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Showing content with the highest reputation on 03/30/2021 in all areas

  1. 1 point

    The Illustration Works of KIYASU OKA!

    Hello, all, my name is Kiyasu Oka, and I am a Taiwanese professional illustrator known as the "Magician of Color" from Taiwan. ^^ My home page is at www.kiyasugreen.com! I originally wanted to use my introduction thread to kind of post my art works, but decided to start my own art thread. Here are some of my RPG Maker community-related works: The first picture above is @TheoAllen's character, Nella Shadowind, from Journey of Skynesia. Also, here's a portrait I did for @Archeia: I am also a member of the Society of Children's Book Writers and Illustrators (SCBWI) and my SCBWI Illustrator Gallery can reached from this redirect URL I made: www.kiyasugreen.com/portfolio n_n Hope you like my art gallery! Cheers and kind regards! Kiyasu
  2. 1 point
    false unless true seems to be a point of contention, however, it might be solvable if you have it look for $newgameplus_y in Game_Load, or something. Maybe, @roninator2 could be of help here. I'd see if Kayzee could help, but she's rarely around anymore...hence I didn't even tag her...
  3. 1 point
    Please, please, please perfect and flesh this out so it (if it doesn't already) can interact with switches and events so the player can utilize it in various ways aside from the obvious NG+ feature. Regardless, this is a godsend. When done properly (Legend of Mana) it opens up a whole new set of doors for developing your game that adds some delicious, appealing layers to hardcore RPG fans. LoM did it in a way where you don't get to the end and restart only to feel as if it's more of a chore to replay as this OP monster from the depths of hell. retracing your exact same steps in the exact same linear plot (Chrono Trigger), resulting in the feeling of an afterthought bonus round of sorts. Instead LoM built it's concept around the idea of cycles of death and rebirth. It also set up it's system and game world with a sandbox format that both encourages and rewards replays. LoM really nailed synergy across the board, but the replay dynamic was at the center of and was complimented by it all. Excellent job and please don't give up. Keep other good NG+ systems in mind and do your best to make it all it can be. I know people will thoroughly enjoy this. I plan to use it if the hiccups get resolved.
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