER, all new threads will require moderator approval, so you're still supposed to follow <a href="https://www.rpgmakercentral.com/announcement/20-submitting-your-games/" rel="">the rules</a>. Unapproved games won't be visible to anyone, except you and the staff.
</p>

<p>
	 
</p>

<p>
	<strong>Improved The Tagging System</strong>
</p>

<p>
	You absolutely don't have to be worried about tags. All you have to do is to pick one required tag from the list, the rest is all up to you.
</p>

<p>
	The required tags aren't just cosmetic, they aren't just to irk anyone, <strong>they actually have a purpose</strong>. On the lists with games you're able to filter threads based on the software they were / are being made with.
</p>

<p>
	<img alt="9XHclec.png" class="ipsImage" height="34" src="https://i.imgur.com/9XHclec.png" width="357">
</p>

<p>
	But even without that, it gives that fancy look to your threads! <img alt=";)" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_wink.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/wink@2x.png 2x" title=";)" width="20"> 
</p>

<p>
	 
</p>

<p>
	<strong>Simplified <a href="https://www.rpgmakercentral.com/announcement/20-submitting-your-games/" rel="">Rules and Requirements</a></strong>
</p>

<p>
	That is something you'll like - we dropped few requirements. Now all you need to include is<strong> story, 3 screenshots and credits</strong>. The rest is absolutely up to you. Nevertheless keep in mind, that not putting effort into your threads will ruin the first impression, thus may successfully make users not be interested in your projects. It's your project, your choice; If you don't care about presentation, there are low chances, that the others will care about your project in return. Rules can be found in both sections, located above the topic list, marked in red. These follow the same guidelines.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	If you'll have any questions or troubles, feel free to throw them below.
</p>

<p>
	If you have ideas for further improvements (regarding the whole forum), then of course feel free to share these too. We have some plans, that are in the works, but it's still good to hear potential ideas/opinions.
</p>
]]></description><guid isPermaLink="false">41711</guid><pubDate>Sat, 01 Sep 2018 17:06:07 +0000</pubDate></item><item><title>Outage</title><link>https://www.rpgmakercentral.com/topic/41334-outage/</link><description><![CDATA[<p>
	Sorry for the outage. The host took the server offline to perform security patching and after everything came back up the db crashed the users table. This took some time to restore. Everything should be working normally now.
</p>]]></description><guid isPermaLink="false">41334</guid><pubDate>Fri, 12 Jan 2018 01:34:36 +0000</pubDate></item><item><title>Themes Hopefully Fixed</title><link>https://www.rpgmakercentral.com/topic/41303-themes-hopefully-fixed/</link><description><![CDATA[
<p>
	Apparently the themes weren't fully compatible with the new update, which made them unreadable.
</p>

<p>
	 
</p>

<p>
	The themes were completely redone, so <strong>hopefully</strong>, they should be <strong>fixed</strong> now.
</p>

<p>
	 
</p>

<p>
	I'm not sure of the dark theme though. I think it looks terrible, but editing it is a pain (I'm terrible at HTML/CSS). I've made stuff darker here and there, but not sure if that looks good.
</p>

<p>
	Either way, if you'll bump into any issues, such as unreadable font, please let me know! <img alt=":P" data-emoticon="1" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_tongue.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/tongue@2x.png 2x" title=":P" width="20"></p>

<p>
	<span style="color:#999999;">Eventually I'll get rid of the dark theme.</span>
</p>
]]></description><guid isPermaLink="false">41303</guid><pubDate>Sun, 31 Dec 2017 01:42:10 +0000</pubDate></item><item><title>New Sectional Staff: Nirwanda</title><link>https://www.rpgmakercentral.com/topic/41073-new-sectional-staff-nirwanda/</link><description><![CDATA[
<p style="color:#272a34">
	After being a moderator on our Discord Server for a quite long time now, today,<span> </span><a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.rpgmakercentral.com/profile/52988-nirwanda/?do=hovercard" data-mentionid="52988" href="https://www.rpgmakercentral.com/profile/52988-nirwanda/" id="ips_uid_3456_4" rel="" style="color:#ffffff">@Nirwanda</a> became a sectional staff (local mod) on the forums as well!
</p>

