TaintedSun
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Alright. So, uh, I read through everything, though I might have missed something, so I'm sorry if I have- my computer won't let me onto Khas's blog (tried all that I could think of, just know it isn't my firewalls), so I can't get the lighting file. If anyone could put a link or something directly to the mediafire download, that would be fantastic.
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MLP RPG:Fall of Equestria (Demo nearly complete)
TaintedSun replied to Darkanine's topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Well, considering as I'm a fan of FiM, I'd be happy to help- definitely in writing, at the very least. Looks like an interesting concept- though I will admit, unless you give me exactly what you want going on, I might end up turning it into something chaotic and, well, horror-driven. -
Personally, I think you should keep working on music when you have the time- they're great! And no, I don't, sadly- though I should think Audacity has that function (haven't really used it much)...
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Rune Life [Final Demo, Alpha & New Poll (12/14/2015)]
TaintedSun replied to jobwaggon's topic in Archived Games -Projects that have been inactive for 12 months are stored here.
I'll go through it a bit more thoroughly, see what pointers I can give you for both spelling (and to be honest, I actually only picked up two through the time I played it, far as I can remember) and for the thief- and it occurs to me that maybe part of the reason it was missing so much was because of the fact I picked agility over anything else. And psh, gosh, the crystals were ridiculously simple. XD I'd actually tried that before- except I'd chosen 'walking animation' instead of... Anyways, thanks! I'm about to start playing the game again right now. EDIT: Okay, list of typos as I find them- in the mayor's house, there's a guy (that's the mayor, correct?) by the piano who says 'vegitables' instead of 'vegetables' in the morning, while the maid in the afternoon says 'recepies.' In the menu screen itself, 'thief' is rendered as 'theif.' 'Recipies' should just be 'recipes.' In the witch's salon, the title says 'with' instead of 'witch.' Then, right at the very beginning, when explaining the controls, you put 'avtivate' instead of 'activate'- then, right near the end, at 'And, end the game.' That comma shouldn't be there. Annnd that's about it for the typos that I saw! From what I saw, the thief did fairly well- certainly better than my partner, at the very least. Was slightly miffed that her name changed back to Kalyn at the menu screen- I rather liked naming her Yorun. Anyways, the beginning part, right before you fight the shade, seemed a little rush; Iunno if that's because it's a demo or what, though. I have to say, I really liked this demo. It had a sort of soft feel to it thanks to the lighting system you used, it was nicely mapped (in my opinion, anyways), and there were a bunch of cute things I found. All in all, I can't wait until the full version comes out! -
Rune Life [Final Demo, Alpha & New Poll (12/14/2015)]
TaintedSun replied to jobwaggon's topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Having played through the first five minutes of it- I only had that much time before my grandma picked me up to take me shopping- I have to say I rather like it. The battle against the shade was, as stated, a little weak- while it took me about ten rounds of battle or so (I'd picked the thief, so that certainly affected things a bit), I literally never got hurt. His attacks kept missing. There were a few spelling errors here and there, as well, alongside some misplaced commas, but those are all easily fixed and I don't think they really detracted from the experience (after all, I'm just a huge nitpick about spelling; I start yelling at myself if I find any mistakes after I've sent/posted something). The music and sound effects that I heard were really nice, and I'm just wondering- how did you get your crystals to keep moving without pausing whenever you hit enter? I may have done something wrong in my eventing, as the ones I threw together always stopped when I continued on with the dialogue in a rather obvious manner. -
Rune Life [Final Demo, Alpha & New Poll (12/14/2015)]
TaintedSun replied to jobwaggon's topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Hm. This definitely seems promising- if it's as good as I hope it is (and it seems like it will be), then the fact it's taking a quarter of an hour to download won't matter much. XD I can't wait! -
Music Loops & BGM Collection - Free Commercial Use
TaintedSun replied to Aaron Krogh's topic in Music Room
This. All of this. I. Yes. I love it. I love you. So using these. -
Dude, your work is amazing. I'll definitely be considering these, especially if you ever make any dusty-deserty-sounding songs.
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