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Showing content with the highest reputation since 09/15/2019 in Posts

  1. 2 points
    Verdiløs Games

    Hello!

    My favourite game is complicated. It's either Don't Starve Together or Portal 2. My favourite foods are pizza, pasta and cake! Is cake counted as a food? I don't mind if it's not very active! Don't worry, I am not easy to scare away like that. :3
  2. 1 point
    Something that has always bothered me about many RPGs is how there are multiple instances where you will be going into a weapon/armour shop and spend a lot of time buying and selling stuff. It feels weird to think that the characters will hold their starting weapon and then throw it out the window for something they have possibly never seen before. This is also the case with armour, one moment your fastest character has casual clothing, BOOM, now they'll wearing shining knights armour. So after playing Blue Dragon, it gave me inspiration for how I made character stat progression. In Blue Dragon, there are no weapons or armour, instead, you have the character's dragon/soul and accessories that act as armour. My idea is that each character has their own unique weapon that they keep start to finish, whenever they beat a boss that drops an upgrade for their weapon, they can (game is still in progress, so deciding between the two) either go to a specific area to get it upgraded or it is upgraded right on the get go. Accessories will still be purchased from an item shop along with another feature in my game. Other than that, that's an idea for my game. To me, it feels satisfying to watch the little parts of characters grow as well. What are your thoughts?
  3. 1 point
    FranklinX

    Diverse Cultures

    Me and a dear friend were talking about RPG games. We discussed the lack of culture in many RPG games. I love Final Fantasy VI, but the game suffers from a lack of cultural diversity. Every country seem to have the same culture. The only exception is the Moogle community. Why am I bringing up this topic? I think many RPG games suffer from a generic culture in their worlds. The RPG Maker RTP does not help much in making a game with diverse cultures in each region. There are a few different color flags, but that is not enough content to make a world with multiple cultures. The RTP has a limited amount of resources, but enough to develop a generic game. The RTP lacks a variety of soldiers, generals, kings, princess, etc. This causes games to be very generic titles. Furthermore, there is more than just graphics to make a game with multiple cultures. Developers can easily create different cultures in their story. Each region can be given unique traditions. For example, one country only sales soda, water or tea as they do not believe in drinking alcohol. Another country believes the player must pass a trail to be deemed worthy of speaking to the royal family. In another country, when turning 18 women pick their husbands, and this could cause a conflict with a party member if he is chosen and his love interest in also a party member. These are just random ideas but am I sure you get the point. Do you think your games are generic or do they have a bit of culture in every region or town? Have you considered creating unique cultures for your game's world?
  4. 1 point
    Verdiløs Games

    Hello!

    Hello! I am SweetieGhoul and I make games on RPG Maker VX Ace. I'm autistic and do not know how to code things. I want to make action, fantasy and horror games, but might like to make other kinds of games in the future.
  5. 1 point
    Verdiløs Games

    Diverse Cultures

    I actually think about this a lot. A really good example of diversity in a game is actually an old PS2 game. I cannot remember the name, but you have to travel through parts of four worlds and they all have their own very unique cultures. You can tell even if you don't really get to spend much time with the world out of chaos. The first world is an ancient warrior race of minotaur people. The second is a more peaceful race of underwater fishy people. The third is a world with a heavily classist system that favours the aristocrats over the commoners. The fourth is a volcanic race that holds magic and deception very dear. It was inspiring to me as a younger person and has trickled into my own development of games and stories. In a game I am working on, Stranded in Space, you visit a lot of alien worlds, space stations, ships, penal colonies and more. I am putting a lot of effort into ensuring each one is unique in some way with its own culture. I base some off of existing cultures but I make up many as well. The Tooneans of Nolan, for instance, are a playful race who prize fun of all kinds over anything else. Another race I have not yet named however are a more serious race, who prize wealth and social standing over constant leisure. I think it makes games more widely interesting to have varied cultures instead of a cut-and-paste sort of look to everything. I know a lot of people say that many games take place in the same region or area, but there are two very good examples I can think of. One is fictional and one is real life. The fictional one is just any Pokemon game. The Pokemon games put you in a place that is just one region but there are varied cultures in each one. In Platinum for instance, there is a mining community and a garden community and a bustling city and a shoreside swimming community. This is all in the same region! In London, England there are varied cultures as well. If you go into any part of London and then go to any other part, you will find a very different culture in the area. In this day and age where there is information widely available and graphics both free and paid to fit almost anything you can imagine, not having a varied set of cultures in your game is just laziness. But that is just my opinion and observation.
  6. 1 point
    Verdiløs Games

    Hello!