<p style="color:#272a34">
	 
</p>

<p style="color:#272a34">
	Now he's a more important NPC and has tons of new quests to offer! <img alt=":D" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_biggrin.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/biggrin@2x.png 2x" title=":D" width="20"> You may find him in Creative Area and Off-Topic sections. <img alt=":ph34r:" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_ph34r.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/ph34r@2x.png 2x" title=":ph34r:" width="20"></p>

<p style="color:#272a34">
	 
</p>

<p style="color:#272a34">
	 
</p>

<p style="color:#272a34">
	Welcome to the herd,<span> </span><a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.rpgmakercentral.com/profile/52988-nirwanda/?do=hovercard" data-mentionid="52988" href="https://www.rpgmakercentral.com/profile/52988-nirwanda/" id="ips_uid_3456_5" rel="" style="color:#ffffff">@Nirwanda</a>!
</p>
]]></description><guid isPermaLink="false">41073</guid><pubDate>Mon, 18 Sep 2017 03:05:20 +0000</pubDate></item><item><title>Irrelevant Warnings From the Past</title><link>https://www.rpgmakercentral.com/topic/41055-irrelevant-warnings-from-the-past/</link><description><![CDATA[
<p>
	Hello everybody!
</p>

<p>
	 
</p>

<p>
	This is a small, tiny change.
</p>

<p>
	On your profile page, you could see your warning points along with the whole history. Even if things were no longer relevant, it was haunting members all the time.
</p>

<p>
	 
</p>

<p>
	I've did some little changes and now that should be gone, unless somebody has more than 0 warning points.
</p>

<p>
	So now, if you don't have any active warnings, you shouldn't be able to see anything, so it will no longer yell at you whenever visiting your profile.
</p>

<p>
	You'll be able to see it along with the whole history once you'll have more than 0 points.
</p>

<p>
	 
</p>

<p>
	Feel free to share your thoughts. If you don't like that change, you all can vote for bringing it back like it was before.
</p>

<p>
	Thank you!
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">41055</guid><pubDate>Tue, 12 Sep 2017 14:40:37 +0000</pubDate></item><item><title>Simplified Resource Center</title><link>https://www.rpgmakercentral.com/topic/41023-simplified-resource-center/</link><description><![CDATA[
<p>
	We have simplified the Resource Center a little, now they're more readable.
</p>

<p>
	 
</p>

<p>
	<strong>What has changed?</strong>
</p>

<p>
	No submission section. Yes! You don't have to wait for your threads to be approved. You can post them directly into resource areas. <u>But of course that doesn't exempt you from the rules.</u> You can find them in section descriptions.
</p>

<p>
	Sections were moved here and there and/or merged to make it all take less space, thus more readable.
</p>

<p>
	 
</p>

<p>
	We hope it will make it all more user friendly. <img alt=":)" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_smile.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/smile@2x.png 2x" title=":)" width="20"></p>
]]></description><guid isPermaLink="false">41023</guid><pubDate>Tue, 29 Aug 2017 15:12:17 +0000</pubDate></item><item><title>New Theme Available | Sky (Night)</title><link>https://www.rpgmakercentral.com/topic/40955-new-theme-available-sky-night/</link><description><![CDATA[
<p style="color:#272a34">
	A new item has been added to your inventories!
</p>

<p style="color:#272a34">
	 
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	<span style="color:#ff6699;"><strong>THEME</strong></span>
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	<span style="color:#ff6699;"><strong>SKY (NIGHT)</strong></span>
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	Changes your theme to the dark one with clouds,
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	stars and of course, the Moon.
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	 
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	<span style="color:#9b59b6;">34.5% reduced overall brightness</span>
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	<span style="color:#9b59b6;">63% reduced background noise</span>
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	<span style="color:#9b59b6;">100% reduced wind</span>
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	<span style="color:#9b59b6;">29% increased amount of stars</span>
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	<span style="color:#9b59b6;">stars have 4 additional shapes</span>
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	<span style="color:#9b59b6;">stars have 3 additional colors</span>
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	<span style="color:#9b59b6;">14% increased Moon size</span>
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	<span style="color:#9b59b6;">100% Moon visibility</span>
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	<span style="color:#e74c3c;">Cannot be discarded, sold, nor traded</span>
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	 
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	<span style="color:#aa6600;"><em>"Looking at the Sun may hurt after a while,</em></span>
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	<span style="color:#aa6600;"><em>if you have enough of that, extinguish it."</em></span>
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	<span style="font-size:11px;"><span style="color:#bdc3c7;">You can set the theme at the very bottom of the page.</span></span>
</p>

