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Showing content with the highest reputation on 01/25/2022 in all areas

  1. 1 point
    No problem. This helped me discover an issue I had with my materia script. (I modified VE - Materia to fit my game) I have it set up in my game to show materia in the items menu. But not be there if equipped. Problem was when unequipping you got two of that materia. This helped me find that I had a second gain_item line in the code. Plus now I've adapted this for my game and now I can specify no breeding as well. So thanks for that.
  2. 1 point
    Oh, and one other thing you might want to think of is if there are any gameplay elements you should point out in the blurb.
  3. 1 point
    Just wanted to share a demo of the finished animated autotiles. Just like RPG Maker, all you have to do is drop the sprite sheets into the right folder. UR-RPG will then do all the work to turn the sprite sheets into usable Unity RuleTiles. Setting these up by hand would take around 15 or even 30 minutes per tile, but UR-RPG can create over 200 within a second. Setting up your tilesets is the exact same workflow as RPG Maker. Just create the tileset and set each tiles data in the database. I've created a quick 1 min video example of animated autotiles working, but it's too large for this forum, so I posted it to Twitter. (Also please let me know if it's blurry. It's HD when I upload it... I don't whats going on with that).
  4. 1 point
    Happy Saturday Folks, This week's new free textures are on these pages: STONE - Artistic (Tile-able) VEGETATION - Artistic (Tile-able) WOOD - Artistic (Tile-able) As always, you can access them from my Free Images home page: https://soundimage.org/images-home-page/ Enjoy!
  5. 1 point
    Been a while since I posted an update but I've not been slacking, trust me. The Database is now fully functional! All tabs have been completed, including Animation. I then started a new Map Editor... and then rewrote the code... twice. However, with the exception of the Add Event window, the Map Editor is now complete. If anyone wants to see actual video of what I have so far in action, let me know. This means, next week I'll be starting the runtime engine. This is the part that takes all the data made with the UR-RPG tools and actually builds a playable game from it when you hit the 'Play' button in Unity. I'll be starting with the basic Scene manager and creating some basic scenes. Mainly the Map scene as I will also be making the Map Manager and Player Controller. From there it will simply be a matter of creating all the different scenes (Map, Window, Menu, Shop, Title, Game Over etc) and creating the Event system. The Event system is pretty straight forward stuff....buuutttt... probably going to take the most time to implement. Now I really don't want to jinx things since development has gone so well so far, but, if things do continue to progress at this pace I could have this out within a couple of months. (Originally I thought it would take a year). So much so I've actually begun thinking about release. Once I have everything functioning, I'm going to release a Beta version to Patron. This version is probably going to be buggy, but it'll be considered a pre-release release. Hopefully I will be able to get some user feedback and real world application feedback which I could perhaps work in while I clean up the code for an actual release. I'm also just looking for testers in general so if you want to have an early go with Ultimate Retro RPG, send me a DM and we can talk
  6. 1 point
    Greetings Fellow Creatives, Please don't forget to check out my Ogg music collections containing hundreds of my tracks in higher-quality Ogg format. They sound great, loop better in game engines and are a cool way to support my site. Right now "Fantasy" and "Sci-Fi" seem to be the most popular but many of my other genres are available as well...so enjoy! That said, this week's new free MP3 tracks are: On my Puzzle Music 7 page: "GLISTENING PUZZLES" – (Looping) https://soundimage.org/puzzle-music-7/ On my Jazz/Big Band page: "SLAPSTICK" – (Looping) https://soundimage.org/jazz-big-band/ And on my Rock page: "CLOSURE" – (Looping) https://soundimage.org/rock/ Stay healthy, have a good week and keep creating!
  7. 1 point
    It's been a while since it was out, so here goes a gameplay of Shattered Harmony, which includes all the "secrets" and stuff.
  8. 1 point
    Greetings Creatives, Brand new seamless texture images are ready on these pages on my site: GROUND - Artistic (Tile-able) METAL - Artistic (Tile-able) You can access them from here: https://soundimage.org/images-home-page/ CUSTOM MUSIC If anyone happens to need some custom music created, give me a shout. My contact information is here: https://soundimage.org/custom-work/ In the meantime, enjoy my free assets!
  9. 1 point
    Hi everyone! Long time no see
  10. 1 point
    Hey Folks, I had another very busy week, but I did manage to create a new track for everyone: ACOUSTIC ROCK DRAMA – (Looping) 100% free to use with attribution, it's on my new Rock page...here's the link: https://soundimage.org/rock/ If you can, please consider making a small donation on my site...they really help a lot. Enjoy!
  11. 1 point
    Hi everyone, I've redesigned my images homepage to make it easier to find what you need (and to make it more visual, too.) Give it a look! https://soundimage.org/images-home-page/ That said, you'll find brand new texture images on these pages: CONCRETE - Artistic (Tile-able) FUR / CARPET - Artistic (Tile-able) Enjoy!
  12. 1 point
    Happy 2022! A big THANK YOU to those of you who supported my efforts in 2021...this wouldn't be possible without you. You rock! That said, here's some brand new free music to start off the new year: On my Fantasy 12 page, we have: "ANCIENT GAME MENU" https://soundimage.org/fantasy-12/ And on my Puzzle Music 7 page: "MIND BENDER 2" https://soundimage.org/puzzle-music-7/ Enjoy, stay safe and keep creating!
  13. 1 point
    Happy New Year, Fellow Creatives! To kick off 2022, we have some brand new free textures on these pages on my site: BARK - Artistic (Tile-able) BRICK - Artistic (Tile-able) As always, feel free to edit them, mash them, use parts of them, combine them with other images or anything you like. You can access them from here: https://soundimage.org/images-home-page/ Enjoy!
  14. 1 point
    ...And a Happy New Year!
  15. 1 point
    You too! Greetings Everyone! I have some new music to share...free, as always, to use with attribution: On my Chiptunes 5 page: ARCADE ADVENTURES 3 – (Looping) – This one might sound cool in a fast-paced arcade-style space game…or perhaps something else. https://soundimage.org/chiptunes-5/ And on my Sci-Fi 11 page: CYBERPUNK HEROES – (Looping) – Superheroes of the future? https://soundimage.org/sci-fi-11/ Enjoy!
  16. 1 point
    Hello Makers! The latest update, version 2.1.5, is available! Thank you for using VXA-OS. As always, we appreciate your support! We hope you are enjoying it so far. Download link Log: Website with account registration, password change, level ranking, store etc. added; Background image of character creation other than character selection; Level requirement added to skills; Added scrollbar movement of windows via mouse scroll button; Added error message display when connecting incorrectly to database; Chat text font configuration added to Configs script; Server scripts rearranged into folders; Added protection against excessive buffer RAM memory; Bug in guild member list icons fixed. How to update your project(s): Create a backup of your project Copy your project's client Audio and Graphics folders and paste into the client folder of the latest VXA-OS update Copy the files from the Data folder, except the file Scripts.rvdata2, and paste into the latest VXA-OS update client folder
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