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Showing content with the highest reputation since 02/06/2021 in Status Updates

  1. 2 points
    I haven't been in the mood to work on anything lately but yesterday I discovered how to call self switches inside an event's move route, so that's pretty neat! Tried it out with a spike trap I made in PearlABS, only issue is that it desyncronizes if the event is offscreen, making everything a mess since then the traps will go off at their own pace at that point, lol. Still fun to know it's possible.
  2. 2 points
    So apparently they are "remastering" SaGa Frontier and Legend of Mana for the Nintendo Switch. What do you think about that?
  3. 2 points
    I started doing a sheet of RTP edits. I started with some more modern looking firearms based off the default pistol. What do you think so far?
  4. 1 point
    Hey, I was thinking of this place the other day - remembering some good times and bad times circa 2015. Thought I'd poke my head in and see if anything was still happening. Anyone still around I remember? Anyone still around that remembers me? Anyone become the hit indie sensation yet? Anyone ever finish their RPG-maker septologies?
  5. 1 point
    Stat growth icons, using the stats I plan to implement for Legacy Frontier. I've resolved to give each combat discipline it's own primary damage modifier stat. Hand to hand has Strength, magic has Arcane, melee weapons have Technique, and I am deciding on one for firearms. The main contenders right now are Aim, Accuracy, Focus and Dexterity.
  6. 1 point
    "You mustn't give your heart to a wild thing. The more you do, the stronger they get, until they're strong enough to run into the woods or fly into a tree. And then to a higher tree and then to the sky." — Holly Golightly (Audrey Hepburn), Breakfast At Tiffany's Truer words have seldom been spoken.
  7. 1 point
    I've taken my first stabby-stabby at custom preset buildings. This is a special one because it's heavily based on the video rental store from my home town. This is where I first rented Earthbound, Xnogears, FF6, FF7 Suikoden 1 & 2, and so many more. And not only games, but movies as well, as I am a cinephile first and foremost. This is for a special project I am working on using characters loosely based on myself and my best friend, who used to rent games with me here at least three times a week. This project will provide me with some generalized experience in making a complete game with Ace, and showcase some of talents with regards to plot, characters, and development of them both.
  8. 1 point
    Lately I have been feeling kind of like there is something unstable as I lay in bed, like the earth is shaking under it just ever so slightly, or maybe like my bed is drifting away. Weird.
  9. 1 point
    Idk if I'm just an idiot or not but I cannot figure out how to 'anchor' a sprite onto my player character's sprite. I want to make a simple lighting system by using sprites and setting their blending to 'Add'. It works great for static lights. But I want my character to hold a torch. I could use a lighting script for this (which I do, currently), but I cannot find a lighting script that makes it so that the light shows underneath "Above Character" tiles or events. I've tried to change the z value of the lights in the lighting script I use (Zeus' Lighting script) but no luck there. I also know of Hime's Picture Anchors script, but the z value of pictures cannot be changed, and the blending mode of pictures do not affect events or the tilemap. If only I could anchor an event sprite to the player, like the Picture Anchor script can do for pictures, I'd finally have a solution to this long problem I've had of wanting lights to go underneath star tiles and 'Above Character' events. Anyone have any ideas?
  10. 1 point
    Well, I managed to quash a lot of bugs, and have made progress towards the next release of Ramsey. Yeah; still going. In the meantime...lots and lots of code and other things to deal with. I have UI to make and other art assets...I still have not gotten the art I was promised, and that may never come, which sucks, but oh well...
  11. 1 point
    Can anyone guess what these are for??
  12. 1 point
    Here's where I'm at with my modern male concept. Got the sprite done and it looks nice.
  13. 1 point
    So I began doing more complex splice edits using RTP generator bases and some loose parts from other generators that I've gathered up in my quests to create great custom faces. After doing a very successful test run, I decided to try one of my final fantasy characters, who can be very demanding on generators. I feel as though Ana's edit turned out amazing. And I gave Cid his tobacco pipe, because his portrait is alright without much help. I just don't have a Captain's hat that will fit him properly.
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