So this is a bit of a question and a request. So in my game I'm using Yami Battle symphony engine. now onto my question, Is it possible to do the following
1. Is it possible to only inflict a status effect when the weak element is hit.
For example; If I land a critical or hit the enemies weak point, as long as it is not a AOE spell or the enemy is not inflicted with the state already, I can inflict a state
2. If I do inflict that state is it possible to actually get an extra turn by doing so?
for example, If I Hit the enemies weak point and I inflict say "Burn" I get an extra turn by doing so.
A good example of this system would be persona 3's combat system. Thank you for advance for the help and replies.