Alright, I am a bit confused (I blame it on the flu).
So when I select: Key Item Select it asks for the Variable for the Key Item ID. What is this exactly?
Also; there doesn't seem to be a condition branch "If key item id = #"
Same thing really. Try playing with Parrell events.
Like "If Switch is on, keep block here" as a parrell event.
Then when the Switch is off, it will automatically remove the block.
How do Labels and Jump to Labels work exactly?
Also, the Key Item seems to work; but how would I be able to cause damage if the wrong item is selected?
Basically:
If Key Item is YES: "NO! YOU FOOL!"
If Key Item is Wrong: "HA! YOU SUCK" damage +100