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Showing content with the highest reputation since 06/16/2019 in all areas

  1. 2 points
    I got a Hat in Time not too long ago on steam. My lappytoppy can't play it all that well unless I really put it on minimal settings but it's still cute as heck and tons of fun! I would have waited till it was ported to the switch, but I wanted to play with the new DLC and all the mods too. While I was at it, I also decided to start Super Mario Odyssey as well (I have had it for a while, but always put off playing it). It's super fun too! It isn't quite as cute though. It's still cute, but not little girl with a big top hat cute, ya know? Other then that it's striking how similar the two games are. I think my favorite '3D platformer' of all time might still be Brave Fencer Musashi, although Brave Fencer Musashi definitely follows it's own kind of formula and leans more in the direction of Zelda then Mario sometimes, so it might not be a fair comparison.
  2. 2 points
    Took one playtester's advice and started recoloring Hisame's sprites to match his face graphics. An abysmally slow process, but it's getting somewhere...
  3. 2 points
    I am happy to help! *sprinkles some fairy dust on you*
  4. 2 points
    Huh, I had no idea you could index arrays by range like that. Neat! Though, your problem is that what you are doing there is actually checking if 'actor.equips' includes the array '$data_armors[304...324]' as a member. After all, arrays can have arrays inside them. Also '? true : false' is completely unnecessary. Think about it... It's basically saying if something is true it's true and if it's false it's false. :P Okay okay, maybe if you really need the result to be the exact values 'true' and 'false', but I don't think you do and there are easier ways to do that (like using !! before something). Anyway, what you actually want to do is something more like: actor.armors.any?{ |eq| (304...324).include?(eq.id) } Also if you want to actually use the armor's type, try this and replace the 5 with the right armor type index: actor.armors.any?{ |eq| eq.atype_id == 5}
  5. 1 point
    word has it there's an indie dev's cousin still playing my public alpha from this month, so rewarding.
  6. 1 point
    I make the game https://www.youtube.com/watch?v=1xLlhwgLEgQ
  7. 1 point
    SYNOPSIS The world has become ravaged by a dark and hateful evil. It is spreading across the lands, turning old allies against one another, destroying once noble kingdoms, and corrupting the great spirits that watch over all life. Our hero ends up thrust on a quest to uncover the source of this dark force, and restore the Great Spirits to their former selves. He must do this while also racing to prevent a war from breaking out, as the princess of the Kingdom of Meridia prepares to avenge the death of her father, killed under mysterious circumstances. FEATURES - Travel across an open world on foot or on horseback. - Day/night cycle combined with dynamic weather will make for an immersive experience. - Push, pull, climb, and swim! There are many options to engage with your environment. - Discover a multitude of secrets—hidden caves and dungeons provide rare rewards. - Mini-games and side quests. - Custom inventory. PROJECT INFO Naima's Melody is being developed in RPG Maker MV. The game has been in development for 4 months so far and features a ton of custom resources and scripts. We are two developers that are very passionate about this project and especially excited to develop something that most believe is too difficult if not impossible in RPG Maker. If you like what you see here please follow our game studio's twitter to keep updated on the development progress: Twitter SCREENSHOTS VIDEOS CREDITS We plan to keep post updated with current developments, thanks for stopping by!
  8. 1 point
    I was working on my game today! I started on a feature I have been wanting to do for a bit: Puzzle maps! It's a common feature in many Mystery Dungeon style roguelikes to have a collection of puzzle maps that can also double as a kind of tutorial. The first puzzle map I made to test it out for example is a map filled with rocks you can only get around by moving diagonally.
  9. 1 point
    Hehe, It's fireworks time near by house. I can see them out my window! X3 Yeah I know it's not the 4th yet but my city always has it a day early for some reason.
  10. 1 point
    I forgot to say anything about it, But I picked up Super Mario Maker 2 on Friday. Didn't even know that was the day it was released, I just happened to be visiting gamestop that day. Might have gotten the last copy too, or at least there were no more cases on display. Anyway, I don't have Nintendo's dumb switch online thing, but it's still fun to mess around with and play the story mode. Yeah, I could have gotten a bundle deal thing with a year of switch online for a bit extra, but honestly? I kinda thing switch online is kinda scammy and if I pay for it it will only encourage Nintendo to do it more. Also, I hear you can get it for free with twitch prime, which you can get for free with amazon prime, which my parents might have sine they use amazon a ot maybe. Donno. Even that might be encouraging Nintendo too much. But anyway, yeah Mario Maker 2 is pretty fun to mess with. Don't like the touch controls for editing much as they are way too finicky, but I just feel that way about all touch screens. Playing with it kinda makes me want to restart my old Super Mario World romhacking project: The Adventures of Jiggles the Catgirl. I have thought of maybe someday restarting the project as it's own stand alone game instead of as a romhack, but it's kinda unlikely at this point.
  11. 1 point
    Ah, ya gotta love old demoscene demo music. Even if that visuals seem a bit dated and looks like something from the After Dark screensavers, the music is always... well... The title of the demo says it all doesn't it? :P I don't think the playback quality is the best though.
  12. 1 point
    That One NPC

    Why So Whitewashed?

