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Showing content with the highest reputation since 05/26/2021 in Status Updates

  1. 3 points
    Hi! I'm an author, working on a screenplay, and now dipping my fingers in the realm of game developing! I'm very excited. My first jaunt into this whole new adventure is a fantasy game titled Askaria: The Decay. A bit about me! I'm bi. All of my projects contain LGBTQ+ characters. I'm old.... (well, kinda...) I'm also dealing with an injury sustained while I was at work 3 years ago. The injury is part of why I've decided to take a leap into game development and screenplay writing. ^.^ I am a wife, a mother, and a lover of fur animals. We have three (four if you include our minion romping around the house. He just doesn't have any fur...) Two cats, the mighty hunter Anubis, the big momma Kida. And lastly, the loveable husky pup Mishka.
  2. 2 points
    I finally made a topic for my game! Phew, I have been putting it off for like forever.
  3. 2 points
    Yay, it's Samhain tonight! And Halloween too! It's a time where the barrier between worlds is thin, so you never know what you might run into. Maybe that fairy or goblin or witch is just a human in a consume, but maybe they are something else! So be nice!
  4. 2 points
    I'm so incredibly happy. After over five years in development, I finally launched my game the other day on the 27th. Getting to this point has been the biggest struggle of my life, but I finally got here. Reviews have been good so far, and I hope the success continues! Thank you for everyone's support here, I learned a lot through this process. I even completed the Ruby course for SoloLearn and got a little certificate.
  5. 2 points
    I found out today my Gaia Online account is still able to be logged in to. It's been like a decade since I used it! I bet no one even remembers Gaia Online anymore... Maybe that's for the best. Gaia Online was... yeah.
  6. 2 points
    I have been actually working on my game today! I am making wands! Wands are handy usable tool items that will be able to be used multiple times before they run out of power. Still working on them but they should have lotsa useful effects!
  7. 2 points
    I'm glad that I know of the resource blacklist. I wish I would of known about it long ago. Even still, there's one problem; where can I find substitutions for the icons? I looked and found squat. But yeah...just me prattling on...
  8. 2 points
    When ever I see this image in my desktop wallpaper rotation I just gotta click the witch's nose and go "boop". :3
  9. 1 point
    Finally have a wired internet connection again. Is it worth the extra cost? We'll see, Cox.
  10. 1 point
    I started a new game project. Why? Ramsey has become difficult to work on because of many reasons, most of them involving not being able/allowed to focus. Worry not; I will still develop Ramsey, I just need to do something less involved.
  11. 1 point
    Finally!!! I've been working on this for SOOOOO LOOONG!
  12. 1 point
    So, this PC isn't capable of running everything I have in my Steam library. Aside from that, I have obstacles many (well one big one anyway) that are keeping me from transferring everything from my older PC to my new one. Main issue: This newer PC has room for only one HDD, and the one installed has a capacity of ~500 GB. MY older PC has a 1 TB HDD and has more than 600 GB of that reserved for use, most of that full. I also was not a dummy like last time; I made a larger partition for [C:\] and thus, have even less space for anything on my newer PC. Yeah; I'm not gonna be able to get any upgrades for this PC anytime soon, if ever. The joys of having to buy from brick and mortar stores and not really being able to, because of BS reasons. Oh trust me, I prefer in-person shopping; I wish online shopping would crash and burn. I'd of made this a blog, but... No one reads those, except for a few people. More people read these.
  13. 1 point
    Apparently my current bug is trying to see just how many free resources I can get compiled for the community! I hope that I can get others on board.
  14. 1 point
    I'm feeling mentally exhausted and it's really keeping me from really working on the game. There's still so much to do, but every time I look at it I don't really know where to start. Hopefully I can get past this and get back to work soon. It shouldn't be taking me this long with nothing to show for it!
  15. 1 point
    Finally starting to play with Scripts. I'm going to stick with Yanfly scripts for now since they're designed to work together and thus will cause less bugs. I wasn't really planning on doing scripts so soon, but need them in order to make my attacks do what I want. I'm still going to try to limit just how many I use, particularly since this is going to be a lengthy learning experience before I'm proficient in using them for what I want.
