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Revival

Member
  • Content Count

    20
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2

About Revival

  • Rank
    Member
  • Birthday 07/31/1991

Profile Information

  • Gender
    Male
  • Interests
    -Loved working with RMXP and RMVX
    -PS3
    -Anime
  1. Revival

    VX Ace drawing random square in text

    Edit: I did what IceDragon said and changed the font to Unicode Then this: All I had to do was refill in the LETTER_TABLE_FULL under Game_Troop with the right letters now it all works!
  2. Revival

    VX Ace drawing random square in text

    I'm investigating now, I guess :/ It'll take a long time, but when I find out which one it is, I'll update the op. EDIT: Okay, so I'm 100% sure this script is the problem, I took it out and the square went away, the only problem is, I need that script, the default font is too big, what should I do?: #============================================================================== # Script that changes the default font settings. #============================================================================== Font.default_size = 25 # Default - 20 Font.default_name = ["VL-Gothic"] # Font names are used in order. If the first is not available, the second will be used, etc.. Font.default_bold = false # Default - FALSE Font.default_italic = false # Default - FALSE Font.default_shadow = false # Default - TRUE
  3. Revival

    VX Ace drawing random square in text

    See I haven't tried because there's just so many scripts (40+) and originally I wasn't even sure it was script problem or not, to be honest I still don't know, but in order ot know I'd have to add and remove scripts, which is difficult because some scripts are completely reliant on others... one thing I noted though, this happens not only in battle, but also in character biographies, which would be to unrelated systems, which is why I can't tell . Now I'm certain it's a script issue though, because I just tried it in a game without ANY scripts at all and it didn't show the squares :/ but pinpointing the problem is the new difficulty
  4. Revival

    VX Ace drawing random square in text

    I actually have no reason to believe this is a script issue or compatibility issue, like another poster here said, he has the same issue... all my scripts are Yanfly scripts and are therefore meant to work together... the only exception is the one I've posted here... Actually, I was wrong, I have 2-3 that aren't yanfly I did however get them from Yanfly's blog, so I assumed they were compatible... I'll upload my project now (safe for the bgm, so for testing purposes change the bgm to whatever you want) It's only 5 maps so the filesize shouldn't be huge I'll edit post when it's up To whoever sifts through these scripts, you're a saint and I thank you in advance: http://www.mediafire.com/?1smbrxnqjcice8a It is in .rar format, I completely forgot the maker had it's own built in compresser since my last game was too big to compress (VX) I never used it :3
  5. Revival

    VX Ace drawing random square in text

    Please explain how I would comment something out, and what effect would it have? because I did insert a script that changed the font size, due to the overly huge default, and I have no experience beyond plug and play scripts and very minor adjustments on vx. The snippet I used is here: http://www.rpgmakervxace.net/topic/3926-how-do-i-change-the-default-font-size/ third comment, thanks in advance!
  6. Revival

    VX Ace drawing random square in text

    Well I don't have that script, but I do have a TONNE of Yanfly scripts, which I know were translated... has me worried I'll have to go through them ALL :/
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