<p style="color: rgb(39, 42, 52); text-align: center;">
	 
</p>

<p style="color:#272a34">
	 
</p>

<p style="color:#272a34">
	 
</p>

<p style="color:#272a34">
	 
</p>

<p style="color:#272a34">
	Now this one was a little bit tricky, because the build-in color editor is heavily limited, or I'm just blind. Unlike with the bright theme, where pretty much everything was left by default, here I had to change these to make them darker - and I noticed, that not much can be changed to be honest. With that being said, I had to modify things manually via code. I had to browse forums here and there to locate things, that needed to be changed and then add/edit/remove some properties to/in/from these objects. I tried to cover everything, but there may be still some things left, that I could overlook. If you'll notice any terribly-looking whiteness or something else, that makes things unreadable, please let me know. So.. consider this theme as experimental for now. Please report any issues in this thread.
</p>

<p style="color:#272a34">
	 
</p>

<p style="color:#272a34">
	<span style="color:#3498db;"><span style="font-size:12px;"><strong>NOTE:</strong></span></span>
</p>

<p style="color:#272a34">
	Text Editor / Posts / Typing Fields are kept white on purpose. I was thinking, that it will be better to just leave them without any colors. For example some colored text in posts (especially ones with blue content) could be kind of unreadable if there would be a blueish background. It would be even worse, if there would be a black background - making invisible text in default theme would give a totally different result in the darker one. That's why it's just better to keep the very default, white background.
</p>

<p style="color:#272a34">
	 
</p>

<p style="color:#272a34">
	<span style="color:#f39c12;"><span style="font-size:12px;"><strong>TRIVIA:</strong></span></span>
</p>

<p style="color:#272a34">
	The 'overall brightness' mod's value is actually not a random joke. I've took screenshots of the same page with the day and night themes, then scaled them down to 1x1 and compared the pixel's color value. It's a somewhat accurate comparison of how much darker it is than the bright theme. <img alt=":D" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_biggrin.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/biggrin@2x.png 2x" title=":D" width="20"> 
</p>

<p style="color:#272a34">
	 
</p>

<p style="color:#272a34">
	 
</p>

<p style="color:#272a34">
	 
</p>

<p style="color:#272a34">
	Enjoy the calm night!  <img alt=":)" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_smile.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/smile@2x.png 2x" title=":)" width="20"></p>
]]></description><guid isPermaLink="false">40955</guid><pubDate>Sat, 29 Jul 2017 05:12:40 +0000</pubDate></item><item><title>New Theme Available | Sky (Day)</title><link>https://www.rpgmakercentral.com/topic/40948-new-theme-available-sky-day/</link><description><![CDATA[
<p>
	Because members kept asking about changes regarding the theme (to at least bring the previous look back), there's a new theme available for science purposes.
</p>

<p>
	It's bad I know, but always something for now. <img alt=":P" data-emoticon="true" height="20" src="https://www.rpgmakercentral.com/uploads/emoticons/default_tongue.png" srcset="https://www.rpgmakercentral.com/uploads/emoticons/tongue@2x.png 2x" title=":P" width="20"> 
</p>

<p>
	 
</p>

<p>
	You can set the theme at the very bottom of the page. The very default skin is still available, so if any problems would arise, you can abandon ship and have fun with the default skin.
</p>