    I know some people separate "food" from "dessert". lol
  7. 1 point
    Kayzee

    Diverse Cultures

    Also: Remember that lots of console games before CDs became the norm didn't have the pages and pages of lore about everything and most of the hints of this kind of stuff were more subtle, being only implied by dialog and often having more to do with map layouts and tileset/character art. I think there are more subtle little cultural nods then you might think, they just aren't exposited on much unless they are really really relevant to the plot. I mean, maybe that's the real problem the original post is trying to address, but I think that's a kinda different thing.
  8. 1 point
    PhoenixSoul

    Hello!

    Cake is absolutely counted as food! You eat cake, don't you!? lolz
  9. 1 point
    Kayzee

    Diverse Cultures

    Final Fantasy VI doesn't have much cultural diversity? What? Are... Are we talking about the same game here? The one that starts with the girl in the magitek armor? Because that doesn't sound very much like the game I remember. I remember places like Doma with their old fashioned samurai culture, Thamasa being decedents of the Magic Knights from the War of the Magi, the whole Esper world... And that's only counting places with vastly different types of traditions. Culture goes beyond that. I mean, you can you seriously tell me that Jidoor and Zozo aren't culturally distinct? Or Narshe and Vector? Or Figaro and Mobilz? Also the game is literally about an evil empire that goes around taking places over and kinda replacing other cultures with it's own so... Don't get me wrong, lack of cultural diversity can be a problem, but you picked what might be one of the worst possible examples of what you are talking about. Granted the game doesn't actually go into much detail of any of these places, but it's a heck of a lot better about cultural diversity then a lot of JRPGs. Maybe better then a lot of the other games in the same series even, though I think they all do have some subtle cultural differences here and there. Heck, if you ask me, Final Fantasy VI is a better example of cultural diversity in games done well.
  10. 1 point
    PhoenixSoul

    Hello!

    Well met, and welcome to the somewhat absent fam (not a very active forum anymore).
  11. 1 point
    FranklinX

    Hello!

    Hello! Welcome to the forums! What's your favorite video game? What's your favorite foods? I am looking forward to playing your games.
  12. 1 point
    Rikifive

    Hello!

    Hello there and welcome! Good luck with your projects!
  13. 1 point
    OGG MUSIC UPDATE: All of my music tracks on my Horror/Surreal page can now be downloaded as very high-quality Ogg files. Halloween’s not too far off, so I’ll try to create more creepy music tracks this month. I had a super busy week creating original music for some indie projects, but I managed to get a few new free tracks done for everyone: On my Fantasy 9 page: MELANQUIRKY HOLLOW – (Looping) – Here’s a strange little piece that combines melancholy with quirkiness. Perhaps for humorously sad inhabitants of a fantasy village who stumble around drunk all the time? This one definitely falls into the “I’d be very interested to see what someone uses this for” category…lol. https://soundimage.org/fantasy-9/ On my Urban Ambience page: STREET_R29 – General street ambience. No foot traffic. Truck passes. Distant brakes. STREET_E30 – General street ambience. No foot traffic. https://soundimage.org/amb-urban-ambience/ Have a good weekend!
  14. 1 point
    Hi guys, I’ve been super busy this week creating custom music for a bunch of indie projects, but I did manage some more mad experiments with pixel art-style wood tiles...128X128. You can download them freely here: https://soundimage.org/art-wood/ OGG MUSIC UPDATE: All of the music tracks on my Horror/Surreal page can now be downloaded as very high-quality Ogg files. Halloween’s not too far off, so I’ll try to create more creepy music tracks this month. Meanwhile, if anyone has requests for Ogg versions of tracks that haven’t been made available yet, just let me know and I’ll be happy to upload them for you. Enjoy!
  15. 1 point
    Kayzee

