I definitely plan on using it to control certain switches and variables. There's so much that could be done. However, the extent to which I take advantage of this feature will depend on how much more time I allow myself to develop my game. LoM sounds very interesting.
Thank you very much! I would like to publish it for public use if I can make it streamline enough for a "plug and play" sort of script, as well as not needing to rely on anything too specific in my game.
Ah yes, I have kind of lost my thought process as to why I used false unless true, haha. Thank you for pointing me in the direction of Game_Load, I'll see what I can find from there.