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Showing content with the highest reputation on 10/07/2015 in all areas

  1. 1 point
    It's been roughly a year and half. Likely longer when it comes to working on my project. Time is an oily thing. Oh, the project. I never really did have a title for it. That, however, doesn't matter now since it is gone. It's a little heartbreaking knowing that 150+ hours of work just sort of vanished because the machine I used to work on decided to have some sort of quantum event that rendered the old grey mare unable to run. Of course, I was backing up my work on a USB stick, which has slipped over a persistent event horizon that seems to follow me like a hungry puppy, gulping down items slotted for that esoteric "one day" use, should that day ever come. Steam Cloud backup? I apparently wasn't using it. I'm honestly not sure why. I can toss out all the flimsy laments I want, folks, but the lesson stands tall, casting all attempts a blame shifting in its shadow; back your work up properly. I'm having an awful time getting back into the swing of things. Don't get me wrong, plenty of nifty stuff in the software returned to me after fiddling about with buttons and numbers for a few hours. The sticky, amoebic part that I can't seem to get a proper hold on is the re-creating the creating. I've still got a dusty, coffee-stained notebook with jots and doodles reminding me just where I was going, but so far nothing about what I'm doing feels correct the way it did the first time around. Not that I had birthed the most masterful fifteen playable minutes of game back then, but what's coming out now is some ersatz product with the branding pasted on, leaving it smelling of glue and decaying dreams. Perhaps it is best to start anew. Though, with far less continuous hours to devote on a weekly basis, it will be awhile before I build something worth mentioning again. But I'm damned well going to try. Hello, again, VXers!
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