<p>
	 
</p>

<p>
	Enjoy the bright new day!
</p>
]]></description><guid isPermaLink="false">40948</guid><pubDate>Tue, 25 Jul 2017 00:00:45 +0000</pubDate></item><item><title>Workshop Section</title><link>https://www.rpgmakercentral.com/topic/40801-workshop-section/</link><description><![CDATA[
<p><strong>As of today, <a data-ipb="nomediaparse" href="https://www.rpgmakercentral.com/forum/230-workshop/" rel="">Workshop</a> section has been created.</strong><br> <br>Its purpose is basically the same as <a data-ipb="nomediaparse" href="https://www.rpgmakercentral.com/forum/209-resource-market/" rel="">Resource Market</a>, but instead of focusing on resources, it allows users to offer their skills related to game development, such as programming, handling editor or even helping with plot and character designs.</p>
<p> </p>
<p>Since RPG Maker has specific features, such as eventing or <strong>scripting</strong>, it has its own sub-section, to make things easier to find.</p>
<p>Everything else, such as purely programming with a specific language compatible with many engines and not only, helping with stories and characters etc. goes directly to Workshop area.</p>
]]></description><guid isPermaLink="false">40801</guid><pubDate>Fri, 16 Jun 2017 14:35:07 +0000</pubDate></item><item><title>New Admin</title><link>https://www.rpgmakercentral.com/topic/40537-new-admin/</link><description><![CDATA[
<p>I have decided to retire from the Forums due to some rather sad personal reasons in real life.</p>
<p> </p>
<p>Rikifive and Seriel have taken over as the Admins and I am sure everyone agrees that they earned this reward and will breathe new life into the forums.</p>
<p> </p>
<p>I will stop by and say hi- but my time running the forum (although enjoyable and fun) has come to a close.</p>
]]></description><guid isPermaLink="false">40537</guid><pubDate>Wed, 26 Apr 2017 17:10:59 +0000</pubDate></item><item><title>Resource Area Welcoming New Types of Resources - More Support Update #2</title><link>https://www.rpgmakercentral.com/topic/40589-resource-area-welcoming-new-types-of-resources-more-support-update-2/</link><description><![CDATA[
<p>Hello everybody!</p>
<p> </p>
<p>A new forum for resources has been created.</p>
<p>Now you can post much more than resources for RPG Maker series.</p>
<p> </p>
<p>Due to this, the ability to create threads in the old resource area has been disabled.</p>
<p>All threads from that forum will be slowly moved to the new one, but feel free to report your and others' threads, to give them higher priority, or just mention them below in a post.</p>
<p>Yep! You can help by giving us a list of threads you want to keep. they don't even have to be yours! We'd appreciate that!  <img src="https://www.rpgmakercentral.com/uploads/emoticons/default_smile.png" alt=":)" srcset="https://www.rpgmakercentral.com/uploads/emoticons/smile@2x.png 2x" width="20" height="20"></p>
<p> </p>
<p>There are new rules posted all over the place for your convenience. I hope they're much simpler to follow than they used to be!  <img src="https://www.rpgmakercentral.com/uploads/emoticons/default_biggrin.png" alt=":D" srcset="https://www.rpgmakercentral.com/uploads/emoticons/biggrin@2x.png 2x" width="20" height="20"></p>
<p> </p>
<p> </p>
<p>If you'll have any questions, suggestions or if you'll find something not right, just let us know!  <img src="https://www.rpgmakercentral.com/uploads/emoticons/default_wink.png" alt=";)" srcset="https://www.rpgmakercentral.com/uploads/emoticons/wink@2x.png 2x" width="20" height="20"></p>
<p>Also, feel free to rant on things!  <img src="https://www.rpgmakercentral.com/uploads/emoticons/default_giggle.gif" alt=":giggle:"></p>
<p> </p>
<p> </p>
<p>Thank you for your patience!</p>
<p> </p>
<p> </p>
<p><strong>FAQ</strong></p>
<p>Q: Aww, Recourse areas were reorganized not so long time ago. You asked us to update our threads with these tags and such, do we have to do that all again?  <img src="https://www.rpgmakercentral.com/uploads/emoticons/default_angry.png" alt=":angry:"></p>
<p>A: No, you don't have to!  <img src="https://www.rpgmakercentral.com/uploads/emoticons/default_happy.png" alt="^_^" srcset="https://www.rpgmakercentral.com/uploads/emoticons/happy@2x.png 2x" width="20" height="20"> If you've updated your threads with those fancy tags before, they've been moved to the new section for you already. You don't have to do anything! They're okay! You can still edit them if you wish, the tagging requirements have been lifted (kind of).</p>
]]></description><guid isPermaLink="false">40589</guid><pubDate>Sat, 29 Apr 2017 22:14:03 +0000</pubDate></item><item><title>Creative Area Friendlier Than Usual - More Support Update #1</title><link>https://www.rpgmakercentral.com/topic/40543-creative-area-friendlier-than-usual-more-support-update-1/</link><description><![CDATA[
<p>Hello everybody!</p>
<p> </p>
<p>Currently there are some changes happening on the forums in order to fully jump to the sea of new possibilities.</p>
<p> </p>
<p><span style="color:#ff6699;"><strong>What does that mean?</strong></span></p>
<p>Well, as you may have probably noticed, we're now supporting more than RPG Maker series. There are some fancy, empty sections already, but there needs to be more!</p>
<p>Many things still focus only on RPG Makers, so there are many things yet to be done.</p>