    Why is RM so whitewashed? And I'm not just talking about the RTP... Over and above that, the community artists don't even create ethnic resources. I am well aware of the few ethnic facesets and sprite sheets, but how many even get emotion sets? None, because they seem to be extras for ethnic towns and cities... Like why? lol
  13. 1 point
    It was the summer solstice yesterday! Hope everyone had fun!
  14. 1 point
    Hey guys I’ve got some cool new music ready for everyone. Free to use with attribution: On my Dark / Ominous 2 page: MIDNIGHT MIST – What lurks in the mist? Muah hah hah! https://soundimage.org/dark-ominous-2/ On my Sci-Fi 7 page: CROSSING THE LIGHT YEARS – This might work under the intro to a space-themed game or project. https://soundimage.org/sci-fi-7/ And on my Technology 2 page: DIGITAL DAYDREAMS – Maybe one day machine-beings will daydream…I wonder what it will be about. https://soundimage.org/technology-2/ Enjoy!
  15. 1 point
    @WCouillard, @Kayzee, Yeep!
  16. 1 point
    Version 1.1.0 available. LOG: -Changes made in the Manual; -Vocab added on the server; -Added speed hack protection; -Limit of inventory, trade and bank added; -Event Command Call Added Common Event; -Error when equipping weapon or armor that increases HP and/or Max MP fixed; -Error when using item that permanently increases HP and/or Max MP fixed; -Error by giving a high gold value through the admin panel fixed; -Error when disconnected in character selection fixed; -Error in vip days count in accounts editor fixed; -Error when creating character without starting points fixed; -Error of multiplying item in the trade fixed; -Error when performing corrected event actions; -Error in priority Below the Hero fixed; -Error in the z-order of the chat fixed; -Error on switches fixed.
  17. 1 point
    Unfortunately, that has the same effect in both examples. It always returns as false. Before, it was always returning as true because I forgot to add the required ; at the end of the line, but even with it, it then always returns false. So we either get always true (no bueno) or always false (also no bueno). *sigh* REALLLLLLY wanna get this working. What else can we try? I appreciate you guys helping! EDIT: GOT IT! self.armors.any?{ |eq| eq.atype_id == 5 } This worked. Thank you guys for helping me out!
  18. 1 point
    I created a page for that: SFX - Coins. Hope it's helpful! Brand new texture images are ready for your projects on these pages: TXR –ABSTRACT https://soundimage.org/txr-abstract/ TXR – BRICK - Seamless Some bricks covered with moss… https://soundimage.org/txr-brick-seamless/ TXR - GROUND Perhaps for bottom of a pond...or a walkway…. https://soundimage.org/txr-ground/ About 4,000 more images are waiting for you as well. All free to use with attribution. Enjoy and have a good week!
  19. 1 point
    Strongerus

    Tales of Kandaria

    Hello, everybody, this is Tales of Kandaria, Every human has a soul, then the question is what about the monsters? Usually, humans see the monsters as stupid creatures. Then if we give a soul to skeleton what would happen? This game is about a skeleton which is weakest of the monsters. ınterestingly, he has a soul but has no memory of itself. Join him with his quest to find himself. This game as still at the beginning of the development phase. I intend to finish it as fast as possible without sacrificing any aspect of the game. Game development will consist of 3 parts; 1-Chapter I (Born to Rule) 2-Chapter II(?) 3-Chapter III(?) I have some interesting ideas and curies. What are u thinking about them? If you support me in my quest to make this game, I would be very happy. Every month there will be an updated version of the game, polls and lots of Illısturions. Demo of the game can be found at the link below. I am very interest to know your comment about it. For Windows; https://mega.nz/#!SXgy0CaR!MjARESj6FeiknlaAv_1OsbIdE3CinJ-RuQGZ5YtVhHQ For Mac; https://mega.nz/#!HTY0yITS!utAz-3SGoc1cjUluGNliAbU_5kdLHs90ADPk67d39hQ Don't forget to share a comment. If you want to support me here is the link: https://www.patreon.com/talesofkandaria Credits; Yanfly (yanfly.moe) Aaron krogh(Musics) YouFulca(musics) Akashics(akashics.moe) Strongerus
  20. 1 point
    UPDATE: Adding a gameplay teaser we put together, enjoy! :D
  21. 1 point
    Greetings, I’ve decided to begin expanding the sound effects section of my website (which desperately needs it) so if anyone has any requests, just let me know. One request that I received on social media is for various coin sounds, so here’s a brand new page devoted to that: SFX - Coins https://soundimage.org/sfx-coins/ As always, feel free to edit as needed. Enjoy!
  22. 1 point
    roninator2

    VE Materia - Tweak to AP

    I tried a few things, it's not working for me. I don't get any errors but the current AP never changes. Even on the lines that says @ap = Does not change the ap, so I'm not sure how the script works.
  23. 1 point
    That One NPC

    Why So Whitewashed?

    I have my own theories as well. I think a lot of it ties into the industry standard created by Japan. It's just what's familiar and expected of RPGs, even anime. Ethnic characters are a rarity. It's really frustrating for me because the characters are the most important part of any RPG in my opinion. I would love to be able to create characters from all walks of life, all ethnic and cultural themes. But available resources make this very difficult. I don't feel good about having 17 out of 22 Caucasian characters in my project, but unless I use generated faces, I have no other choice. I'm just surprised Enterbrain hasn't done anything about this yet. The titles actually seem to be more whitewashed since 2k3.
  24. 1 point
    RetroExcellent

    Why So Whitewashed?

    I'd say it is likely that the artists are creating what they know, or are expanding on the rtp. It can be hard to make ethnic characters that are not offensive or just look like a ethnic colored white person. I've personally added in some more ethnic characters into my personal sprite sets, but it is a lot harder than using the 'standard' color that the game comes with.
  25. 1 point
    dragon3025

    Number Input Extremum

    Description: This allows you to set a max and min for the number input command. You can remove the max and min by setting it to any amount below zero. Also, digits will affect each other. Plugin Commands: Example Video: Terms of Use/Credit:
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