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0About Ihs

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- Birthday 01/09/1989
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I have played those. But I'm wanting to make it a bit different from those kind of games
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Well, I want to step outside the normal Pokemon games and go with something a little different. I want to create a standard RPG based around Pokemon. It will be an entirely new world, but instead of monsters, there's Pokemon. There will be no people or other animals, just Pokemon. The playable characters and NPCs will be Pokemon. Everything encountered, even bosses will be Pokemon. The only difference is that NPCs and playable characters will have a sort of anthro or human-like form of the Pokemon whereas enemies and bosses will be the actual feral forms of each Pokemon I will have it set up to where each character will start off in the lowest level of the evolution stage. However, to evolve, you will need to be at the required level and you will also need a certain stone. I may have it set up to where one stone will be used for Pokemon that evolve between level 1-20, another for 21-40, and the last for 41+. Pokemon that evolve through trade, friendship, item holding, the elemental stones, etc will all evolve with either the second or third stone, depending on the Pokemon. I highly doubt I'm going to have all 700+ Pokemon in this game. At the max, I'll probably only use 250, and as for NPCs, I'll probably only use like 20. And then maybe some select few more for major NPCs, and that's not including the playable characters, which will be either 6 or 8, depending on the party size. Anyway, to the main point of this topic, I will need some help with this, especially when it comes to character sprites, some feral Pokemon sprites, item sprites, enemy battle sprites, playable and nonplayable character face sets, character designs, all the like, and possibly scripting.And naturally, this will be non-commercial so it's all for the fun of creating a game for everyone to enjoy. I've had this idea for a while and I understand a lot about the program and a small bit with scripting like inputting and placing. I may also create music for the game as well. Let me know what you guys think of this! And contact me if you'd like to help out!
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Saba Kan's Galge Conversation System 0.7
Ihs replied to Kirin's topic in Completed Scripts/Plugins/etc.
Are you sure you haven't made any changes to INACTIVE_TONE or TONE_CHANGE_DURATION? Yeah. I haven't even touched that since I started working with this script. For some reason, the images aren't tinting like they are in the demo. -
Saba Kan's Galge Conversation System 0.7
Ihs replied to Kirin's topic in Completed Scripts/Plugins/etc.
I just don't understand the whole Picture ID thing. I believe that's my problem. -
Saba Kan's Galge Conversation System 0.7
Ihs replied to Kirin's topic in Completed Scripts/Plugins/etc.
The whole thing is working, but not completely. I'm having a problem with the tinting as in there's no tinting happening. The portraits of each character appear correctly, just they don't tint out when the other character is speaking. I'm at a loss for what to do >.<