<p>To avoid changing everything at once and throwing a confusing wall of text explaining those changes, we'll split updates into parts, so that it will be easier to discuss and follow these.</p>
<p> </p>
<p> </p>
<p><span style="color:#ff6699;"><strong>So what's this update all about?</strong></span></p>
<p>Creative Area is now more friendly.</p>
<p>You can post all of your works, that aren't intended to be used by anyone else, no matter if you require feedback or not.</p>
<p>You're allowed to post your various artworks, fanarts, music tracks, stories, poems, movies, animations and everything else you'd like to share.</p>
<p>Show your skills and discuss these with others!</p>
<p> </p>
<p> </p>
<p><span style="color:#ff6699;"><strong>I've noticed some more changes though, what is this sorcery?</strong></span></p>
<p>Yep, that's true!</p>
<p>Sections were reorganized. Some forums were moved up; some down, hopefully for better.  <img src="https://www.rpgmakercentral.com/uploads/emoticons/default_biggrin.png" alt=":D" srcset="https://www.rpgmakercentral.com/uploads/emoticons/biggrin@2x.png 2x" width="20" height="20"></p>
<p>Don't worry, it will be getting worse!  <img src="https://www.rpgmakercentral.com/uploads/emoticons/default_wink.png" alt=";)" srcset="https://www.rpgmakercentral.com/uploads/emoticons/wink@2x.png 2x" width="20" height="20"></p>
<p> </p>
<p><hr></p>
<p> </p>
<p>In the meanwhile, feel free to share your thoughts, ideas, suggestions or just tell us what you don't like. Of course, don't forget to point out typos and other mistakes! Those silly villains like to mess up things from time to time!  <img src="https://www.rpgmakercentral.com/uploads/emoticons/default_giggle.gif" alt=":giggle:"></p>
]]></description><guid isPermaLink="false">40543</guid><pubDate>Thu, 27 Apr 2017 05:54:36 +0000</pubDate></item><item><title>Game Maker Section is Ready!</title><link>https://www.rpgmakercentral.com/topic/40406-game-maker-section-is-ready/</link><description><![CDATA[
<p>We're happy to announce, that <a data-ipb="nomediaparse" href="https://www.rpgmakercentral.com/forum/170-game-maker/" rel="">Game Maker section</a> is available!</p>
<p> </p>
<p>While things are still work in progress, you're free to post your threads with questions and such, as well as your projects/games in the <a data-ipb="nomediaparse" href="https://www.rpgmakercentral.com/forum/45-game-production/" rel="">Game Production</a> area.</p>
<p> </p>
<p>In case if somebody doesn't know what Game Maker is -</p>
<p>Game Maker Studio is a software, that allows you to create games from scratch through using build-in drag&amp;drop functions, to coding things on your own. It is capable of making both, 2D and 3D games, though it focuses mainly on 2D games as there are better alternatives for 3D games. Platformers, top-down/sidescrollers, shooters, RPG's, point&amp;clickers, tower defense, etc., etc., it all is up to you!</p>
<p> </p>
<p>For a comparison, it is more advanced software than RPG Maker series (difficulty-wise), due to lack of a pre-coded game, but it allows you to nicely step into the scripting with its user friendly editor. Few tutorials and simple games for testing will be enough to give you the general idea on how things work, which will allow you to approach more complex projects.</p>
<p>If you're familiar with scripting in RPG Maker, you'll find it easier to learn to script in Game Maker.</p>
<p> </p>
<p>If you'd like to see what Game Maker Studio can do, here is a video showcasing some recent games made with it:</p>
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/NeSfnKQTCWw?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
<p> </p>
<p> </p>
<p>You can purchase Game Maker Studio for <strong>$99.99</strong> (Desktop Licence) on <a data-ipb="nomediaparse" href="http://www.yoyogames.com/gamemaker" rel="external nofollow">their website</a>. They also offer a free trial if you'd like to give it a try first.</p>
<p> </p>
<p><span style="color:#009966;"><strong>Have fun and feel free to discuss the software on the forums!</strong></span></p>
]]></description><guid isPermaLink="false">40406</guid><pubDate>Fri, 31 Mar 2017 18:24:13 +0000</pubDate></item><item><title>Non RPGMaker games</title><link>https://www.rpgmakercentral.com/topic/40272-non-rpgmaker-games/</link><description><![CDATA[
<p>As our <span style="color:#ff0000;">GAME PRODUCTION</span> is non specific you can post games by any maker.</p>
<p> </p>
<p>Although we still have support for RPGMaker Ace and MV we also have support for other makers it therefore follows that any maker can be posted in the Game Production area.</p>
<p> </p>
<p>Of course you still have to follow the game submission rules,</p>
]]></description><guid isPermaLink="false">40272</guid><pubDate>Fri, 03 Mar 2017 16:20:24 +0000</pubDate></item><item><title>Official Discord Server</title><link>https://www.rpgmakercentral.com/topic/39519-official-discord-server/</link><description><![CDATA[
<p style="text-align:center;">
	<span style="color:#ff0099;"><strong>This forum has an Official Discord Chat Server, so don't hesitate to join to keep contact and talk with the others!</strong></span><br>
	 <br>
	<span style="font-size:24px;"><span style="color:#009966;"><strong>Click this icon to join</strong></span></span><br>
	<a data-ipb="nomediaparse" href="https://discord.gg/k6gcyW7" rel="external nofollow"><img alt="mRWpcYD.png" src="http://i.imgur.com/mRWpcYD.png"></a>
</p>