    ~The Seventh Warrior~

    So wait, I just noticed something... Dark can just walk around town in full demon form? Are the people just so jaded by all the shit going on in the world they are like "Huh, a demon. Eh, can't be any worse then some of the other crazies running around here" or something?
  16. 1 point
    FranklinX

    ~The Seventh Warrior~

    I like this game's concept. Dark is living in a world with villains, and is competing to conquer the world. I am very curious on who joins his party and why. I am curious about Yoko's motives, and I also like her cute design!
  17. 1 point
    roninator2

    Window Timer

    Very sorry, I was wrong. Apparently this is one of the scripters that I did not include in my upload as Hime's site was still fully functional at the time. Use this https://www.mediafire.com/file/xs492unumanqnrb/TsukiHime.rar/file
  18. 1 point
    Kayzee

    ~The Seventh Warrior~

    ... Okay now I am picturing Dark eventually taking over the world by basically being a badboy justin bieber-style teenage heartthrob (only, ya know, hopefully with some talent) with an army of crazy fangirls. XD "OMG~! It's DARK!" "OMG DARK I LOVE YOU!" "DARK I WANT TO HAVE YOUR BABIES!" Dark's thoughts: Not again... Is the world really worth this?
  19. 1 point
    Kayzee

    Why So Whitewashed?

    Well I for one am kinda happy that white people use incorrect terminology for themselves. It's only fair since they use incorrect terminology for everyone else too. I mean calling Native Americans 'Indians' is a good example, but I know there are others.
  20. 1 point
    Kayzee

    ~The Seventh Warrior~

    Does dark have any lusty fangirls in game? I can imagine Dark's reaction being hilarious and adorable.
  21. 1 point
    Wick

    Help with setting battle win conditions

    I have a question for something I’d like to do in my game. I have a bit of a strange enemy HP system - the gist of it is, each enemy’s HP starts at half, and the enemy should be considered dead if the HP reaches 0 OR if the HP is full (with negative attacks, that heal). I need help with this latter condition… how can I make it so that the enemy is considered “dead” to the game when the HP is full? The player should still receive EXP with either win condition. I know I’ll need to make it so that the status cannot be inflicted until the halving command has run, but I’m a bit stumped as where to go from there. I don’t think this will require a complex script, but if it does let me know and I’ll move/repost in the appropriate section.
  22. 1 point
    Kayzee

    ~The Seventh Warrior~

    Such a pretty game! (And such a pretty main character too! Oooh those demon abs... )
  23. 1 point
    Kayzee

    Why So Whitewashed?

    Well, he said not just the RTP, so I am pretty sure that included the RTP too. Though really I should have said 'RTP-style artwork' because being part of the actual RTP is kind of irrelevant. Now of course, not all community artists will make RTP-style stuff, but if you are looking for resources you pretty much want a consistent style at least. Also, I have been vague about exactly what RTP I am talking about, but I think they all kind of share a generally stylistic anime look. Though if you have or are an artist making everything custom just for your game there is much less reason to fall into any preexisting style then it's a much different situation, but I don't think that was what t6he OP was talking about. Really my question comes down to this: How much stylistic freedom can an artist take before in clashes badly with the rest of the graphics? How much do they need to really express some of the vast differences that people in real life have in their facial features? Though I admit when I was asking myself these questions I was mostly thinking of character sprites and not facesets. Facesets tend to be a lot more diverse and gives artists a lot more room to work with. I think it's still a relevant question for facesets, but not as much.
  24. 1 point
    RoooodWorks

    Why So Whitewashed?

    The OP was not talking rtp more on the lines of community artists.
  25. 1 point
    RoooodWorks

    Why So Whitewashed?

    most the time is because some artists have a hard-time getting the skin tone right. I tend to try and draw my characters with medium skin tone, but drawing someone with an ethnic background is quite difficult to get right. You have to study faces of other backgrounds to understand their facial features and what not, its not just about their skin tones, as other races have different eyes, jawbones, cheeks, lips, noses etc. drawing a person from a white background is much easier than someone of an ethnic background.
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