  16. 1 point
    I myself have tried my hand at making furniture from pixel scratch... Having terrible depth perception makes all efforts look literally flat. I only ever managed to make a decent looking, 2D table that would look okay in a side-scroller...
  17. 1 point
    Eh, I planned to release "literally anything" from the pony game by the end of my vacations, but it will have to wait a bit longer heh. Today I had a rather tough day. I slept only about two hours, because I woke up in pain and had to get up to take some painkillers (I still feel bad, I'll take more painkillers before going to sleep and maybe tomorrow will be better). I kinda wonder if I won't end up having to take them everyday heh, something's going on... Nevertheless, I worked all day despite that, hoping to get something released today, but it's just not quite ready yet. I did clean & optimize tons and tons of code, I did implement various features like; - woah Twi can actually die now, visuals for that are WIP though (coz for now twi just explodes kek) - all spells have properly setup tiers and they can level up - various new sounds and stuff - ignore the "ducking" text, I keep it for collision testing and stuff the prototype is pretty much ready to be released as the core features are covered, but I've encountered some lil bugs I'd like to fix first -- and maybe add few more minor things. It's not like there will be anything epic to see yet, there's literally about a minute of actual content I guess. If you'd ask me, I wouldn't really recommend playing it, unless one would be curious about what's there and how the game plays. What I mostly want is to finally have something released, so that the game will start actually existing, so to speak. This video shows pretty much everything there is atm. I'm still polishing core features, before I'll be able to put more content. Also, all music tracks here are placeholder assets. 2021-08-02 03-11-52.mp4 Now I better should go to sleep.
  18. 1 point
    I was messing around in my game and found a +34469697580 weapon! How did that happen?
  19. 1 point
    Me trying to create OST: - thinking about the place I want a soundtrack for - starts putting notes - realizes I'm getting something completely different - reee let's try to make something out of it anyway, perhaps I'll find a use for it - profit? It's not what I was looking for, but actually it's kiiinda close to something else I was thinking of, so I may have some use for that.
  20. 1 point
    I have difficulties with Executive Functioning. It affects so many things... So, when I bought RMXP for Zelda, it felt good because I wasn't judged or criticized for it. I was thanked, yes, but just that, well, I was given the "you didn't have to" speech, but I did it because I wanted to, and it's fine; she's entitled to know why I did that, but I didn't have/need a reason. I just don't do well with doing things and getting criticized unfairly. It's unnecessary stress.
  21. 1 point
    repurchased rpg maker xp since i saw it’s 3 bucks on steam right now, I need that summer before 8th grade nostalgia 🥺
  22. 1 point
    Looks like the Legend of Mana HD remaster is out now. Probably going to buy it as soon as I can.
  23. 1 point
    Samurai robe for Male LL sprites.
  24. 1 point
    Ver.A0.2 B0.0.2.4 (03.06.2021) - Fixed: Rewrote PLAYER COLLISION SYSTEM, fixing gamebreaking bugs the previous one had - Added: Error Codes & Crash Prevention for bugs related to PLAYER COLLISION Basically I fixed various teleporting glitches caused by specific scenarios. Now Twi can squeeze into tight passages without glitching out or getting stuck. Should she for some reason get stuck, she'll be slowly pushed upwards, instead of being yeeted somewhere or causing the game to freeze. Initially I didn't consider the possibility of getting stuck inside a wall, but during testing I realized, that things happen, you never know. 2021-06-03_04-21-27.mp4 The slopes add TONS of work in regards to collision, and tons of code too, due to many scenarios they add. When I handled one possibility (read: set of blocks' angles she was squeezing through), another one was causing troubles. I was toying and toying until I got them all "patched", so to speak... at least I think so. I guess time will tell.
  25. 1 point
    Just read some of my game codes written by myself 4 years ago, and now I don't understand them at all lol
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