<p>
	 
</p>

<p style="text-align:center;">
	<span style="color:#006600;">You can invite your friends by giving them this link:</span> <a data-ipb="nomediaparse" href="https://discord.gg/k6gcyW7" rel="external nofollow">https://discord.gg/k6gcyW7</a>
</p>

<p>
	 <br>
	 <br>
	<span style="font-size:36px;"><span style="color:#ff6600;"><strong>SERVER RULES</strong></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		 
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<span style="font-size:18px;"><span style="color:#0066ff;"><strong>#1 Be Friendly</strong></span></span><br>
			Please be kind and respect everybody. It is obvious, that it's not possible to like and/or be liked by everybody, but please avoid insulting, arguing and/or simply harassing on the chat. Please respect others' opinions even if you disagree with them. If somebody starts a war, just ignore it and call a moderator if you feel, that something went too far. It's just a place, where we all can easily keep contact with the others and we should have fun together, even if we all are different as the night is from the day.<br>
			 <br>
			<span style="color:#0066ff;"><span style="font-size:18px;"><strong>#2 Do Not Overuse The Foul Language</strong></span></span><br>
			Please do not invade chat with improper words, because that's not nice to see. Cursing is allowed, within reason.<br>
			 <br>
			<span style="font-size:18px;"><span style="color:#0066ff;"><strong>#3 NO NSFW</strong></span></span><br>
			Do you like doing and watching weird things? We respect that, but keep these fascinating materials for yourself. Remember, that there may be members under 18 years old. However, you are allowed to discuss mature projects in <strong>#nsfw_gamedev</strong>, but please be aware, that is it not a porn channel. Keep what you post on-topic.<br>
			 <br>
			<span style="font-size:18px;"><span style="color:#0066ff;"><strong>#4 Avoid Talking About Politics and Religions</strong></span></span><br>
			These subjects are sensitive and it's best to not trigger them.<br>
			 <br>
			<span style="font-size:18px;"><span style="color:#0066ff;"><strong>#5 Avoid Posting And Linking To Pirated Material</strong></span></span><br>
			We do not take any responsibility for posted material and anything you click.
		</p>

		<p>
			 
		</p>

		<div>
			<span style="color:#0066ff;"><span style="font-size:18px;"><strong>#6 Use English Only</strong></span></span>
		</div>

		<div>
			While we are open for everybody, please keep in mind, that nobody will understand each other, when everybody will be using different languages. Not mentioning, that we can't moderate things, we don't understand. Therefore, please speak in English only, otherwise your messages will be considered as spam and that may get you in trouble.
		</div>

