Adding the logic for moving an item from one position to another, "clearing" the old node's references and then setting the new node's references.

So now we have a functional grid inventory "base" for #RPGMaker where you can drag and drop items.#gamedev #ScreenShotSaturday https://t.co/1wMMmavVBA pic.twitter.com/qRkZDxVRBk

— HimeWorks (@HimeWorks) August 15, 2020