		<p>
			 <br>
			<span style="font-size:18px;"><span style="color:#0066ff;"><strong>#7 Please Do Not Spam</strong></span></span><br>
			By spam, we mean posting meaningless walls of text/images/emoticons. You can post random stuff as long as posted in correct place, but remember about that border between talking about random stuff and posting destructive messages.<br>
			 <br>
			<span style="color:#0066ff;"><span style="font-size:18px;"><strong>#8 Do Not Backseat Moderators</strong></span></span><br>
			We appreciate, that you want to help us solve the problems, but please leave this to us by calling a moderator or reporting them these issues.
		</p>
	</div>
</div>

<p>
	<br>
	 <br>
	<span style="color:#ff6600;"><strong><span style="font-size:36px;">WARNINGS</span></strong></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		 
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<span style="color:#0066ff;"><span style="font-size:18px;"><strong>#1 Introduction</strong></span></span><br>
			Breaking server rules or just causing problems may result in being kicked out from the server and/or getting warning points, eventually banned. We don't ask much, just please be friendly. Thank you!<br>
			 <br>
			<span style="color:#0066ff;"><span style="font-size:18px;"><strong>#2 Punishment</strong></span></span><br>
			Admins and Moderators can issue warning points ranging from <strong>1 to 10 points</strong> dependable on situation. <em>Additionally, you can be temporarily muted or kicked to give you some time to rethink.</em><br>
			 <br>
			<span style="color:#0066ff;"><span style="font-size:18px;"><strong>#3 Warning Points</strong></span></span><br>
			Collecting a total of <strong>10 points</strong> will grant you a permanent <strong>ban</strong> on your account.<br>
			 <br>
			<span style="font-size:18px;"><strong><span style="color:#0066ff;">Note:</span></strong></span><span style="color:#008080;"> Warning points are <strong>not</strong> connected with this forum in any way. All the punishing is handled separately, so if you'll cause troubles and get banned on the server, it will not affect your forum account and vice versa. What happens on chat, stays on chat. Your "achievements" here may affect the way we may approach you on the server however.</span>
		</p>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">39519</guid><pubDate>Sat, 01 Oct 2016 23:14:51 +0000</pubDate></item><item><title>Recent Shenanigans</title><link>https://www.rpgmakercentral.com/topic/37929-recent-shenanigans/</link><description><![CDATA[
<p>You may have noticed that the URL of the site has recently changed. Rather than chasing the latest version of RPGMaker we as a team decided it would be beneficial to open the community to all of the RPGMaker versions and even include other makers that aren't a part of the Enterbrain/Degica family.</p>
<p> </p>
<p>This is the first of many upcoming changes.</p>
<p> </p>
<p>The next major change will involve upgrading the board to the latest and greatest or quite possible a new board software. Right now we are on the upgrade path but that may change. We'll keep you posted. </p>
<p> </p>
<p>Things that are coming up but haven't been fleshed out yet:</p>
<p> </p>
<p>-New forum integrated front page</p>
<p>-Game/Asset marketplace </p>
<p>-Board RPG -  We're a community of RPG enthusiasts, why not create a browser (or client) based game that lives and breathes with the community?</p>
<p> </p>
<p>We will be making announcements as the new features get closer to release and see what you as our community would like to see in said new features.</p>
]]></description><guid isPermaLink="false">37929</guid><pubDate>Mon, 28 Mar 2016 03:06:38 +0000</pubDate></item><item><title>Global Forum Rules</title><link>https://www.rpgmakercentral.com/topic/11889-global-forum-rules/</link><description><![CDATA[
<p>Here is a link to the <a href="http://www.rpgmakervxace.net/index.php?app=forums&amp;module=extras&amp;section=boardrules" title="" rel="external nofollow"><strong>Global Rules</strong></a>. Some have asked where this is, and it's not always obvious on how to get there. Please note that these rules are for the entire board, unless otherwise noted through the rules of a specific forum.</p>
<p> </p>
<p> </p>
<p> </p>
<p><br />Thanks!</p>
]]></description><guid isPermaLink="false">11889</guid><pubDate>Fri, 25 Jan 2013 19:41:47 +0000</pubDate></item></channel></rss>
